Player Matchup

Hun Batz
Hun Batz
JohnnyCerveza_
Hun Batz
Level 27
God Stats
3W - 4L
1,136 SR
Queue Stats
195W - 203L
1,408 Elo+
Solo
Sun Wukong
Sun Wukong
Raptor_enduro
Sun Wukong
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
67W - 72L
1,313 Elo+
Party 2
Fenrir
Fenrir
Vesubie_MaRk0
Fenrir
Level 9
God Stats
4W - 0L
1,500 SR
Queue Stats
31W - 24L
1,278 Elo+
Party 2
Medusa
Medusa
doon99998
Medusa
Level 23
God Stats
37W - 36L
1,357 SR
Queue Stats
111W - 110L
1,370 Elo+
Solo
Olorun
Olorun
oxxxyg3n
Olorun
Level 29
God Stats
21W - 5L
1,758 SR
Queue Stats
43W - 18L
1,529 Elo+
Solo
Team Averages
Level 23
1,450 SR
1,380 Elo+

VS

Team Averages
Level 24
1,420 SR
1,362 Elo+
Ao Kuang
Ao Kuang
Ditzey
Ao Kuang
Level 27
God Stats
0W - 3L
1,299 SR
Queue Stats
61W - 104L
1,281 Elo+
Solo
Chaac
Chaac
NAMIDU9429
Chaac
Level 25
God Stats
7W - 12L
1,420 SR
Queue Stats
81W - 82L
1,391 Elo+
Solo
Odin
Odin
ShadowKay75
Odin
Level 36
God Stats
3W - 4L
1,500 SR
Queue Stats
276W - 285L
1,403 Elo+
Party 1
Cthulhu
Cthulhu
ToxicThief94
Cthulhu
Level 11
God Stats
2W - 5L
1,164 SR
Queue Stats
118W - 129L
1,349 Elo+
Party 1
Medusa
Medusa
duhast054
Medusa
Level 21
God Stats
1W - 2L
1,716 SR
Queue Stats
28W - 29L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
15
3 / 0 / 8
9,124
570
6,592
9,495
3,613
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
Raptor_enduro
Sun Wukong
18
13 / 0 / 4
11,537
721
9,036
8,477
5,825
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 5 / 6
7,647
478
3,868
10,654
4,364
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Medusa
doon99998
Medusa
16
8 / 0 / 4
9,559
597
11,285
8,224
3,144
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Olorun
oxxxyg3n
Olorun
15
4 / 4 / 4
9,140
571
10,086
8,445
3,362
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Ditzey
Ao Kuang
11
2 / 9 / 1
7,496
469
3,301
11,590
3,652
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
12
2 / 6 / 1
7,693
481
7,226
16,067
12,701
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

15
3 / 2 / 3
8,432
527
6,403
11,398
6,469
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
ToxicThief94
Cthulhu
10
1 / 7 / 1
6,651
416
3,369
13,628
5,645
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Medusa
duhast054
Medusa
10
0 / 6 / 3
6,623
414
3,060
9,086
2,776
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
17
29
Kills
8
9
Deaths
30
26
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Ditzey
Ao Kuang
2
9
1
0.28
W
Hun Batz
3
0
8
7
L
Chaac
2
6
1
0.42
W
Sun Wukong
Raptor_enduro
Sun Wukong
13
0
4
15
L
3
2
3
2.25
L
Cthulhu
ToxicThief94
Cthulhu
1
7
1
0.21
W
1
5
6
0.8
W
Medusa
doon99998
Medusa
8
0
4
10
L
Medusa
duhast054
Medusa
0
6
3
0.25
W
Olorun
oxxxyg3n
Olorun
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,867
Damage
23,359
45,295
Taken
61,769
20,308
Mitigated
31,243
16,163
Healing
9,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Ditzey
Ao Kuang
3,301
1,772
0
1,109
11,590
3,652
336
950
10,640
29,051
0
W
Hun Batz
6,592
1,575
0
6,490
9,495
3,613
0
511
8,909
0
65,707
L
Chaac
7,226
1,312
0
3,749
16,067
12,701
1,012
2,447
13,620
76
48,532
W
Sun Wukong
Raptor_enduro
Sun Wukong
9,036
2,782
159
1,802
8,477
5,825
3,837
1,407
6,870
0
74,220
L
6,403
1,424
0
3,855
11,398
6,469
0
5,165
6,233
0
47,375
L
Cthulhu
ToxicThief94
Cthulhu
3,369
336
0
1,280
13,628
5,645
0
321
13,307
18,385
0
W
3,868
2,065
0
2,155
10,654
4,364
451
557
9,922
0
30,035
W
Medusa
doon99998
Medusa
11,285
5,343
0
3,272
8,224
3,144
1,332
3,096
5,053
0
57,524
L
Medusa
duhast054
Medusa
3,060
1,516
0
0
9,086
2,776
0
1,203
7,883
0
19,579
W
Olorun
oxxxyg3n
Olorun
10,086
4,386
20
2,265
8,445
3,362
552
1,175
6,920
45,768
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,007
Gold Earned
36,895
508
Minions Killed
295
0
Camps Cleared
0
1,652,449
Distance Traveled
1,339,250
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
7,496
469
61
4
0
263,951
0
W
Hun Batz
9,124
570
123
8
0
377,874
0
L
Chaac
7,693
481
93
6
0
235,501
0
W
Sun Wukong
11,537
721
154
10
0
352,277
1
L
Odin
8,432
527
72
5
0
306,652
0
L
Cthulhu
6,651
416
30
2
0
256,722
6
W
Fenrir
7,647
478
46
3
0
329,623
0
W
Medusa
9,559
597
107
7
0
329,221
2
L
Medusa
6,623
414
39
2
0
276,424
1
W
Olorun
9,140
571
78
5
0
263,454
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role