Player Matchup

Tiamat
Tiamat
FuchsJäger
Tiamat
Level 28
God Stats
4W - 1L
1,481 SR
Queue Stats
5W - 5L
1,622 Elo+
Solo
Bastet
Bastet
J4h5
Bastet
Level 29
God Stats
4W - 0L
1,776 SR
Queue Stats
311W - 328L
1,515 Elo+
Solo
King Arthur
King Arthur
johnsjnoef
King Arthur
Level 29
God Stats
1W - 3L
1,179 SR
Queue Stats
70W - 96L
1,437 Elo+
Solo
Artemis
Artemis
joschua1501
Artemis
Level 29
God Stats
270W - 282L
1,505 SR
Queue Stats
372W - 421L
1,440 Elo+
Solo
Ares
Ares
miskodani
Ares
Level 29
God Stats
32W - 23L
1,684 SR
Queue Stats
126W - 142L
1,465 Elo+
Solo
Team Averages
Level 29
1,525 SR
1,496 Elo+

VS

Team Averages
Level 22
1,472 SR
1,495 Elo+
Nemesis
Nemesis
Xreaper-ROGUE
Nemesis
Level 17
God Stats
0W - 2L
1,440 SR
Queue Stats
14W - 12L
1,415 Elo+
Party 1
Ullr
Ullr
badaimpulsemain0
Ullr
Level 26
God Stats
12W - 8L
1,657 SR
Queue Stats
120W - 80L
1,572 Elo+
Party 2
Vulcan
Vulcan
craigen743
Vulcan
Level 31
God Stats
0W - 2L
1,499 SR
Queue Stats
39W - 30L
1,537 Elo+
Party 2
Ares
Ares
itZ-_-Azr4el
Ares
Level 8
God Stats
1W - 3L
1,543 SR
Queue Stats
8W - 9L
1,511 Elo+
Party 1
Bellona
Bellona
javi_sama
Bellona
Level 26
God Stats
4W - 7L
1,219 SR
Queue Stats
120W - 96L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
15
2 / 5 / 6
9,732
487
7,517
11,473
4,155
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bastet
J4h5
Bastet
18
7 / 2 / 6
11,052
553
7,293
13,317
4,688
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

King Arthur
johnsjnoef
King Arthur
16
5 / 0 / 4
10,515
526
8,090
16,749
8,475
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Artemis
joschua1501
Artemis
18
10 / 3 / 4
11,922
596
16,050
15,683
5,240
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ares
15
8 / 3 / 12
11,199
560
11,770
15,769
16,018
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
14
2 / 7 / 3
8,837
442
6,822
17,515
6,272
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
6 / 5 / 1
10,630
532
12,431
16,961
6,857
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Vulcan
craigen743
Vulcan
15
4 / 5 / 1
9,713
486
14,595
9,168
2,490
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 9 / 2
7,891
395
4,111
18,585
16,871
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bellona
javi_sama
Bellona
11
0 / 6 / 1
7,350
368
4,057
12,825
6,577
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
21
32
Kills
13
13
Deaths
32
32
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Tiamat
2
5
6
1
W
Bastet
J4h5
Bastet
7
2
6
5
L
Nemesis
2
7
3
0.5
L
6
5
1
1.3
L
Vulcan
craigen743
Vulcan
4
5
1
0.9
L
1
9
2
0.22
L
Bellona
javi_sama
Bellona
0
6
1
0.08
W
King Arthur
johnsjnoef
King Arthur
5
0
4
7
W
Artemis
joschua1501
Artemis
10
3
4
4
W
Ares
8
3
12
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,720
Damage
42,016
72,991
Taken
75,054
38,576
Mitigated
39,067
21,450
Healing
10,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
7,517
684
0
2,606
11,473
4,155
660
6,478
4,568
52,379
0
W
Bastet
J4h5
Bastet
7,293
2,526
0
6,712
13,317
4,688
198
2,572
10,630
0
74,798
L
Nemesis
6,822
3,748
0
4,542
17,515
6,272
298
3,502
14,013
0
53,054
L
12,431
6,871
0
4,684
16,961
6,857
533
4,746
12,149
0
79,993
L
Vulcan
craigen743
Vulcan
14,595
6,138
0
373
9,168
2,490
336
4,897
4,271
53,376
0
L
4,111
531
0
307
18,585
16,871
698
4,083
14,502
21,540
0
L
Bellona
javi_sama
Bellona
4,057
1,533
0
610
12,825
6,577
1,207
2,059
10,766
0
25,312
W
King Arthur
johnsjnoef
King Arthur
8,090
1,544
0
4,474
16,749
8,475
885
3,378
13,279
0
58,712
W
Artemis
joschua1501
Artemis
16,050
9,792
195
4,371
15,683
5,240
1,170
1,501
14,182
0
79,697
W
Ares
11,770
434
0
3,092
15,769
16,018
0
4,002
11,626
27,508
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,420
Gold Earned
44,421
473
Minions Killed
399
0
Camps Cleared
0
1,846,313
Distance Traveled
1,802,309
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,732
487
93
5
0
284,512
0
W
Bastet
11,052
553
117
6
0
408,020
0
L
Nemesis
8,837
442
85
4
0
376,355
0
L
Ullr
10,630
532
129
6
0
342,252
9
L
Vulcan
9,713
486
107
5
0
375,537
3
L
Ares
7,891
395
27
1
0
321,057
0
L
Bellona
7,350
368
51
3
0
387,108
0
W
King Arthur
10,515
526
117
6
0
395,900
0
W
Artemis
11,922
596
118
6
0
368,795
0
W
Ares
11,199
560
28
1
0
389,086
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role