Player Matchup

Guan Yu
Guan Yu
Platinum IV
DätBöi
Guan Yu
Platinum IV
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Anhur
Anhur
Platinum III
IamTheNightmare
Anhur
Platinum III
Level 112
God Stats
25W - 29L
1,409 SR
Queue Stats
324W - 371L
1,833 MMR
Party 1
Hel
Hel
Platinum IV
KaMoo256
Hel
Platinum IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 133
1,470 SR
1,611 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 152
1,498 SR
1,681 MMR
Cupid
Cupid
Gold II
Nadive
Cupid
Gold II
Level 155
God Stats
3W - 3L
1,418 SR
Queue Stats
46W - 57L
1,637 MMR
Solo
Zhong Kui
Zhong Kui
Gold I
chychyndra
Zhong Kui
Gold I
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 64L
1,702 MMR
Solo
Fenrir
Fenrir
Platinum IV
ohuelitamsovsem
Fenrir
Platinum IV
Level 145
God Stats
2W - 4L
1,577 SR
Queue Stats
157W - 225L
1,703 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
DätBöi
Guan Yu
12
3 / 1 / 8
9,528
794
6,568
13,618
15,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

13
6 / 0 / 6
9,366
781
11,452
9,999
4,798
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
3 / 0 / 9
8,970
748
9,040
9,069
7,040
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bans
DanzaburouAphroditeScyllaThothTiamat

VS

Bans
PersephoneSobekDiscordiaArtioNox
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Nadive
Cupid
11
0 / 3 / 0
7,359
613
5,200
7,637
2,219
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
chychyndra
Zhong Kui
10
0 / 6 / 0
7,134
595
9,718
12,156
5,249
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

10
1 / 3 / 0
8,176
681
9,314
13,330
10,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
1
12
Kills
1
1
Deaths
12
23
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
DätBöi
Guan Yu
3
1
8
7
W
6
0
6
9
W
3
0
9
7.5
L
Cupid
Nadive
Cupid
0
3
0
0
L
Zhong Kui
chychyndra
Zhong Kui
0
6
0
0
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,060
Damage
24,232
32,686
Taken
33,123
27,200
Mitigated
18,404
21,275
Healing
7,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
DätBöi
Guan Yu
6,568
1,176
1,827
5,005
13,618
15,362
167
2,707
10,911
0
20,328
W
11,452
7,789
0
1,638
9,999
4,798
2,460
3,572
6,427
0
45,767
W
9,040
454
7,357
5,448
9,069
7,040
278
3,511
5,558
40,890
0
L
Cupid
Nadive
Cupid
5,200
2,239
930
1,075
7,637
2,219
0
1,982
5,427
0
31,202
L
Zhong Kui
chychyndra
Zhong Kui
9,718
770
375
3,272
12,156
5,249
0
3,003
8,821
31,267
0
L
9,314
1,797
0
1,690
13,330
10,936
0
3,284
9,796
0
23,032

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,864
Gold Earned
22,669
157
Minions Killed
135
0
Camps Cleared
0
721,589
Distance Traveled
623,994
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
9,528
794
28
2
0
244,384
1
W
Anhur
9,366
781
68
6
0
234,221
4
W
Hel
8,970
748
61
5
0
242,984
1
L
Cupid
7,359
613
68
6
0
197,575
0
L
Zhong Kui
7,134
595
45
4
0
193,559
3
L
Fenrir
8,176
681
22
2
0
232,860
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role