Player Matchup

Neith
Neith
AMM1223
Neith
Level 7
God Stats
25W - 28L
1,474 SR
Queue Stats
25W - 31L
1,275 Elo+
Solo
Tiamat
Tiamat
Elder Dragon708
Tiamat
Level 25
God Stats
63W - 37L
1,617 SR
Queue Stats
65W - 38L
1,467 Elo+
Solo
Cthulhu
Cthulhu
Lebled__art
Cthulhu
Level 7
God Stats
6W - 1L
1,834 SR
Queue Stats
13W - 12L
1,227 Elo+
Solo
King Arthur
King Arthur
grass eater2802
King Arthur
Level 13
God Stats
5W - 4L
1,417 SR
Queue Stats
65W - 66L
1,190 Elo+
Solo
Baron Samedi
Baron Samedi
shyguy221
Baron Samedi
Level 27
God Stats
3W - 1L
1,671 SR
Queue Stats
49W - 50L
1,313 Elo+
Solo
Team Averages
Level 16
1,603 SR
1,294 Elo+

VS

Team Averages
Level 9
1,421 SR
1,401 Elo+
Hou Yi
Hou Yi
DoubleD373
Hou Yi
Level 29
God Stats
11W - 12L
1,337 SR
Queue Stats
72W - 91L
1,241 Elo+
Solo
Ra
Ra
HAH_DU_BOT_1
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
KingTodHD
Amaterasu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Thor
Thor
Lokidaa
Thor
Level 3
God Stats
2W - 6L
1,500 SR
Queue Stats
424W - 444L
1,500 Elo+
Solo
Bellona
Bellona
SLOW2LETGO
Bellona
Level 5
God Stats
0W - 3L
1,269 SR
Queue Stats
5W - 9L
1,265 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AMM1223
Neith
17
12 / 4 / 4
11,069
651
13,437
13,978
5,626
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
7 / 1 / 10
10,027
590
7,055
9,415
8,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
Lebled__art
Cthulhu
14
12 / 1 / 7
9,927
584
8,218
8,386
7,501
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

King Arthur
grass eater2802
King Arthur
13
1 / 2 / 10
8,157
480
5,786
9,090
4,372
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Baron Samedi
shyguy221
Baron Samedi
14
12 / 1 / 5
10,100
594
7,711
3,791
1,555
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
DoubleD373
Hou Yi
13
5 / 7 / 1
8,554
503
10,961
16,697
6,027
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
2 / 13 / 1
6,902
406
4,347
10,903
3,448
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
KingTodHD
Amaterasu
10
0 / 8 / 2
6,579
387
3,082
10,985
5,151
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Thor
Lokidaa
Thor
10
1 / 10 / 1
6,788
399
2,690
12,995
4,105
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
SLOW2LETGO
Bellona
9
1 / 9 / 4
6,691
394
3,605
10,801
5,625
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
18
44
Kills
9
9
Deaths
47
36
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Neith
AMM1223
Neith
12
4
4
3.5
L
Hou Yi
DoubleD373
Hou Yi
5
7
1
0.79
W
7
1
10
12
L
2
13
1
0.19
L
Amaterasu
KingTodHD
Amaterasu
0
8
2
0.13
W
Cthulhu
Lebled__art
Cthulhu
12
1
7
15.5
L
Thor
Lokidaa
Thor
1
10
1
0.15
L
Bellona
SLOW2LETGO
Bellona
1
9
4
0.33
W
King Arthur
grass eater2802
King Arthur
1
2
10
3
W
Baron Samedi
shyguy221
Baron Samedi
12
1
5
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,207
Damage
24,685
44,660
Taken
62,381
27,459
Mitigated
24,356
16,806
Healing
1,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
AMM1223
Neith
13,437
8,267
0
7,380
13,978
5,626
3,300
561
13,361
0
72,791
L
Hou Yi
DoubleD373
Hou Yi
10,961
3,938
0
0
16,697
6,027
814
2,608
13,978
0
40,436
W
7,055
1,875
0
5,476
9,415
8,405
5,729
512
8,846
48,327
0
L
4,347
507
162
366
10,903
3,448
450
4,771
5,659
27,499
0
L
Amaterasu
KingTodHD
Amaterasu
3,082
1,710
0
472
10,985
5,151
121
3,179
7,728
0
26,821
W
Cthulhu
Lebled__art
Cthulhu
8,218
893
170
1,065
8,386
7,501
1,981
1,752
6,369
35,701
0
L
Thor
Lokidaa
Thor
2,690
905
0
448
12,995
4,105
40
6,272
6,221
0
21,389
L
Bellona
SLOW2LETGO
Bellona
3,605
861
0
394
10,801
5,625
0
4,926
5,685
0
18,928
W
King Arthur
grass eater2802
King Arthur
5,786
820
0
1,250
9,090
4,372
575
650
8,318
0
14,214
W
Baron Samedi
shyguy221
Baron Samedi
7,711
695
908
557
3,791
1,555
782
288
3,419
26,942
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,280
Gold Earned
35,514
360
Minions Killed
245
0
Camps Cleared
0
1,503,259
Distance Traveled
1,449,348
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,069
651
131
8
0
261,184
1
L
Hou Yi
8,554
503
58
3
0
232,525
0
W
Tiamat
10,027
590
94
6
0
273,356
0
L
Ra
6,902
406
48
3
0
318,137
2
L
Amaterasu
6,579
387
48
3
0
346,270
2
W
Cthulhu
9,927
584
59
3
0
374,405
1
L
Thor
6,788
399
47
3
0
304,974
1
L
Bellona
6,691
394
44
3
0
247,442
0
W
King Arthur
8,157
480
18
1
0
330,427
0
W
Baron Samedi
10,100
594
58
3
0
263,887
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role