Player Matchup

Artemis
Artemis
Almighty_Amancin
Artemis
Level 8
God Stats
4W - 4L
1,723 SR
Queue Stats
7W - 21L
1,242 Elo+
Solo
Baron Samedi
Baron Samedi
Daviess-_-
Baron Samedi
Level 8
God Stats
0W - 2L
1,285 SR
Queue Stats
28W - 22L
1,432 Elo+
Party 1
Hachiman
Hachiman
JosefTrochtaCZE
Hachiman
Level 9
God Stats
2W - 7L
1,354 SR
Queue Stats
28W - 27L
1,666 Elo+
Party 1
Guan Yu
Guan Yu
RAREER123
Guan Yu
Level 5
God Stats
4W - 5L
1,310 SR
Queue Stats
22W - 17L
1,500 Elo+
Party 1
Ratatoskr
Ratatoskr
yBaksy
Ratatoskr
Level 17
God Stats
14W - 9L
1,670 SR
Queue Stats
38W - 42L
1,435 Elo+
Solo
Team Averages
Level 9
1,468 SR
1,455 Elo+

VS

Team Averages
Level 22
1,546 SR
1,428 Elo+
Scylla
Scylla
ANTHONYCEZ
Scylla
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 49L
1,328 Elo+
Solo
Medusa
Medusa
BomberBom_21
Medusa
Level 17
God Stats
9W - 8L
1,508 SR
Queue Stats
527W - 510L
1,480 Elo+
Solo
Merlin
Merlin
Djokman
Merlin
Level 21
God Stats
11W - 4L
1,574 SR
Queue Stats
72W - 63L
1,433 Elo+
Party 2
Mulan
Mulan
UnderDarkTiest
Mulan
Level 26
God Stats
5W - 4L
1,497 SR
Queue Stats
99W - 90L
1,390 Elo+
Party 2
Thanatos
Thanatos
monlancerr
Thanatos
Level 29
God Stats
14W - 15L
1,650 SR
Queue Stats
49W - 54L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 10 / 2
10,197
408
12,201
18,211
6,202
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Baron Samedi
Daviess-_-
Baron Samedi
16
2 / 7 / 10
10,247
410
10,381
15,988
11,836
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate

Breastplate

+20
Physical Protection

Hachiman
19
8 / 9 / 4
12,544
502
10,393
18,403
7,721
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
RAREER123
Guan Yu
16
3 / 10 / 6
10,875
435
4,182
18,738
15,285
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ratatoskr
yBaksy
Ratatoskr
16
4 / 7 / 7
11,336
453
7,409
17,186
6,198
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
ANTHONYCEZ
Scylla
16
2 / 7 / 6
11,393
456
4,506
11,721
3,794
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
20
11 / 5 / 3
14,546
582
15,946
14,560
6,287
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
Djokman
Merlin
20
5 / 3 / 14
13,870
555
11,539
12,318
5,578
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

20
12 / 2 / 9
14,259
570
19,181
20,135
17,303
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thanatos
monlancerr
Thanatos
20
13 / 3 / 9
15,905
636
18,845
20,651
9,430
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
84
20
Kills
43
43
Deaths
20
29
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Scylla
ANTHONYCEZ
Scylla
2
7
6
0.71
L
3
10
2
0.4
W
Medusa
11
5
3
2.5
L
Baron Samedi
Daviess-_-
Baron Samedi
2
7
10
1
W
Merlin
Djokman
Merlin
5
3
14
4
L
Hachiman
8
9
4
1.11
L
Guan Yu
RAREER123
Guan Yu
3
10
6
0.6
W
12
2
9
8.25
W
Thanatos
monlancerr
Thanatos
13
3
9
5.83
L
Ratatoskr
yBaksy
Ratatoskr
4
7
7
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,566
Damage
70,017
88,526
Taken
79,385
47,242
Mitigated
42,392
10,710
Healing
39,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
ANTHONYCEZ
Scylla
4,506
1,686
0
831
11,721
3,794
709
1,495
10,226
36,305
0
L
12,201
5,346
0
1,396
18,211
6,202
192
1,978
16,078
0
48,937
W
Medusa
15,946
8,823
0
1,664
14,560
6,287
5,053
2,267
12,293
0
84,575
L
Baron Samedi
Daviess-_-
Baron Samedi
10,381
1,204
542
2,465
15,988
11,836
539
3,694
12,175
48,567
0
W
Merlin
Djokman
Merlin
11,539
337
0
2,087
12,318
5,578
0
2,294
10,024
98,245
0
L
Hachiman
10,393
5,955
0
0
18,403
7,721
573
4,012
14,211
0
47,134
L
Guan Yu
RAREER123
Guan Yu
4,182
1,331
604
1,391
18,738
15,285
239
4,495
13,993
0
31,626
W
19,181
2,043
0
11,109
20,135
17,303
2,512
1,876
18,259
0
92,343
W
Thanatos
monlancerr
Thanatos
18,845
8,206
0
23,848
20,651
9,430
5,092
4,626
16,025
0
117,785
L
Ratatoskr
yBaksy
Ratatoskr
7,409
2,068
0
4,312
17,186
6,198
0
1,831
15,308
0
58,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,199
Gold Earned
69,973
390
Minions Killed
621
0
Camps Cleared
0
2,080,374
Distance Traveled
2,305,734
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,393
456
64
3
0
431,073
0
L
Artemis
10,197
408
76
3
0
333,923
1
W
Medusa
14,546
582
122
5
0
376,449
0
L
Baron Samedi
10,247
410
75
3
0
402,793
0
W
Merlin
13,870
555
125
5
0
451,784
1
L
Hachiman
12,544
502
90
4
0
446,304
0
L
Guan Yu
10,875
435
63
3
0
421,117
1
W
Mulan
14,259
570
124
5
0
518,179
1
W
Thanatos
15,905
636
186
7
0
528,249
1
L
Ratatoskr
11,336
453
86
3
0
476,237
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role