Player Matchup

Heimdallr
Heimdallr
Diamond V
Ariesmoon
Heimdallr
Diamond V
Level 148
God Stats
19W - 4L
2,015 SR
Queue Stats
35W - 9L
2,385 MMR
Party 1
The Morrigan
The Morrigan
Gold I
BeRnaBBe BRB7
The Morrigan
Gold I
Level 103
God Stats
7W - 14L
1,138 SR
Queue Stats
658W - 676L
1,632 MMR
Solo
Thanatos
Thanatos
Diamond V
MarcsDom
Thanatos
Diamond V
Level 48
God Stats
29W - 4L
2,028 SR
Queue Stats
140W - 58L
2,385 MMR
Party 1
Artio
Artio
Gold IV
PianoSoul
Artio
Gold IV
Level 159
God Stats
11W - 13L
1,745 SR
Queue Stats
259W - 251L
1,631 MMR
Solo
Sun Wukong
Sun Wukong
Platinum V
Sanguine-Ronin
Sun Wukong
Platinum V
Level 156
God Stats
76W - 62L
1,659 SR
Queue Stats
307W - 311L
1,693 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 123
1,717 SR
1,945 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 143
1,615 SR
1,645 MMR
Scylla
Scylla
Platinum II
 
Scylla
Platinum II
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Masters
 
Fenrir
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Gold V
Truth n Legacy
Medusa
Gold V
Level 157
God Stats
28W - 23L
1,705 SR
Queue Stats
147W - 133L
1,555 MMR
Solo
Hercules
Hercules
Gold V
lAgentl
Hercules
Gold V
Level 88
God Stats
2W - 4L
1,500 SR
Queue Stats
341W - 331L
1,853 MMR
Solo
Kuzenbo
Kuzenbo
Platinum V
tactico1996
Kuzenbo
Platinum V
Level 156
God Stats
39W - 32L
1,868 SR
Queue Stats
586W - 541L
1,819 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Ariesmoon
Heimdallr
20
4 / 2 / 15
15,800
608
14,529
18,067
11,512
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Morrigan
BeRnaBBe BRB7
The Morrigan
20
4 / 3 / 17
13,962
537
7,069
8,144
3,662
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
MarcsDom
Thanatos
20
24 / 2 / 14
17,587
676
43,276
29,317
24,823
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Artio
PianoSoul
Artio
18
4 / 5 / 18
12,609
485
10,471
23,841
30,641
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sun Wukong
Sanguine-Ronin
Sun Wukong
20
3 / 1 / 18
14,637
563
15,985
22,216
20,078
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bans
AphroditeTiamatAthenaJanusGuan Yu

VS

Bans
SetChang'eApolloHelGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
20
7 / 8 / 5
13,793
531
14,321
17,820
5,222
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fenrir
 
Fenrir
19
3 / 9 / 8
12,671
487
11,424
27,643
15,576
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
1 / 7 / 4
12,747
490
8,858
17,169
5,213
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hercules
lAgentl
Hercules
18
2 / 5 / 1
11,070
426
7,723
26,137
25,900
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kuzenbo
tactico1996
Kuzenbo
15
0 / 10 / 6
10,371
399
9,140
27,639
27,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
37
39
Kills
13
13
Deaths
39
82
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
7
8
5
1.19
L
Fenrir
 
Fenrir
3
9
8
0.78
W
Heimdallr
Ariesmoon
Heimdallr
4
2
15
5.75
W
The Morrigan
BeRnaBBe BRB7
The Morrigan
4
3
17
4.17
W
Thanatos
MarcsDom
Thanatos
24
2
14
15.5
W
Artio
PianoSoul
Artio
4
5
18
2.6
W
Sun Wukong
Sanguine-Ronin
Sun Wukong
3
1
18
12
L
1
7
4
0.43
L
Hercules
lAgentl
Hercules
2
5
1
0.5
L
Kuzenbo
tactico1996
Kuzenbo
0
10
6
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,330
Damage
51,466
101,585
Taken
116,408
90,716
Mitigated
79,473
53,288
Healing
25,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
14,321
883
0
3,645
17,820
5,222
0
2,299
15,521
92,675
0
L
Fenrir
 
Fenrir
11,424
3,801
0
7,234
27,643
15,576
738
3,990
23,606
0
81,690
W
Heimdallr
Ariesmoon
Heimdallr
14,529
6,922
0
5,277
18,067
11,512
5,432
2,930
15,058
0
155,328
W
The Morrigan
BeRnaBBe BRB7
The Morrigan
7,069
1,285
0
2,098
8,144
3,662
790
2,832
5,236
71,305
2,883
W
Thanatos
MarcsDom
Thanatos
43,276
21,142
0
27,699
29,317
24,823
2,624
9,006
19,930
0
168,848
W
Artio
PianoSoul
Artio
10,471
682
3,067
6,694
23,841
30,641
292
6,683
17,009
38,718
0
W
Sun Wukong
Sanguine-Ronin
Sun Wukong
15,985
3,674
0
8,453
22,216
20,078
2,564
6,271
15,490
0
93,610
L
8,858
3,837
0
3,370
17,169
5,213
232
2,095
15,034
0
107,667
L
Hercules
lAgentl
Hercules
7,723
974
0
9,104
26,137
25,900
0
4,611
21,380
327
54,092
L
Kuzenbo
tactico1996
Kuzenbo
9,140
2,444
0
2,117
27,639
27,562
0
5,160
22,314
26,385
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,595
Gold Earned
60,652
698
Minions Killed
589
0
Camps Cleared
0
2,647,885
Distance Traveled
2,359,102
24
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
13,793
531
148
6
0
473,684
6
L
Fenrir
12,671
487
148
6
0
518,485
1
W
Heimdallr
15,800
608
199
8
0
524,110
4
W
The Morrigan
13,962
537
143
6
0
500,748
9
W
Thanatos
17,587
676
163
6
0
583,266
5
W
Artio
12,609
485
34
1
0
504,595
4
W
Sun Wukong
14,637
563
159
6
0
535,166
2
L
Medusa
12,747
490
173
7
0
467,514
8
L
Hercules
11,070
426
100
4
0
448,031
2
L
Kuzenbo
10,371
399
20
1
0
451,388
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role