Player Matchup

Nemesis
Nemesis
Aethnir1
Nemesis
Level 63
God Stats
3W - 3L
1,736 SR
Queue Stats
217W - 193L
1,400 Elo+
Solo
Ymir
Ymir
Deicmortem_cvz6
Ymir
Level 58
God Stats
12W - 12L
1,338 SR
Queue Stats
45W - 50L
1,381 Elo+
Party 2
Danzaburou
Danzaburou
DooMeRTHeFoX
Danzaburou
Level 44
God Stats
18W - 20L
1,275 SR
Queue Stats
40W - 48L
1,242 Elo+
Party 2
Chaac
Chaac
Kapa2201718
Chaac
Level 86
God Stats
5W - 9L
1,586 SR
Queue Stats
118W - 141L
1,439 Elo+
Solo
Ra
Ra
XxGangsTer-ZaixX
Ra
Level 107
God Stats
16W - 10L
1,518 SR
Queue Stats
428W - 437L
1,372 Elo+
Solo
Team Averages
Level 72
1,491 SR
1,367 Elo+

VS

Team Averages
Level 76
1,457 SR
1,365 Elo+
Sobek
Sobek
Geuzewijk_030
Sobek
Level 54
God Stats
8W - 10L
1,544 SR
Queue Stats
114W - 128L
1,354 Elo+
Solo
Bastet
Bastet
MalikTheMarksman
Bastet
Level 103
God Stats
10W - 5L
1,500 SR
Queue Stats
438W - 433L
1,450 Elo+
Solo
Sol
Sol
SassySamurai97
Sol
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 33L
1,314 Elo+
Party 1
Jormungandr
Jormungandr
TheBigWunk
Jormungandr
Level 69
God Stats
24W - 26L
1,441 SR
Queue Stats
391W - 412L
1,402 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
VindaLlama
Ah Muzen Cab
Level 66
God Stats
1W - 2L
1,298 SR
Queue Stats
12W - 12L
1,303 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Aethnir1
Nemesis
5
0 / 0 / 0
3,455
691
259
2,176
460
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

5
1 / 2 / 0
3,293
659
1,418
3,417
1,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Danzaburou
DooMeRTHeFoX
Danzaburou
5
0 / 1 / 1
3,132
626
2,008
2,683
571
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
1 / 0 / 0
3,882
776
1,312
3,214
1,618
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

3
0 / 0 / 0
2,813
563
200
937
263
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 1 / 2
3,614
723
1,188
3,431
1,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
1 / 0 / 1
4,089
818
1,018
3,390
724
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
0 / 0 / 0
3,739
748
812
879
168
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Jormungandr
TheBigWunk
Jormungandr
7
0 / 1 / 0
3,777
755
1,193
2,149
963
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Muzen Cab
VindaLlama
Ah Muzen Cab
6
1 / 0 / 2
3,581
716
2,593
2,152
412
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
8
2
Kills
3
3
Deaths
2
1
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Aethnir1
Nemesis
0
0
0
0
L
1
2
0
0.5
L
Danzaburou
DooMeRTHeFoX
Danzaburou
0
1
1
0.5
W
1
1
2
2
L
1
0
0
1
W
1
0
1
1.5
W
0
0
0
0
W
Jormungandr
TheBigWunk
Jormungandr
0
1
0
0
W
Ah Muzen Cab
VindaLlama
Ah Muzen Cab
1
0
2
2
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,197
Damage
6,804
12,427
Taken
12,001
4,124
Mitigated
3,637
5,034
Healing
7,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Aethnir1
Nemesis
259
175
0
500
2,176
460
0
176
2,000
0
11,595
L
1,418
537
0
1,224
3,417
1,212
0
895
2,522
5,103
0
L
Danzaburou
DooMeRTHeFoX
Danzaburou
2,008
808
0
954
2,683
571
0
293
2,390
0
9,173
W
1,188
111
222
2,174
3,431
1,370
60
875
2,556
5,855
0
L
1,312
161
0
1,815
3,214
1,618
0
1,193
2,021
0
13,065
W
1,018
155
0
2,192
3,390
724
0
188
3,202
0
15,664
W
812
326
0
346
879
168
0
182
679
15,300
0
W
Jormungandr
TheBigWunk
Jormungandr
1,193
611
0
750
2,149
963
0
0
1,899
14,172
0
W
Ah Muzen Cab
VindaLlama
Ah Muzen Cab
2,593
1,669
0
1,538
2,152
412
508
355
1,797
0
12,336
L
200
0
0
541
937
263
0
636
301
3,348
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,575
Gold Earned
18,800
90
Minions Killed
142
0
Camps Cleared
0
480,223
Distance Traveled
547,846
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
3,455
691
33
7
0
126,248
0
L
Ymir
3,293
659
7
1
0
93,172
0
L
Danzaburou
3,132
626
22
4
0
101,150
0
W
Sobek
3,614
723
12
2
0
92,216
2
L
Chaac
3,882
776
24
5
0
117,782
1
W
Bastet
4,089
818
43
9
0
141,037
0
W
Sol
3,739
748
34
7
0
118,082
2
W
Jormungandr
3,777
755
32
6
0
92,293
2
W
Ah Muzen Cab
3,581
716
21
4
0
104,218
0
L
Ra
2,813
563
4
1
0
41,871
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role