Player Matchup

Cernunnos
Cernunnos
D6A90N
Cernunnos
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 23L
1,191 Elo+
Solo
King Arthur
King Arthur
DoomReap
King Arthur
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Odin
Odin
PudgENaSilNiK228
Odin
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 8L
1,295 Elo+
Party 1
Amaterasu
Amaterasu
heek228
Amaterasu
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,295 Elo+
Party 1
Cerberus
Cerberus
vov4ik228
Cerberus
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,295 Elo+
Party 1
Team Averages
Level 9
1,500 SR
1,315 Elo+

VS

Team Averages
Level 12
1,550 SR
1,427 Elo+
Tyr
Tyr
Alancior
Tyr
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 17L
1,307 Elo+
Solo
Pele
Pele
Chratrix
Pele
Level 25
God Stats
11W - 3L
1,751 SR
Queue Stats
448W - 488L
1,330 Elo+
Solo
Anubis
Anubis
Doggezz
Anubis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ares
Ares
kikio2
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Neith
Neith
kindrzu
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
D6A90N
Cernunnos
12
8 / 2 / 4
7,696
592
7,858
6,668
2,502
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
DoomReap
King Arthur
9
1 / 4 / 3
6,207
477
2,043
6,212
2,767
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
5 / 1 / 3
6,864
528
4,985
7,705
5,076
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Amaterasu
heek228
Amaterasu
12
4 / 3 / 3
7,005
539
4,001
7,082
3,941
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cerberus
vov4ik228
Cerberus
11
4 / 3 / 3
7,343
565
3,911
7,640
3,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 4 / 1
6,907
531
4,945
7,200
3,877
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

Pele
12
4 / 4 / 1
7,117
547
3,648
8,570
2,552
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Anubis
Doggezz
Anubis
10
3 / 7 / 1
6,493
499
5,070
9,796
4,385
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ares
kikio2
Ares
9
1 / 7 / 2
5,852
450
2,128
8,030
4,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Magic Focus

Magic Focus

+20
Magical Power

Neith
kindrzu
Neith
2
0 / 0 / 0
4,127
317
166
552
78
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
16
22
Kills
11
13
Deaths
22
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
3
4
1
0.88
L
Pele
4
4
1
1.13
W
Cernunnos
D6A90N
Cernunnos
8
2
4
5
L
Anubis
Doggezz
Anubis
3
7
1
0.5
W
King Arthur
DoomReap
King Arthur
1
4
3
0.63
W
5
1
3
6.5
W
Amaterasu
heek228
Amaterasu
4
3
3
1.83
L
Ares
kikio2
Ares
1
7
2
0.29
L
Neith
kindrzu
Neith
0
0
0
0
W
Cerberus
vov4ik228
Cerberus
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,798
Damage
15,957
35,307
Taken
34,148
18,091
Mitigated
15,149
3,395
Healing
5,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,945
1,384
0
1,097
7,200
3,877
576
2,036
5,139
0
22,246
L
Pele
3,648
779
0
2,615
8,570
2,552
164
878
7,594
0
39,119
W
Cernunnos
D6A90N
Cernunnos
7,858
4,702
0
239
6,668
2,502
1,320
2,554
4,064
0
29,467
L
Anubis
Doggezz
Anubis
5,070
1,347
0
2,075
9,796
4,385
0
997
8,674
24,169
0
W
King Arthur
DoomReap
King Arthur
2,043
311
0
850
6,212
2,767
96
1,213
4,999
0
18,120
W
4,985
2,437
0
250
7,705
5,076
1,509
2,146
5,559
0
18,633
W
Amaterasu
heek228
Amaterasu
4,001
1,669
0
798
7,082
3,941
2,333
236
6,597
0
22,984
L
Ares
kikio2
Ares
2,128
393
0
111
8,030
4,257
0
0
8,005
7,682
0
L
Neith
kindrzu
Neith
166
0
0
12
552
78
0
0
552
0
698
W
Cerberus
vov4ik228
Cerberus
3,911
137
0
1,258
7,640
3,805
1,350
1,049
6,491
16,356
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,115
Gold Earned
30,496
198
Minions Killed
192
0
Camps Cleared
0
1,263,083
Distance Traveled
972,901
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
6,907
531
53
4
0
272,440
1
L
Pele
7,117
547
75
6
0
219,040
0
W
Cernunnos
7,696
592
45
3
0
238,858
6
L
Anubis
6,493
499
45
3
0
214,464
4
W
King Arthur
6,207
477
35
3
0
205,297
0
W
Odin
6,864
528
39
3
0
265,727
1
W
Amaterasu
7,005
539
46
4
0
259,340
0
L
Ares
5,852
450
18
1
0
198,240
2
L
Neith
4,127
317
1
0
0
68,717
0
W
Cerberus
7,343
565
33
3
0
293,861
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role