Player Matchup

Athena
Athena
AdvanceBalogna
Athena
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
CarbDSantana
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,592 Elo+
Solo
Ah Puch
Ah Puch
CthuluChosen
Ah Puch
Level 10
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 22L
1,504 Elo+
Solo
Tsukuyomi
Tsukuyomi
DeprexWasTaken
Tsukuyomi
Level 16
God Stats
15W - 15L
1,659 SR
Queue Stats
274W - 253L
1,606 Elo+
Solo
Nike
Nike
Koan06
Nike
Level 18
God Stats
2W - 2L
1,394 SR
Queue Stats
49W - 45L
1,465 Elo+
Solo
Team Averages
Level 14
1,511 SR
1,533 Elo+

VS

Team Averages
Level 15
1,584 SR
1,431 Elo+
Nemesis
Nemesis
Joaka2000
Nemesis
Level 29
God Stats
5W - 3L
1,494 SR
Queue Stats
300W - 317L
1,456 Elo+
Solo
Ra
Ra
KuroZeraphim
Ra
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 9L
1,500 Elo+
Solo
Cabrakan
Cabrakan
M忽悠Y
Cabrakan
Level 30
God Stats
35W - 24L
1,928 SR
Queue Stats
206W - 177L
1,656 Elo+
Solo
Artemis
Artemis
lambemhomem
Artemis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,113 Elo+
Solo
Tiamat
Tiamat
柠檬叶子
Tiamat
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 4
3,511
702
1,247
1,871
680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Artemis
CarbDSantana
Artemis
3
0 / 3 / 1
2,855
571
1,268
2,527
796
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ah Puch
CthuluChosen
Ah Puch
5
4 / 1 / 0
3,769
754
1,701
1,393
333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
DeprexWasTaken
Tsukuyomi
1
0 / 0 / 0
2,529
506
0
0
0
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Nike
Koan06
Nike
7
3 / 0 / 0
4,329
866
1,761
2,492
1,033
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Joaka2000
Nemesis
6
0 / 1 / 0
3,648
730
823
3,491
824
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

5
1 / 2 / 0
3,480
696
448
1,926
454
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cabrakan
M忽悠Y
Cabrakan
6
3 / 0 / 1
3,858
772
1,852
2,524
1,278
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
lambemhomem
Artemis
5
0 / 3 / 0
3,049
610
733
2,358
718
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Tiamat
5
0 / 1 / 0
3,173
635
266
883
200
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
5
7
Kills
4
4
Deaths
7
5
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
0
4
2
L
Artemis
CarbDSantana
Artemis
0
3
1
0.17
L
Ah Puch
CthuluChosen
Ah Puch
4
1
0
4
L
Tsukuyomi
DeprexWasTaken
Tsukuyomi
0
0
0
0
W
Nemesis
Joaka2000
Nemesis
0
1
0
0
L
Nike
Koan06
Nike
3
0
0
3
W
1
2
0
0.5
W
Cabrakan
M忽悠Y
Cabrakan
3
0
1
3.5
W
Artemis
lambemhomem
Artemis
0
3
0
0
W
Tiamat
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,977
Damage
4,122
8,283
Taken
11,182
2,842
Mitigated
3,474
997
Healing
2,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,247
471
0
673
1,871
680
0
689
1,120
5,302
0
L
Artemis
CarbDSantana
Artemis
1,268
901
0
0
2,527
796
0
1,144
1,383
0
3,533
L
Ah Puch
CthuluChosen
Ah Puch
1,701
333
0
166
1,393
333
0
633
722
6,880
0
L
Tsukuyomi
DeprexWasTaken
Tsukuyomi
0
0
0
0
0
0
0
0
0
0
0
W
Nemesis
Joaka2000
Nemesis
823
474
0
1,761
3,491
824
0
662
2,829
0
15,592
L
Nike
Koan06
Nike
1,761
538
0
158
2,492
1,033
0
0
2,492
0
14,596
W
448
65
50
95
1,926
454
228
1,375
551
8,947
0
W
Cabrakan
M忽悠Y
Cabrakan
1,852
256
0
744
2,524
1,278
0
365
2,159
10,707
0
W
Artemis
lambemhomem
Artemis
733
433
0
0
2,358
718
0
0
2,208
0
6,858
W
Tiamat
266
29
0
106
883
200
226
546
337
5,605
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,993
Gold Earned
17,208
57
Minions Killed
107
0
Camps Cleared
0
385,077
Distance Traveled
502,231
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
3,511
702
10
2
0
109,406
0
L
Artemis
2,855
571
6
1
0
93,334
1
L
Ah Puch
3,769
754
11
2
0
88,435
1
L
Tsukuyomi
2,529
506
0
0
0
8,160
0
W
Nemesis
3,648
730
46
9
0
114,090
2
L
Nike
4,329
866
30
6
0
85,742
1
W
Ra
3,480
696
15
3
0
86,937
0
W
Cabrakan
3,858
772
19
4
0
111,391
1
W
Artemis
3,049
610
12
2
0
85,820
0
W
Tiamat
3,173
635
15
3
0
103,993
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role