Player Matchup

Olorun
Olorun
 
Olorun
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Set
Set
TIB3
Set
Level 28
God Stats
2W - 1L
1,281 SR
Queue Stats
21W - 35L
1,260 Elo+
Solo
Artemis
Artemis
sweaty_tristxn
Artemis
Level 29
God Stats
4W - 3L
1,294 SR
Queue Stats
30W - 38L
1,271 Elo+
Party 1
Team Averages
Level 60
1,358 SR
1,343 Elo+

VS

Team Averages
Level 27
1,488 SR
1,366 Elo+
Da Ji
Da Ji
ClappinUrCheeks
Da Ji
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
174W - 264L
1,324 Elo+
Solo
Apollo
Apollo
XSeveny0
Apollo
Level 23
God Stats
0W - 2L
1,575 SR
Queue Stats
0W - 2L
1,275 Elo+
Party 2
Cthulhu
Cthulhu
stingest7dock
Cthulhu
Level 16
God Stats
0W - 1L
1,390 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
15
9 / 1 / 9
11,264
751
12,778
13,900
5,658
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Set
TIB3
Set
12
5 / 5 / 6
10,207
680
5,212
13,172
6,199
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

14
8 / 3 / 9
11,220
748
11,960
10,046
3,729
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 9 / 4
9,989
666
11,646
13,734
5,427
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Apollo
XSeveny0
Apollo
14
6 / 5 / 1
11,020
735
9,455
13,428
5,358
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
11
0 / 8 / 3
8,356
557
3,150
11,979
4,903
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
17
22
Kills
9
9
Deaths
22
24
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
9
1
9
13.5
L
3
9
4
0.56
W
Set
TIB3
Set
5
5
6
1.6
L
Apollo
XSeveny0
Apollo
6
5
1
1.3
L
Cthulhu
0
8
3
0.19
W
8
3
9
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,950
Damage
24,251
37,118
Taken
39,141
15,586
Mitigated
15,688
11,739
Healing
4,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
12,778
4,611
1,109
7,894
13,900
5,658
1,815
1,131
12,769
53,966
0
L
11,646
2,600
0
2,919
13,734
5,427
0
4,231
9,503
0
32,586
W
Set
TIB3
Set
5,212
2,598
0
555
13,172
6,199
609
592
12,580
0
20,667
L
Apollo
XSeveny0
Apollo
9,455
6,911
0
1,325
13,428
5,358
200
4,631
8,797
0
41,251
L
Cthulhu
3,150
181
90
439
11,979
4,903
93
4,028
7,951
22,434
0
W
11,960
7,346
0
2,181
10,046
3,729
1,296
1,447
8,599
0
36,185

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,691
Gold Earned
29,365
129
Minions Killed
113
0
Camps Cleared
0
748,642
Distance Traveled
689,308
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
11,264
751
52
3
0
241,867
1
L
Da Ji
9,989
666
33
2
0
210,161
5
W
Set
10,207
680
26
2
0
264,768
0
L
Apollo
11,020
735
48
3
0
266,787
1
L
Cthulhu
8,356
557
32
2
0
212,360
0
W
Artemis
11,220
748
51
3
0
242,007
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role