Player Matchup

King Arthur
King Arthur
Account51314
King Arthur
Level 27
God Stats
45W - 64L
1,502 SR
Queue Stats
144W - 152L
1,555 Elo+
Solo
Sol
Sol
EccoMafia
Sol
Level 29
God Stats
24W - 11L
1,847 SR
Queue Stats
197W - 176L
1,548 Elo+
Solo
Fenrir
Fenrir
HiRezSupport
Fenrir
Level 29
God Stats
1W - 1L
1,308 SR
Queue Stats
69W - 65L
1,502 Elo+
Solo
Scylla
Scylla
KalashEU
Scylla
Level 5
God Stats
3W - 0L
1,803 SR
Queue Stats
116W - 89L
1,819 Elo+
Solo
Bacchus
Bacchus
zakvvzz
Bacchus
Level 17
God Stats
3W - 3L
1,201 SR
Queue Stats
149W - 157L
1,519 Elo+
Solo
Team Averages
Level 21
1,532 SR
1,588 Elo+

VS

Team Averages
Level 10
1,501 SR
1,591 Elo+
Kukulkan
Kukulkan
BrakeIws
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 20L
1,622 Elo+
Solo
Ratatoskr
Ratatoskr
EncorePerma
Ratatoskr
Level 9
God Stats
2W - 3L
1,769 SR
Queue Stats
64W - 51L
1,577 Elo+
Solo
Aphrodite
Aphrodite
ITz_iMa
Aphrodite
Level 14
God Stats
0W - 2L
1,234 SR
Queue Stats
5W - 7L
1,428 Elo+
Solo
Hun Batz
Hun Batz
PandorixNL
Hun Batz
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 13L
1,702 Elo+
Solo
Neith
Neith
mirrroll
Neith
Level 4
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 4L
1,623 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Account51314
King Arthur
17
3 / 2 / 2
10,376
576
7,241
14,118
7,955
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

19
16 / 0 / 6
12,392
688
19,816
14,228
6,044
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
15
6 / 5 / 10
9,722
540
9,098
13,256
5,936
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
KalashEU
Scylla
16
11 / 4 / 13
10,683
594
14,207
11,607
3,975
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
zakvvzz
Bacchus
15
4 / 1 / 16
10,082
560
6,364
8,540
9,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BrakeIws
Kukulkan
11
1 / 7 / 4
6,961
387
1,447
9,584
3,467
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Ratatoskr
EncorePerma
Ratatoskr
15
4 / 4 / 4
9,211
512
10,979
17,389
9,943
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Aphrodite
ITz_iMa
Aphrodite
11
1 / 11 / 4
7,469
415
3,026
13,478
5,197
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
PandorixNL
Hun Batz
14
4 / 8 / 2
8,823
490
9,987
16,139
5,894
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
mirrroll
Neith
12
2 / 11 / 3
7,743
430
5,747
13,661
4,821
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
29
40
Kills
12
12
Deaths
41
47
Assists
17
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Account51314
King Arthur
3
2
2
2
L
Kukulkan
BrakeIws
Kukulkan
1
7
4
0.43
W
16
0
6
19
L
Ratatoskr
EncorePerma
Ratatoskr
4
4
4
1.5
W
Fenrir
6
5
10
2.2
L
Aphrodite
ITz_iMa
Aphrodite
1
11
4
0.27
W
Scylla
KalashEU
Scylla
11
4
13
4.38
L
Hun Batz
PandorixNL
Hun Batz
4
8
2
0.63
L
Neith
mirrroll
Neith
2
11
3
0.32
W
Bacchus
zakvvzz
Bacchus
4
1
16
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,726
Damage
31,186
61,749
Taken
70,251
33,572
Mitigated
29,322
23,637
Healing
10,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Account51314
King Arthur
7,241
951
0
4,136
14,118
7,955
596
1,339
12,620
0
64,957
L
Kukulkan
BrakeIws
Kukulkan
1,447
898
0
0
9,584
3,467
321
5,626
3,830
10,590
0
W
19,816
6,871
0
10,162
14,228
6,044
7,255
760
13,410
103,630
0
L
Ratatoskr
EncorePerma
Ratatoskr
10,979
1,682
0
1,565
17,389
9,943
0
8,648
8,591
0
52,164
W
Fenrir
9,098
1,790
0
4,818
13,256
5,936
284
281
12,935
0
49,674
L
Aphrodite
ITz_iMa
Aphrodite
3,026
257
480
3,295
13,478
5,197
0
8,550
4,538
28,057
0
W
Scylla
KalashEU
Scylla
14,207
2,243
0
2,818
11,607
3,975
1,476
1,066
10,431
55,406
0
L
Hun Batz
PandorixNL
Hun Batz
9,987
2,549
0
3,031
16,139
5,894
125
6,704
9,369
0
58,018
L
Neith
mirrroll
Neith
5,747
2,184
0
1,940
13,661
4,821
0
10,095
3,536
0
30,936
W
Bacchus
zakvvzz
Bacchus
6,364
923
0
1,703
8,540
9,662
1,187
572
7,880
26,131
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,255
Gold Earned
40,207
514
Minions Killed
362
0
Camps Cleared
0
1,637,776
Distance Traveled
1,493,497
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,376
576
127
7
0
275,220
0
L
Kukulkan
6,961
387
35
2
0
226,208
0
W
Sol
12,392
688
173
10
0
328,766
1
L
Ratatoskr
9,211
512
97
5
0
344,091
2
W
Fenrir
9,722
540
72
4
0
352,603
6
L
Aphrodite
7,469
415
66
4
0
308,580
3
W
Scylla
10,683
594
101
6
0
318,061
1
L
Hun Batz
8,823
490
99
6
0
323,049
4
L
Neith
7,743
430
65
4
0
291,569
1
W
Bacchus
10,082
560
41
2
0
363,126
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role