Player Matchup

Sylvanus
Sylvanus
CGSKnghtsCode
Sylvanus
Level 18
God Stats
3W - 3L
1,420 SR
Queue Stats
23W - 44L
1,315 Elo+
Party 1
Neith
Neith
CGSLlFE
Neith
Level 17
God Stats
1W - 2L
1,192 SR
Queue Stats
18W - 38L
1,303 Elo+
Party 1
King Arthur
King Arthur
CGSonlyfresh
King Arthur
Level 15
God Stats
7W - 12L
1,367 SR
Queue Stats
22W - 35L
1,328 Elo+
Party 1
Loki
Loki
exoticpickle
Loki
Level 16
God Stats
1W - 1L
1,222 SR
Queue Stats
1W - 1L
1,184 Elo+
Solo
The Morrigan
The Morrigan
shanmugamc
The Morrigan
Level 24
God Stats
30W - 41L
1,434 SR
Queue Stats
250W - 275L
1,493 Elo+
Solo
Team Averages
Level 18
1,327 SR
1,325 Elo+

VS

Team Averages
Level 18
1,524 SR
1,430 Elo+
Thor
Thor
AceColt6000
Thor
Level 3
God Stats
3W - 3L
1,690 SR
Queue Stats
5W - 8L
1,453 Elo+
Solo
Jormungandr
Jormungandr
HughGRections
Jormungandr
Level 28
God Stats
26W - 23L
1,495 SR
Queue Stats
480W - 492L
1,432 Elo+
Solo
Hel
Hel
JohanS99
Hel
Level 24
God Stats
2W - 2L
1,464 SR
Queue Stats
129W - 152L
1,330 Elo+
Solo
Odin
Odin
ravenholm540
Odin
Level 19
God Stats
0W - 2L
1,471 SR
Queue Stats
2W - 6L
1,420 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
狂徒zhang
Ah Muzen Cab
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 74L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CGSKnghtsCode
Sylvanus
17
3 / 2 / 11
12,319
456
7,309
21,442
20,904
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
CGSLlFE
Neith
19
3 / 5 / 7
12,043
446
10,041
15,484
6,759
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
CGSonlyfresh
King Arthur
19
6 / 4 / 9
12,967
480
13,176
34,248
28,927
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
12 / 2 / 6
14,345
531
17,987
16,049
8,490
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Morrigan
shanmugamc
The Morrigan
20
11 / 5 / 5
14,031
520
20,198
15,251
7,037
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 7 / 1
7,896
292
2,181
8,311
2,317
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
HughGRections
Jormungandr
18
2 / 1 / 5
12,180
451
15,522
17,084
20,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
1 / 12 / 1
10,329
383
5,206
17,915
8,408
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
5 / 6 / 0
12,208
452
13,623
21,981
7,108
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ah Muzen Cab
狂徒zhang
Ah Muzen Cab
19
7 / 10 / 2
12,452
461
17,069
25,302
14,313
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
24
35
Kills
15
18
Deaths
36
38
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
7
1
0.07
W
Sylvanus
CGSKnghtsCode
Sylvanus
3
2
11
4.25
W
Neith
CGSLlFE
Neith
3
5
7
1.3
W
King Arthur
CGSonlyfresh
King Arthur
6
4
9
2.63
L
Jormungandr
HughGRections
Jormungandr
2
1
5
4.5
L
1
12
1
0.13
W
12
2
6
7.5
L
5
6
0
0.83
W
The Morrigan
shanmugamc
The Morrigan
11
5
5
2.7
L
Ah Muzen Cab
狂徒zhang
Ah Muzen Cab
7
10
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,711
Damage
53,601
102,474
Taken
90,593
72,117
Mitigated
53,144
40,156
Healing
20,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,181
732
0
965
8,311
2,317
363
2,130
6,047
0
12,117
W
Sylvanus
CGSKnghtsCode
Sylvanus
7,309
1,832
7,003
11,637
21,442
20,904
1,337
8,068
13,224
31,163
0
W
Neith
CGSLlFE
Neith
10,041
4,545
894
4,934
15,484
6,759
4,459
2,647
12,684
0
83,609
W
King Arthur
CGSonlyfresh
King Arthur
13,176
1,395
0
12,035
34,248
28,927
1,589
10,437
23,726
0
66,404
L
Jormungandr
HughGRections
Jormungandr
15,522
3,425
0
2,875
17,084
20,998
0
4,007
12,941
74,746
0
L
5,206
614
235
3,478
17,915
8,408
1,623
5,826
11,789
46,692
0
W
17,987
6,112
0
1,003
16,049
8,490
0
3,262
12,776
0
105,252
L
13,623
3,402
0
4,359
21,981
7,108
0
4,067
17,770
0
98,628
W
The Morrigan
shanmugamc
The Morrigan
20,198
3,406
0
2,650
15,251
7,037
0
4,073
10,949
96,490
5,316
L
Ah Muzen Cab
狂徒zhang
Ah Muzen Cab
17,069
9,036
0
8,373
25,302
14,313
2,016
7,627
17,399
0
70,581

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,705
Gold Earned
55,065
546
Minions Killed
466
0
Camps Cleared
0
2,398,024
Distance Traveled
2,015,777
27
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,896
292
22
1
0
279,063
0
W
Sylvanus
12,319
456
42
2
0
489,453
13
W
Neith
12,043
446
127
5
0
472,592
6
W
King Arthur
12,967
480
94
3
0
435,427
3
L
Jormungandr
12,180
451
109
4
0
523,229
5
L
Hel
10,329
383
93
3
0
342,735
1
W
Loki
14,345
531
123
5
0
528,085
1
L
Odin
12,208
452
141
5
0
456,299
2
W
The Morrigan
14,031
520
160
6
0
472,467
4
L
Ah Muzen Cab
12,452
461
101
4
0
414,451
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role