Player Matchup

Anhur
Anhur
ASHKANDOR
Anhur
Level 146
God Stats
335W - 377L
1,480 SR
Queue Stats
1,481W - 1,452L
1,493 Elo+
Party 2
Sylvanus
Sylvanus
Ikael
Sylvanus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,333 Elo+
Party 1
Nox
Nox
MsVamp
Nox
Level 49
God Stats
1W - 2L
1,512 SR
Queue Stats
16W - 19L
1,448 Elo+
Party 2
Cthulhu
Cthulhu
Mysthos
Cthulhu
Level 54
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 12L
1,212 Elo+
Party 1
Thanatos
Thanatos
killer23221
Thanatos
Level 34
God Stats
2W - 10L
1,555 SR
Queue Stats
94W - 113L
1,332 Elo+
Solo
Team Averages
Level 62
1,509 SR
1,364 Elo+

VS

Team Averages
Level 77
1,629 SR
1,512 Elo+
Medusa
Medusa
Charcon2967
Medusa
Level 87
God Stats
2W - 1L
1,500 SR
Queue Stats
655W - 606L
1,557 Elo+
Solo
Bellona
Bellona
RXYwarrior123
Bellona
Level 84
God Stats
11W - 9L
1,720 SR
Queue Stats
224W - 219L
1,516 Elo+
Party 3
Osiris
Osiris
TRPz-Zer0
Osiris
Level 64
God Stats
20W - 14L
1,675 SR
Queue Stats
333W - 316L
1,461 Elo+
Party 3
Ymir
Ymir
TWoolf99
Ymir
Level 67
God Stats
45W - 25L
1,752 SR
Queue Stats
180W - 176L
1,528 Elo+
Party 3
Ah Puch
Ah Puch
The0nlyDerp
Ah Puch
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
ASHKANDOR
Anhur
13
4 / 5 / 0
7,881
464
7,406
13,099
4,455
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
Ikael
Sylvanus
11
1 / 8 / 2
6,629
390
5,503
12,632
8,865
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Nox
MsVamp
Nox
14
1 / 4 / 2
8,159
480
4,971
7,445
2,942
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
Mysthos
Cthulhu
13
0 / 2 / 0
7,681
452
6,553
12,207
11,933
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thanatos
killer23221
Thanatos
11
1 / 7 / 1
7,438
438
3,376
11,777
3,755
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
16
5 / 2 / 8
10,537
620
12,019
11,556
3,454
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
16
2 / 0 / 2
10,242
602
10,835
14,653
10,301
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Osiris
TRPz-Zer0
Osiris
17
8 / 0 / 2
10,481
617
4,480
8,759
5,258
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ymir
13
4 / 5 / 13
9,272
545
6,070
13,332
10,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ah Puch
The0nlyDerp
Ah Puch
16
7 / 1 / 6
10,267
604
8,161
7,681
2,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
57
7
Kills
26
26
Deaths
8
5
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Anhur
ASHKANDOR
Anhur
4
5
0
0.8
W
Medusa
5
2
8
4.5
L
Sylvanus
Ikael
Sylvanus
1
8
2
0.25
L
Nox
MsVamp
Nox
1
4
2
0.5
L
Cthulhu
Mysthos
Cthulhu
0
2
0
0
W
Bellona
2
0
2
3
W
Osiris
TRPz-Zer0
Osiris
8
0
2
9
W
Ymir
4
5
13
2.1
W
Ah Puch
The0nlyDerp
Ah Puch
7
1
6
10
L
Thanatos
killer23221
Thanatos
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,809
Damage
41,565
57,160
Taken
55,981
31,950
Mitigated
31,460
16,590
Healing
24,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
ASHKANDOR
Anhur
7,406
2,076
0
3,463
13,099
4,455
0
3,234
9,865
0
49,863
W
Medusa
12,019
6,134
0
7,143
11,556
3,454
2,624
2,535
9,021
0
67,832
L
Sylvanus
Ikael
Sylvanus
5,503
1,736
1,019
2,731
12,632
8,865
0
4,448
8,184
12,809
2,054
L
Nox
MsVamp
Nox
4,971
472
0
820
7,445
2,942
0
3,467
3,978
49,940
0
L
Cthulhu
Mysthos
Cthulhu
6,553
965
0
2,128
12,207
11,933
0
487
11,720
44,260
0
W
Bellona
10,835
5,821
0
10,028
14,653
10,301
814
6,744
7,384
0
73,604
W
Osiris
TRPz-Zer0
Osiris
4,480
2,444
0
1,102
8,759
5,258
76
2,299
6,460
0
79,044
W
Ymir
6,070
416
0
1,458
13,332
10,010
160
3,113
10,219
23,736
0
W
Ah Puch
The0nlyDerp
Ah Puch
8,161
567
227
4,326
7,681
2,437
186
3,451
4,230
59,181
0
L
Thanatos
killer23221
Thanatos
3,376
794
0
6,429
11,777
3,755
0
2,595
9,182
0
39,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,788
Gold Earned
50,799
416
Minions Killed
565
0
Camps Cleared
0
1,517,031
Distance Traveled
1,644,283
20
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,881
464
96
6
0
259,111
2
W
Medusa
10,537
620
121
7
0
296,731
3
L
Sylvanus
6,629
390
26
2
0
300,680
3
L
Nox
8,159
480
111
7
0
336,013
11
L
Cthulhu
7,681
452
109
6
0
296,047
1
W
Bellona
10,242
602
161
9
0
322,849
3
W
Osiris
10,481
617
115
7
0
375,113
2
W
Ymir
9,272
545
35
2
0
306,960
10
W
Ah Puch
10,267
604
133
8
0
342,630
2
L
Thanatos
7,438
438
74
4
0
325,180
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role