Player Matchup

Camazotz
Camazotz
Dangort
Camazotz
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
KobraCai
Sun Wukong
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,203 Elo+
Party 3
Merlin
Merlin
Overlord12345678
Merlin
Level 27
God Stats
6W - 9L
1,173 SR
Queue Stats
71W - 78L
1,375 Elo+
Solo
Bellona
Bellona
Tschwenling
Bellona
Level 8
God Stats
3W - 9L
1,155 SR
Queue Stats
107W - 137L
1,355 Elo+
Party 1
Yemoja
Yemoja
deemafacka
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,203 Elo+
Party 3
Team Averages
Level 30
1,366 SR
1,327 Elo+

VS

Team Averages
Level 42
1,473 SR
1,455 Elo+
Vulcan
Vulcan
Benji05
Vulcan
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 29L
1,500 Elo+
Party 2
Medusa
Medusa
Déus
Medusa
Level 121
God Stats
5W - 4L
1,568 SR
Queue Stats
127W - 118L
1,578 Elo+
Party 2
Artemis
Artemis
Kerchus
Artemis
Level 26
God Stats
47W - 48L
1,434 SR
Queue Stats
47W - 49L
1,348 Elo+
Solo
Nemesis
Nemesis
MusklesWH
Nemesis
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Zackanfein
Aphrodite
Level 8
God Stats
25W - 21L
1,361 SR
Queue Stats
60W - 71L
1,347 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Dangort
Camazotz
9
0 / 2 / 0
5,093
509
1,180
8,785
2,394
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sun Wukong
KobraCai
Sun Wukong
6
0 / 7 / 0
4,182
418
1,713
6,816
3,044
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
2 / 4 / 0
5,177
518
3,190
5,745
1,578
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Tschwenling
Bellona
9
1 / 1 / 0
5,291
529
1,279
4,239
2,666
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Yemoja
deemafacka
Yemoja
7
1 / 6 / 1
5,187
519
2,488
7,467
3,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Benji05
Vulcan
10
6 / 1 / 2
6,118
612
7,924
4,470
1,453
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
Déus
Medusa
11
13 / 1 / 3
7,050
705
11,781
5,677
2,331
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Artemis
Kerchus
Artemis
7
0 / 1 / 0
4,572
457
63
2,159
497
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Nemesis
MusklesWH
Nemesis
9
0 / 0 / 2
5,185
519
734
5,247
1,329
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Aphrodite
Zackanfein
Aphrodite
8
1 / 1 / 11
5,539
554
2,893
3,359
1,316
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
38
4
Kills
20
20
Deaths
4
1
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Vulcan
Benji05
Vulcan
6
1
2
7
L
Camazotz
Dangort
Camazotz
0
2
0
0
W
Medusa
Déus
Medusa
13
1
3
14.5
W
Artemis
Kerchus
Artemis
0
1
0
0
L
Sun Wukong
KobraCai
Sun Wukong
0
7
0
0
W
Nemesis
MusklesWH
Nemesis
0
0
2
1
L
2
4
0
0.5
L
Bellona
Tschwenling
Bellona
1
1
0
1
W
Aphrodite
Zackanfein
Aphrodite
1
1
11
6.5
L
Yemoja
deemafacka
Yemoja
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,850
Damage
23,395
33,052
Taken
20,912
13,252
Mitigated
6,926
7,321
Healing
9,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
Benji05
Vulcan
7,924
3,310
222
1,083
4,470
1,453
659
2,129
2,127
25,829
0
L
Camazotz
Dangort
Camazotz
1,180
280
0
4,732
8,785
2,394
17
2,129
6,468
0
23,528
W
Medusa
Déus
Medusa
11,781
6,495
0
602
5,677
2,331
2,065
1,144
4,511
0
39,327
W
Artemis
Kerchus
Artemis
63
0
0
508
2,159
497
273
0
2,159
0
10,078
L
Sun Wukong
KobraCai
Sun Wukong
1,713
675
0
275
6,816
3,044
0
1,704
4,948
0
12,209
W
Nemesis
MusklesWH
Nemesis
734
253
0
3,562
5,247
1,329
0
390
4,843
0
18,779
L
3,190
379
0
0
5,745
1,578
330
3,664
1,751
18,196
0
L
Bellona
Tschwenling
Bellona
1,279
270
0
1,348
4,239
2,666
802
142
4,095
0
19,954
W
Aphrodite
Zackanfein
Aphrodite
2,893
971
1,572
1,724
3,359
1,316
634
1,675
1,594
13,466
0
L
Yemoja
deemafacka
Yemoja
2,488
800
142
824
7,467
3,570
133
2,350
4,973
9,452
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,930
Gold Earned
28,464
176
Minions Killed
200
0
Camps Cleared
0
784,009
Distance Traveled
827,910
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
6,118
612
51
5
0
184,733
0
L
Camazotz
5,093
509
56
6
0
177,807
0
W
Medusa
7,050
705
46
5
0
180,649
0
W
Artemis
4,572
457
25
3
0
100,186
1
L
Sun Wukong
4,182
418
15
2
0
139,740
2
W
Nemesis
5,185
519
50
5
0
203,010
0
L
Merlin
5,177
518
41
4
0
162,881
4
L
Bellona
5,291
529
52
5
0
155,631
0
W
Aphrodite
5,539
554
28
3
0
159,332
1
L
Yemoja
5,187
519
12
1
0
147,950
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role