Player Matchup

Ra
Ra
EDDiec88
Ra
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 40L
1,388 Elo+
Solo
Da Ji
Da Ji
Harenward
Da Ji
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
276W - 320L
1,411 Elo+
Party 3
Athena
Athena
MhyriamCanaria
Athena
Level 123
God Stats
12W - 11L
1,174 SR
Queue Stats
318W - 335L
1,364 Elo+
Solo
Guan Yu
Guan Yu
TENK-1991
Guan Yu
Level 65
God Stats
9W - 7L
1,580 SR
Queue Stats
140W - 175L
1,391 Elo+
Party 3
Anhur
Anhur
flygianlu
Anhur
Level 13
God Stats
3W - 6L
1,493 SR
Queue Stats
57W - 78L
1,264 Elo+
Party 3
Team Averages
Level 69
1,449 SR
1,363 Elo+

VS

Team Averages
Level 58
1,434 SR
1,516 Elo+
Cernunnos
Cernunnos
SJQC-Blackos
Cernunnos
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,714 Elo+
Party 2
Anubis
Anubis
SassySamurai97
Anubis
Level 89
God Stats
7W - 4L
1,500 SR
Queue Stats
34W - 33L
1,373 Elo+
Party 1
Loki
Loki
VindaLlama
Loki
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 12L
1,384 Elo+
Party 1
Tyr
Tyr
danielillo
Tyr
Level 45
God Stats
5W - 6L
1,153 SR
Queue Stats
228W - 210L
1,458 Elo+
Solo
Hel
Hel
sasaquest
Hel
Level 65
God Stats
2W - 0L
1,515 SR
Queue Stats
4W - 8L
1,649 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 5 / 3
10,022
456
9,723
9,763
3,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Da Ji
Harenward
Da Ji
17
5 / 3 / 3
10,694
486
8,650
17,809
8,326
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

14
1 / 3 / 8
9,839
447
10,956
24,275
13,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Guan Yu
TENK-1991
Guan Yu
16
2 / 1 / 6
9,767
444
7,959
16,440
17,060
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anhur
flygianlu
Anhur
15
3 / 5 / 3
9,324
424
7,982
13,517
4,728
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
SJQC-Blackos
Cernunnos
15
0 / 7 / 1
9,745
443
5,824
13,514
4,215
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
3 / 3 / 6
11,735
533
13,359
11,894
4,734
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
10 / 0 / 4
12,885
586
17,113
14,637
5,358
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
3 / 5 / 5
11,706
532
10,603
17,152
17,381
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
0 / 1 / 4
9,267
421
6,815
11,936
7,665
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
36
14
Kills
16
17
Deaths
16
23
Assists
20
Player
Kills
Deaths
Assists
KDA
L
3
5
3
0.9
L
Da Ji
Harenward
Da Ji
5
3
3
2.17
L
1
3
8
1.67
W
Cernunnos
SJQC-Blackos
Cernunnos
0
7
1
0.07
W
3
3
6
2
L
Guan Yu
TENK-1991
Guan Yu
2
1
6
5
W
10
0
4
12
W
3
5
5
1.1
L
Anhur
flygianlu
Anhur
3
5
3
0.9
W
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,270
Damage
53,714
81,804
Taken
69,133
46,979
Mitigated
39,353
34,373
Healing
26,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,723
1,149
4,957
2,722
9,763
3,227
535
3,184
6,579
67,982
0
L
Da Ji
Harenward
Da Ji
8,650
1,812
0
7,950
17,809
8,326
0
3,057
14,752
0
78,795
L
10,956
2,395
0
3,654
24,275
13,638
304
5,360
18,915
55,577
0
W
Cernunnos
SJQC-Blackos
Cernunnos
5,824
2,733
0
1,059
13,514
4,215
2,619
3,353
10,111
0
49,353
W
13,359
398
599
4,559
11,894
4,734
903
5,557
6,262
77,971
0
L
Guan Yu
TENK-1991
Guan Yu
7,959
984
3,867
7,600
16,440
17,060
218
5,038
11,402
0
44,201
W
17,113
5,864
0
6,956
14,637
5,358
815
3,670
10,842
0
100,968
W
10,603
1,204
0
4,382
17,152
17,381
132
4,302
12,276
0
64,719
L
Anhur
flygianlu
Anhur
7,982
2,995
0
3,623
13,517
4,728
1,030
3,535
9,982
0
47,964
W
6,815
740
3,481
5,113
11,936
7,665
1,525
3,797
8,114
38,630
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,646
Gold Earned
55,338
492
Minions Killed
528
0
Camps Cleared
0
2,028,672
Distance Traveled
2,060,522
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,022
456
120
5
0
378,223
5
L
Da Ji
10,694
486
126
6
0
418,560
6
L
Athena
9,839
447
83
4
0
453,754
6
W
Cernunnos
9,745
443
81
4
0
349,204
4
W
Anubis
11,735
533
128
6
0
379,274
3
L
Guan Yu
9,767
444
78
4
0
416,214
1
W
Loki
12,885
586
129
6
0
490,881
0
W
Tyr
11,706
532
125
6
0
403,553
0
L
Anhur
9,324
424
85
4
0
361,921
0
W
Hel
9,267
421
65
3
0
437,610
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role