Player Matchup

Aphrodite
Aphrodite
Huanjohn
Aphrodite
Level 11
God Stats
6W - 0L
1,904 SR
Queue Stats
18W - 15L
1,488 Elo+
Party 1
Artemis
Artemis
LoveArtoria
Artemis
Level 8
God Stats
2W - 0L
1,814 SR
Queue Stats
21W - 21L
1,481 Elo+
Party 1
Erlang Shen
Erlang Shen
artturikov
Erlang Shen
Level 25
God Stats
15W - 7L
1,632 SR
Queue Stats
126W - 140L
1,500 Elo+
Solo
Vulcan
Vulcan
infinityproject1
Vulcan
Level 27
God Stats
42W - 35L
1,528 SR
Queue Stats
57W - 51L
1,476 Elo+
Solo
Tiamat
Tiamat
САТеrnаtivе
Tiamat
Level 28
God Stats
16W - 17L
1,498 SR
Queue Stats
38W - 50L
1,428 Elo+
Solo
Team Averages
Level 20
1,675 SR
1,475 Elo+

VS

Team Averages
Level 42
1,547 SR
1,478 Elo+
Fafnir
Fafnir
Britannicus115
Fafnir
Level 153
God Stats
6W - 7L
1,231 SR
Queue Stats
365W - 379L
1,551 Elo+
Party 2
Ra
Ra
Galen24
Ra
Level 14
God Stats
1W - 3L
1,594 SR
Queue Stats
13W - 18L
1,356 Elo+
Party 2
Danzaburou
Danzaburou
Glacebon
Danzaburou
Level 13
God Stats
28W - 19L
1,678 SR
Queue Stats
48W - 37L
1,494 Elo+
Solo
Chang'e
Chang'e
Jkhaj1
Chang'e
Level 18
God Stats
22W - 19L
1,718 SR
Queue Stats
137W - 130L
1,546 Elo+
Party 2
Erlang Shen
Erlang Shen
dcccwx2e1
Erlang Shen
Level 14
God Stats
16W - 9L
1,512 SR
Queue Stats
63W - 40L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Huanjohn
Aphrodite
15
3 / 2 / 10
10,202
567
10,606
13,156
9,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
LoveArtoria
Artemis
14
8 / 2 / 4
9,328
518
13,738
9,774
4,139
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Erlang Shen
artturikov
Erlang Shen
15
4 / 3 / 2
9,548
530
5,418
11,086
5,869
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
4 / 3 / 5
10,316
573
14,073
8,767
3,391
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
2 / 0 / 2
9,810
545
8,823
8,392
6,598
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 4
7,947
442
6,090
17,477
12,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

13
1 / 3 / 1
7,934
441
3,670
8,927
4,823
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Glacebon
Danzaburou
12
1 / 7 / 2
7,464
415
6,534
13,122
4,176
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chang'e
Jkhaj1
Chang'e
16
3 / 6 / 3
9,558
531
9,257
14,463
10,019
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
dcccwx2e1
Erlang Shen
13
5 / 2 / 2
8,707
484
6,000
12,169
6,840
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
22
21
Kills
10
10
Deaths
21
23
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
3
4
0.67
L
1
3
1
0.5
L
Danzaburou
Glacebon
Danzaburou
1
7
2
0.29
W
Aphrodite
Huanjohn
Aphrodite
3
2
10
4
L
Chang'e
Jkhaj1
Chang'e
3
6
3
0.75
W
Artemis
LoveArtoria
Artemis
8
2
4
5
W
Erlang Shen
artturikov
Erlang Shen
4
3
2
1.67
L
Erlang Shen
dcccwx2e1
Erlang Shen
5
2
2
3
W
4
3
5
2.17
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,658
Damage
31,551
51,175
Taken
66,158
29,113
Mitigated
38,279
21,652
Healing
17,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,090
769
0
5,883
17,477
12,421
0
7,374
10,038
25,565
0
L
3,670
73
941
1,553
8,927
4,823
1,189
4,792
4,045
46,679
0
L
Danzaburou
Glacebon
Danzaburou
6,534
3,381
0
1,760
13,122
4,176
0
5,206
7,916
0
36,431
W
Aphrodite
Huanjohn
Aphrodite
10,606
2,533
4,404
8,620
13,156
9,116
790
6,707
6,307
39,697
0
L
Chang'e
Jkhaj1
Chang'e
9,257
381
325
3,270
14,463
10,019
16
9,767
4,406
57,260
0
W
Artemis
LoveArtoria
Artemis
13,738
6,253
0
236
9,774
4,139
2,096
3,403
6,327
0
53,437
W
Erlang Shen
artturikov
Erlang Shen
5,418
3,385
0
1,287
11,086
5,869
913
1,154
9,904
0
58,351
L
Erlang Shen
dcccwx2e1
Erlang Shen
6,000
2,668
0
3,470
12,169
6,840
0
5,849
6,251
0
48,027
W
14,073
6,680
0
2,107
8,767
3,391
1,299
4,060
4,437
65,027
0
W
8,823
270
0
4,998
8,392
6,598
2,318
3,169
5,183
67,038
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,204
Gold Earned
41,610
491
Minions Killed
419
0
Camps Cleared
0
1,633,509
Distance Traveled
1,580,060
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
7,947
442
27
2
0
347,522
2
L
Ra
7,934
441
95
5
0
300,648
5
L
Danzaburou
7,464
415
76
4
0
284,899
3
W
Aphrodite
10,202
567
55
3
0
310,150
2
L
Chang'e
9,558
531
133
7
0
296,034
2
W
Artemis
9,328
518
87
5
0
301,553
0
W
Erlang Shen
9,548
530
94
5
0
363,553
2
L
Erlang Shen
8,707
484
88
5
0
350,957
5
W
Vulcan
10,316
573
137
8
0
314,343
4
W
Tiamat
9,810
545
118
7
0
343,910
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role