Player Matchup

Sun Wukong
Sun Wukong
ALPHAKUPUS
Sun Wukong
Level 26
God Stats
2W - 0L
1,720 SR
Queue Stats
32W - 38L
1,382 Elo+
Solo
Bakasura
Bakasura
K0sic
Bakasura
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,393 Elo+
Party 1
Cupid
Cupid
Killerr35
Cupid
Level 18
God Stats
19W - 18L
1,426 SR
Queue Stats
26W - 33L
1,336 Elo+
Solo
Thor
Thor
R1yato
Thor
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 11L
1,144 Elo+
Party 1
Apollo
Apollo
gienek1256
Apollo
Level 27
God Stats
13W - 6L
1,626 SR
Queue Stats
134W - 143L
1,348 Elo+
Solo
Team Averages
Level 16
1,554 SR
1,321 Elo+

VS

Team Averages
Level 14
1,501 SR
1,332 Elo+
Horus
Horus
BillyChiper
Horus
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Sobek
Sobek
Galancer
Sobek
Level 11
God Stats
5W - 10L
1,379 SR
Queue Stats
79W - 80L
1,236 Elo+
Solo
Bakasura
Bakasura
Miladst021
Bakasura
Level 22
God Stats
21W - 24L
1,389 SR
Queue Stats
248W - 307L
1,287 Elo+
Solo
Sun Wukong
Sun Wukong
W4rl0ck99
Sun Wukong
Level 28
God Stats
4W - 3L
1,906 SR
Queue Stats
88W - 103L
1,367 Elo+
Solo
Artemis
Artemis
miichumii
Artemis
Level 7
God Stats
0W - 4L
1,329 SR
Queue Stats
0W - 4L
1,271 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ALPHAKUPUS
Sun Wukong
19
10 / 5 / 8
12,892
586
19,180
19,230
18,726
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
K0sic
Bakasura
15
1 / 11 / 4
10,203
464
4,323
16,123
5,506
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cupid
Killerr35
Cupid
20
8 / 1 / 1
13,745
625
16,495
13,023
5,204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thor
R1yato
Thor
13
0 / 6 / 0
9,134
415
2,790
8,708
2,798
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Apollo
gienek1256
Apollo
17
10 / 1 / 5
11,466
521
12,535
12,563
5,081
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 5 / 3
11,157
507
6,972
13,957
13,746
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sobek
Galancer
Sobek
13
4 / 3 / 2
8,691
395
4,734
17,821
17,320
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bakasura
Miladst021
Bakasura
17
6 / 5 / 1
10,994
500
12,055
20,552
12,218
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sun Wukong
W4rl0ck99
Sun Wukong
13
1 / 7 / 5
8,889
404
4,396
15,764
7,732
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Artemis
miichumii
Artemis
13
1 / 10 / 2
8,605
391
7,808
11,923
5,201
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
32
29
Kills
19
24
Deaths
30
18
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
ALPHAKUPUS
Sun Wukong
10
5
8
2.8
L
7
5
3
1.7
L
Sobek
Galancer
Sobek
4
3
2
1.67
W
Bakasura
K0sic
Bakasura
1
11
4
0.27
W
Cupid
Killerr35
Cupid
8
1
1
8.5
L
Bakasura
Miladst021
Bakasura
6
5
1
1.3
W
Thor
R1yato
Thor
0
6
0
0
L
Sun Wukong
W4rl0ck99
Sun Wukong
1
7
5
0.5
W
Apollo
gienek1256
Apollo
10
1
5
12.5
L
Artemis
miichumii
Artemis
1
10
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,323
Damage
35,965
69,647
Taken
80,017
37,315
Mitigated
56,217
12,939
Healing
11,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
ALPHAKUPUS
Sun Wukong
19,180
6,121
0
594
19,230
18,726
424
1,907
16,723
0
79,983
L
6,972
4,423
0
681
13,957
13,746
408
0
13,657
0
52,740
L
Sobek
Galancer
Sobek
4,734
257
325
4,015
17,821
17,320
1,003
0
17,531
29,061
0
W
Bakasura
K0sic
Bakasura
4,323
3,016
0
2,865
16,123
5,506
0
250
15,873
0
56,665
W
Cupid
Killerr35
Cupid
16,495
10,245
0
6,558
13,023
5,204
6,194
147
12,379
0
114,588
L
Bakasura
Miladst021
Bakasura
12,055
9,117
0
5,906
20,552
12,218
564
0
20,412
0
55,376
W
Thor
R1yato
Thor
2,790
898
0
170
8,708
2,798
517
436
8,126
0
28,139
L
Sun Wukong
W4rl0ck99
Sun Wukong
4,396
1,418
0
767
15,764
7,732
1,423
0
15,684
0
49,491
W
Apollo
gienek1256
Apollo
12,535
6,411
0
2,752
12,563
5,081
659
1,994
10,514
0
61,687
L
Artemis
miichumii
Artemis
7,808
4,115
0
75
11,923
5,201
1,927
0
11,643
0
46,312

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,440
Gold Earned
48,336
536
Minions Killed
401
0
Camps Cleared
0
2,014,693
Distance Traveled
1,817,508
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
12,892
586
124
6
0
442,341
4
L
Horus
11,157
507
110
5
0
399,214
1
L
Sobek
8,691
395
40
2
0
437,814
3
W
Bakasura
10,203
464
87
4
0
391,051
0
W
Cupid
13,745
625
187
9
0
364,591
2
L
Bakasura
10,994
500
96
4
0
329,080
3
W
Thor
9,134
415
49
2
0
419,034
0
L
Sun Wukong
8,889
404
72
3
0
356,063
0
W
Apollo
11,466
521
89
4
0
397,676
0
L
Artemis
8,605
391
83
4
0
295,337
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role