Player Matchup

Ymir
Ymir
 
Ymir
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Apricult
Arachne
Level 27
God Stats
18W - 12L
1,572 SR
Queue Stats
238W - 256L
1,523 Elo+
Solo
Thor
Thor
BrakeIws
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 20L
1,702 Elo+
Solo
Sol
Sol
EccoMafia
Sol
Level 28
God Stats
24W - 11L
1,918 SR
Queue Stats
197W - 176L
1,557 Elo+
Solo
Ra
Ra
PassyHunter48
Ra
Level 23
God Stats
2W - 4L
1,907 SR
Queue Stats
313W - 305L
1,592 Elo+
Solo
Team Averages
Level 22
1,680 SR
1,575 Elo+

VS

Team Averages
Level 19
1,675 SR
1,639 Elo+
Aphrodite
Aphrodite
BL4CKP1NK-Jisoo_
Aphrodite
Level 26
God Stats
8W - 4L
1,723 SR
Queue Stats
66W - 76L
1,500 Elo+
Solo
Ra
Ra
HiRezSupport
Ra
Level 29
God Stats
4W - 2L
1,537 SR
Queue Stats
69W - 65L
1,489 Elo+
Solo
Ullr
Ullr
KalashEU
Ullr
Level 5
God Stats
28W - 13L
1,937 SR
Queue Stats
116W - 89L
1,797 Elo+
Solo
Achilles
Achilles
PandorixNL
Achilles
Level 18
God Stats
5W - 1L
1,771 SR
Queue Stats
20W - 13L
1,684 Elo+
Solo
Ne Zha
Ne Zha
temp-703231
Ne Zha
Level 15
God Stats
2W - 2L
1,406 SR
Queue Stats
41W - 15L
1,725 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
17
2 / 2 / 3
9,976
587
3,895
10,300
6,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arachne
Apricult
Arachne
12
1 / 6 / 1
7,504
441
4,087
14,142
5,673
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thor
9
0 / 12 / 2
6,417
377
3,740
12,759
6,283
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
3 / 2 / 3
9,947
585
11,950
11,353
3,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
3 / 4 / 4
8,764
516
7,952
12,191
4,577
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
16
3 / 2 / 2
9,316
548
5,467
12,283
7,834
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
3 / 0 / 6
9,005
530
6,231
4,268
2,286
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ullr
16
12 / 2 / 4
10,422
613
17,846
13,047
5,648
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
PandorixNL
Achilles
15
5 / 3 / 3
8,886
523
5,441
14,376
6,129
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ne Zha
13
2 / 3 / 6
8,188
482
5,170
12,533
4,346
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
46
9
Kills
25
26
Deaths
10
13
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
2
2
3
1.75
L
Arachne
Apricult
Arachne
1
6
1
0.25
W
Aphrodite
3
2
2
2
L
Thor
0
12
2
0.08
L
3
2
3
2.25
W
3
0
6
6
W
Ullr
12
2
4
7
W
Achilles
PandorixNL
Achilles
5
3
3
2.17
L
3
4
4
1.25
W
Ne Zha
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,624
Damage
40,155
60,745
Taken
56,507
26,317
Mitigated
26,243
18,393
Healing
24,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
3,895
579
0
4,237
10,300
6,061
0
3,114
6,911
67,677
0
L
Arachne
Apricult
Arachne
4,087
1,521
0
3,762
14,142
5,673
0
1,363
12,754
0
47,766
W
Aphrodite
5,467
312
1,218
8,088
12,283
7,834
500
7,447
4,836
61,313
0
L
Thor
3,740
964
0
258
12,759
6,283
0
3,773
8,836
3,368
11,429
L
11,950
4,648
0
5,990
11,353
3,723
911
2,811
8,542
71,518
0
W
6,231
738
1,424
1,999
4,268
2,286
0
1,406
2,862
57,838
0
W
Ullr
17,846
7,588
0
3,186
13,047
5,648
1,058
6,854
6,193
0
66,402
W
Achilles
PandorixNL
Achilles
5,441
1,983
0
3,189
14,376
6,129
392
4,402
9,974
0
54,886
L
7,952
842
593
3,553
12,191
4,577
374
162
12,004
44,400
0
W
Ne Zha
5,170
1,722
0
5,052
12,533
4,346
0
4,794
7,739
0
47,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,608
Gold Earned
45,817
440
Minions Killed
529
0
Camps Cleared
0
1,535,624
Distance Traveled
1,633,072
10
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,976
587
138
8
0
335,605
0
L
Arachne
7,504
441
72
4
0
340,825
3
W
Aphrodite
9,316
548
130
8
0
320,942
4
L
Thor
6,417
377
23
1
0
262,230
0
L
Sol
9,947
585
136
8
0
296,065
2
W
Ra
9,005
530
115
7
0
339,093
13
W
Ullr
10,422
613
103
6
0
304,763
0
W
Achilles
8,886
523
102
6
0
348,723
5
L
Ra
8,764
516
71
4
0
300,899
5
W
Ne Zha
8,188
482
79
5
0
319,551
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role