Player Matchup

Hades
Hades
Drexys Koree
Hades
Level 30
God Stats
6W - 7L
1,293 SR
Queue Stats
147W - 176L
1,479 Elo+
Solo
Terra
Terra
FNOxShogun
Terra
Level 15
God Stats
3W - 1L
1,582 SR
Queue Stats
11W - 18L
1,430 Elo+
Solo
Discordia
Discordia
Minrethous
Discordia
Level 27
God Stats
18W - 10L
1,879 SR
Queue Stats
349W - 222L
1,659 Elo+
Solo
Neith
Neith
ShellingDwarf10
Neith
Level 26
God Stats
1W - 1L
1,242 SR
Queue Stats
58W - 77L
1,430 Elo+
Solo
Ymir
Ymir
erkiller158
Ymir
Level 27
God Stats
9W - 5L
1,772 SR
Queue Stats
166W - 170L
1,497 Elo+
Solo
Team Averages
Level 25
1,554 SR
1,499 Elo+

VS

Team Averages
Level 16
1,463 SR
1,495 Elo+
Medusa
Medusa
Dayana_Togepi
Medusa
Level 16
God Stats
8W - 8L
1,469 SR
Queue Stats
17W - 27L
1,569 Elo+
Solo
Jormungandr
Jormungandr
MilanSuckzzz
Jormungandr
Level 4
God Stats
3W - 3L
1,479 SR
Queue Stats
4W - 3L
1,504 Elo+
Solo
Pele
Pele
Shadmonki
Pele
Level 25
God Stats
2W - 3L
1,367 SR
Queue Stats
109W - 79L
1,568 Elo+
Solo
Ymir
Ymir
T33_Time101
Ymir
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
200W - 236L
1,541 Elo+
Solo
Rama
Rama
snack_1287
Rama
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 23L
1,293 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 0 / 22
12,629
1,052
21,357
6,741
4,707
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Terra
19
4 / 1 / 31
12,370
1,031
10,299
14,812
16,249
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Discordia
Minrethous
Discordia
20
20 / 0 / 15
14,546
1,212
42,654
7,273
3,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
1 / 0 / 16
10,971
914
6,619
5,913
5,637
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

18
4 / 5 / 22
11,354
946
14,220
13,559
15,614
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Team 1 Tickets

274

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 9 / 1
9,332
778
3,574
14,384
5,924
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
MilanSuckzzz
Jormungandr
16
0 / 4 / 4
9,816
818
3,166
20,274
20,647
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Pele
16
5 / 8 / 1
11,041
920
18,012
25,914
10,773
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
1 / 6 / 4
9,888
824
6,564
26,013
32,227
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
0 / 12 / 5
10,170
848
8,522
20,451
8,073
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
21
39
Kills
6
6
Deaths
39
106
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
9
1
0.06
W
10
0
22
21
W
Terra
4
1
31
19.5
L
Jormungandr
MilanSuckzzz
Jormungandr
0
4
4
0.5
W
Discordia
Minrethous
Discordia
20
0
15
27.5
L
Pele
5
8
1
0.69
W
1
0
16
9
L
1
6
4
0.5
W
4
5
22
3
L
0
12
5
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,149
Damage
39,838
48,298
Taken
107,036
45,397
Mitigated
77,644
17,940
Healing
5,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,574
1,025
0
326
14,384
5,924
0
11,927
2,457
0
10,383
W
21,357
3,791
1,912
4,247
6,741
4,707
0
933
5,808
48,616
0
W
Terra
10,299
4,065
2,649
3,396
14,812
16,249
0
4,013
10,799
19,649
0
L
Jormungandr
MilanSuckzzz
Jormungandr
3,166
1,157
0
0
20,274
20,647
0
15,062
5,212
24,067
0
W
Discordia
Minrethous
Discordia
42,654
4,140
166
2,644
7,273
3,190
0
1,205
6,068
63,401
0
L
Pele
18,012
4,485
0
2,359
25,914
10,773
0
20,820
5,094
0
45,851
W
6,619
1,566
781
2,145
5,913
5,637
0
782
5,131
0
33,248
L
6,564
1,900
536
2,758
26,013
32,227
0
22,179
3,834
11,119
0
W
14,220
1,867
0
0
13,559
15,614
0
2,797
10,762
19,131
0
L
8,522
7,884
0
0
20,451
8,073
0
18,542
1,909
0
33,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,870
Gold Earned
50,247
206
Minions Killed
180
9
Camps Cleared
3
1,066,214
Distance Traveled
859,874
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,332
778
13
1
0
141,010
1
W
Hades
12,629
1,052
64
5
3
228,583
1
W
Terra
12,370
1,031
19
2
1
236,454
0
L
Jormungandr
9,816
818
38
3
0
180,756
0
W
Discordia
14,546
1,212
50
4
1
222,960
0
L
Pele
11,041
920
56
5
3
213,141
1
W
Neith
10,971
914
55
5
4
219,546
3
L
Ymir
9,888
824
17
1
0
165,758
0
W
Ymir
11,354
946
18
2
0
158,671
0
L
Rama
10,170
848
56
5
0
159,209
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role