Player Matchup

Xbalanque
Xbalanque
Albakins
Xbalanque
Level 29
God Stats
1W - 9L
1,037 SR
Queue Stats
39W - 34L
1,550 Elo+
Party 2
Pele
Pele
GARKO13
Pele
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 63L
1,481 Elo+
Solo
Bacchus
Bacchus
Hadouken7090
Bacchus
Level 42
God Stats
0W - 2L
1,449 SR
Queue Stats
92W - 92L
1,523 Elo+
Party 2
Vulcan
Vulcan
MasterKade
Vulcan
Level 40
God Stats
31W - 19L
1,630 SR
Queue Stats
388W - 308L
1,490 Elo+
Solo
Zhong Kui
Zhong Kui
garboymir
Zhong Kui
Level 158
God Stats
49W - 44L
1,616 SR
Queue Stats
543W - 530L
1,533 Elo+
Solo
Team Averages
Level 64
1,446 SR
1,515 Elo+

VS

Team Averages
Level 91
1,578 SR
1,632 Elo+
Kuzenbo
Kuzenbo
Johnny0224
Kuzenbo
Level 34
God Stats
13W - 10L
1,500 SR
Queue Stats
186W - 194L
1,418 Elo+
Solo
Da Ji
Da Ji
Neyme
Da Ji
Level 29
God Stats
88W - 24L
1,852 SR
Queue Stats
312W - 129L
1,887 Elo+
Party 1
Ao Kuang
Ao Kuang
SnappleTheApples
Ao Kuang
Level 160
God Stats
16W - 4L
1,852 SR
Queue Stats
785W - 442L
1,857 Elo+
Party 1
Skadi
Skadi
jukoboi
Skadi
Level 112
God Stats
1W - 3L
1,263 SR
Queue Stats
600W - 594L
1,511 Elo+
Solo
Eset
Eset
neonroach
Eset
Level 120
God Stats
23W - 22L
1,420 SR
Queue Stats
229W - 215L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Albakins
Xbalanque
10
5 / 1 / 1
5,645
565
5,152
5,693
1,422
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Short Bow

Short Bow

+15%
Attack Speed

Pele
GARKO13
Pele
7
0 / 6 / 0
4,585
459
3,722
8,372
2,319
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
Hadouken7090
Bacchus
8
2 / 4 / 3
5,300
530
3,948
8,825
5,120
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Vulcan
MasterKade
Vulcan
8
0 / 6 / 0
4,806
481
1,489
6,999
3,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zhong Kui
garboymir
Zhong Kui
8
0 / 4 / 0
4,866
487
4,073
6,933
4,505
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes

Shoes

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Johnny0224
Kuzenbo
8
1 / 3 / 4
5,313
531
2,119
5,097
3,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Da Ji
Neyme
Da Ji
12
12 / 1 / 0
7,482
748
7,837
7,288
2,489
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
5 / 0 / 3
6,887
689
6,719
7,592
2,978
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Skadi
jukoboi
Skadi
9
0 / 3 / 2
5,390
539
2,632
5,124
1,378
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Eset
11
3 / 0 / 8
6,628
663
5,363
7,123
2,228
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
38
7
Kills
21
21
Deaths
7
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
Albakins
Xbalanque
5
1
1
5.5
L
Pele
GARKO13
Pele
0
6
0
0
L
Bacchus
Hadouken7090
Bacchus
2
4
3
0.88
W
Kuzenbo
Johnny0224
Kuzenbo
1
3
4
1
L
Vulcan
MasterKade
Vulcan
0
6
0
0
W
Da Ji
Neyme
Da Ji
12
1
0
12
W
5
0
3
6.5
L
Zhong Kui
garboymir
Zhong Kui
0
4
0
0
W
Skadi
jukoboi
Skadi
0
3
2
0.33
W
Eset
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,384
Damage
24,670
36,822
Taken
32,224
16,480
Mitigated
12,913
10,111
Healing
12,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
Albakins
Xbalanque
5,152
3,102
0
2,668
5,693
1,422
0
824
4,869
0
26,728
L
Pele
GARKO13
Pele
3,722
878
0
2,225
8,372
2,319
0
3,187
5,063
0
19,291
L
Bacchus
Hadouken7090
Bacchus
3,948
698
405
1,972
8,825
5,120
0
2,377
6,387
15,063
0
W
Kuzenbo
Johnny0224
Kuzenbo
2,119
774
0
898
5,097
3,840
34
1,365
3,732
13,906
0
L
Vulcan
MasterKade
Vulcan
1,489
1,138
0
1,160
6,999
3,114
108
5,550
1,449
17,395
0
W
Da Ji
Neyme
Da Ji
7,837
2,545
0
1,920
7,288
2,489
0
1,787
5,501
0
35,678
W
6,719
1,442
0
4,819
7,592
2,978
0
1,348
6,244
36,759
0
L
Zhong Kui
garboymir
Zhong Kui
4,073
399
0
1,681
6,933
4,505
0
1,890
4,853
24,114
0
W
Skadi
jukoboi
Skadi
2,632
1,052
0
1,445
5,124
1,378
609
1,417
3,707
0
30,120
W
Eset
5,363
1,076
505
3,061
7,123
2,228
762
3,593
3,530
33,320
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,202
Gold Earned
31,700
202
Minions Killed
312
0
Camps Cleared
0
851,822
Distance Traveled
1,000,277
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
5,645
565
58
6
0
167,284
2
L
Pele
4,585
459
45
5
0
186,382
0
L
Bacchus
5,300
530
16
2
0
186,126
1
W
Kuzenbo
5,313
531
21
2
0
193,512
2
L
Vulcan
4,806
481
34
3
0
157,174
0
W
Da Ji
7,482
748
72
7
0
215,386
0
W
Ao Kuang
6,887
689
78
8
0
213,798
3
L
Zhong Kui
4,866
487
49
5
0
154,856
2
W
Skadi
5,390
539
61
6
0
187,590
0
W
Eset
6,628
663
80
8
0
189,991
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role