Player Matchup

Odin
Odin
Bjorn1987
Odin
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Fenrir
Fenrir
Pajq
Fenrir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,117 Elo+
Party 1
Ares
Ares
TheOne1st
Ares
Level 15
God Stats
8W - 3L
1,500 SR
Queue Stats
137W - 154L
1,943 Elo+
Solo
Cthulhu
Cthulhu
warrior7676
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Solo
Rama
Rama
wonkorozsadny
Rama
Level 3
God Stats
0W - 4L
1,131 SR
Queue Stats
0W - 4L
1,117 Elo+
Party 1
Team Averages
Level 7
1,426 SR
1,435 Elo+

VS

Team Averages
Level 15
1,521 SR
1,432 Elo+
Ah Puch
Ah Puch
ChileA
Ah Puch
Level 18
God Stats
6W - 0L
1,914 SR
Queue Stats
82W - 58L
1,573 Elo+
Solo
Hou Yi
Hou Yi
Eternitiesucks
Hou Yi
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 25L
1,528 Elo+
Solo
Ares
Ares
Exotic00
Ares
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,261 Elo+
Solo
The Morrigan
The Morrigan
SID22ACIDmann
The Morrigan
Level 18
God Stats
6W - 19L
1,192 SR
Queue Stats
44W - 69L
1,296 Elo+
Solo
Sobek
Sobek
灬随心所欲灬
Sobek
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
18
0 / 15 / 5
11,813
788
4,495
29,675
26,301
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
Pajq
Fenrir
19
3 / 11 / 4
13,717
914
18,101
30,372
20,122
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Ares
20
6 / 6 / 4
15,083
1,006
25,748
25,149
31,767
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cthulhu
warrior7676
Cthulhu
19
2 / 7 / 6
13,262
884
11,951
23,644
25,282
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

20
1 / 8 / 7
13,797
920
10,854
16,680
8,246
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Team 1 Tickets

0

VS

Team 2 Tickets

90

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
ChileA
Ah Puch
20
12 / 5 / 25
15,578
1,039
33,439
23,481
11,186
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
22 / 3 / 20
17,697
1,180
48,672
18,403
9,152
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ares
16
0 / 0 / 5
11,025
735
924
1,688
743
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

The Morrigan
SID22ACIDmann
The Morrigan
20
4 / 0 / 25
14,159
944
15,645
8,188
4,025
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

20
8 / 4 / 31
15,797
1,053
15,733
23,543
40,969
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
152
12
Kills
46
47
Deaths
12
26
Assists
106
Player
Kills
Deaths
Assists
KDA
L
Odin
0
15
5
0.17
W
Ah Puch
ChileA
Ah Puch
12
5
25
4.9
W
22
3
20
10.67
W
Ares
0
0
5
2.5
L
Fenrir
Pajq
Fenrir
3
11
4
0.45
W
The Morrigan
SID22ACIDmann
The Morrigan
4
0
25
16.5
L
Ares
6
6
4
1.33
L
Cthulhu
warrior7676
Cthulhu
2
7
6
0.71
L
1
8
7
0.56
W
8
4
31
5.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,149
Damage
114,413
125,520
Taken
75,303
111,718
Mitigated
66,075
4,078
Healing
16,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
4,495
3,251
0
0
29,675
26,301
0
16,773
12,729
0
14,708
W
Ah Puch
ChileA
Ah Puch
33,439
8,075
534
6,631
23,481
11,186
0
13,290
10,191
53,356
0
W
48,672
25,615
488
6,202
18,403
9,152
0
10,478
7,925
0
78,317
W
Ares
924
184
0
3
1,688
743
0
352
1,336
1,929
0
L
Fenrir
Pajq
Fenrir
18,101
5,048
0
1,471
30,372
20,122
0
15,375
14,769
0
41,143
W
The Morrigan
SID22ACIDmann
The Morrigan
15,645
986
411
0
8,188
4,025
0
2,800
5,388
33,631
0
L
Ares
25,748
504
0
0
25,149
31,767
0
11,669
13,376
48,813
0
L
Cthulhu
warrior7676
Cthulhu
11,951
456
443
0
23,644
25,282
0
13,072
10,572
39,419
0
L
10,854
6,740
0
2,164
16,680
8,246
0
8,347
8,333
0
63,924
W
15,733
1,238
0
2,330
23,543
40,969
0
10,779
12,764
34,915
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,672
Gold Earned
74,256
284
Minions Killed
239
7
Camps Cleared
6
1,221,676
Distance Traveled
993,149
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
11,813
788
16
1
2
213,417
2
W
Ah Puch
15,578
1,039
63
4
2
212,121
0
W
Hou Yi
17,697
1,180
71
5
4
259,265
0
W
Ares
11,025
735
0
0
0
41,713
0
L
Fenrir
13,717
914
38
3
1
286,527
0
W
The Morrigan
14,159
944
70
5
0
235,829
0
L
Ares
15,083
1,006
37
2
2
270,674
1
L
Cthulhu
13,262
884
67
4
0
241,138
0
L
Rama
13,797
920
126
8
2
209,920
2
W
Sobek
15,797
1,053
35
2
0
244,221
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role