Player Matchup

Ullr
Ullr
Alferaz
Ullr
Level 144
God Stats
2W - 1L
1,500 SR
Queue Stats
20W - 18L
1,551 Elo+
Solo
Neith
Neith
CORVIKNIGHT
Neith
Level 157
God Stats
2W - 1L
1,740 SR
Queue Stats
314W - 302L
1,553 Elo+
Solo
Izanami
Izanami
Mervolo
Izanami
Level 85
God Stats
26W - 27L
1,777 SR
Queue Stats
290W - 257L
1,609 Elo+
Solo
Chiron
Chiron
Ulqu1orra
Chiron
Level 148
God Stats
0W - 2L
1,323 SR
Queue Stats
10W - 12L
1,499 Elo+
Party 1
Danzaburou
Danzaburou
bimbeto321
Danzaburou
Level 155
God Stats
10W - 8L
1,569 SR
Queue Stats
12W - 14L
1,520 Elo+
Party 1
Team Averages
Level 138
1,582 SR
1,546 Elo+

VS

Team Averages
Level 125
1,621 SR
1,510 Elo+
Tiamat
Tiamat
Croown
Tiamat
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
Killabyss
Awilix
Level 160
God Stats
12W - 17L
1,560 SR
Queue Stats
884W - 859L
1,507 Elo+
Solo
Cabrakan
Cabrakan
PumHott
Cabrakan
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Cupid
Cupid
Vaffelvidar
Cupid
Level 146
God Stats
2W - 1L
1,870 SR
Queue Stats
495W - 514L
1,517 Elo+
Solo
Poseidon
Poseidon
Zant41
Poseidon
Level 101
God Stats
3W - 2L
1,673 SR
Queue Stats
180W - 157L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Alferaz
Ullr
14
0 / 7 / 2
8,572
451
3,769
15,793
5,416
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
8 / 5 / 4
11,226
591
9,070
13,235
5,074
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
Mervolo
Izanami
10
3 / 0 / 1
7,532
396
3,506
4,386
903
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chiron
Ulqu1orra
Chiron
16
5 / 6 / 7
10,271
541
10,366
16,707
5,827
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
bimbeto321
Danzaburou
15
2 / 8 / 0
9,227
486
8,039
16,668
6,170
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Croown
Tiamat
20
10 / 3 / 1
12,743
671
15,851
15,230
26,591
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Awilix
Killabyss
Awilix
18
6 / 1 / 3
11,140
586
6,893
11,229
4,068
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cabrakan
PumHott
Cabrakan
16
2 / 5 / 11
10,290
542
10,158
12,487
16,079
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
2 / 4 / 2
9,919
522
10,197
12,527
5,640
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Poseidon
Zant41
Poseidon
19
6 / 5 / 4
12,154
640
7,875
11,056
4,008
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
47
18
Kills
26
26
Deaths
18
14
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Ullr
Alferaz
Ullr
0
7
2
0.14
L
8
5
4
2
W
Tiamat
Croown
Tiamat
10
3
1
3.5
W
Awilix
Killabyss
Awilix
6
1
3
7.5
L
Izanami
Mervolo
Izanami
3
0
1
3.5
W
Cabrakan
PumHott
Cabrakan
2
5
11
1.5
L
Chiron
Ulqu1orra
Chiron
5
6
7
1.42
W
2
4
2
0.75
W
Poseidon
Zant41
Poseidon
6
5
4
1.6
L
Danzaburou
bimbeto321
Danzaburou
2
8
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,750
Damage
50,974
66,789
Taken
62,529
23,390
Mitigated
56,386
11,554
Healing
17,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
Alferaz
Ullr
3,769
1,322
0
714
15,793
5,416
78
5,692
9,895
0
61,697
L
9,070
3,419
0
1,416
13,235
5,074
740
7,627
5,488
0
61,768
W
Tiamat
Croown
Tiamat
15,851
1,335
0
8,302
15,230
26,591
1,330
0
15,230
75,622
0
W
Awilix
Killabyss
Awilix
6,893
2,416
0
831
11,229
4,068
1,117
0
11,229
0
74,431
L
Izanami
Mervolo
Izanami
3,506
2,517
0
981
4,386
903
938
739
3,647
0
26,001
W
Cabrakan
PumHott
Cabrakan
10,158
893
0
389
12,487
16,079
0
0
12,487
36,344
0
L
Chiron
Ulqu1orra
Chiron
10,366
3,866
155
5,730
16,707
5,827
292
7,244
9,244
0
58,591
W
10,197
4,400
936
5,447
12,527
5,640
4,634
0
12,527
0
74,242
W
Poseidon
Zant41
Poseidon
7,875
1,483
0
1,629
11,056
4,008
1,588
0
11,056
85,901
0
L
Danzaburou
bimbeto321
Danzaburou
8,039
3,205
0
2,558
16,668
6,170
1,100
11,362
4,602
0
58,576

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,828
Gold Earned
56,246
527
Minions Killed
594
0
Camps Cleared
0
1,409,565
Distance Traveled
1,815,492
19
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
8,572
451
104
5
0
305,188
5
L
Neith
11,226
591
123
6
0
326,140
6
W
Tiamat
12,743
671
156
8
0
347,031
5
W
Awilix
11,140
586
111
6
0
446,172
0
L
Izanami
7,532
396
55
3
0
169,446
1
W
Cabrakan
10,290
542
54
3
0
329,108
6
L
Chiron
10,271
541
112
6
0
308,181
3
W
Cupid
9,919
522
118
6
0
326,332
7
W
Poseidon
12,154
640
155
8
0
366,849
5
L
Danzaburou
9,227
486
133
7
0
300,610
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role