Player Matchup

Susano
Susano
GilgDropkick
Susano
Level 16
God Stats
3W - 0L
1,500 SR
Queue Stats
73W - 24L
1,652 Elo+
Solo
Cerberus
Cerberus
MochaIsland5530
Cerberus
Level 21
God Stats
7W - 6L
1,612 SR
Queue Stats
22W - 16L
1,569 Elo+
Solo
Nu Wa
Nu Wa
joserra_1994
Nu Wa
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 23L
1,464 Elo+
Solo
King Arthur
King Arthur
ouaarida
King Arthur
Level 28
God Stats
27W - 24L
1,399 SR
Queue Stats
126W - 146L
1,431 Elo+
Solo
Kukulkan
Kukulkan
pulpo-pirata9
Kukulkan
Level 21
God Stats
31W - 16L
1,633 SR
Queue Stats
303W - 240L
1,607 Elo+
Solo
Team Averages
Level 20
1,529 SR
1,544 Elo+

VS

Team Averages
Level 20
1,632 SR
1,652 Elo+
Guan Yu
Guan Yu
ApoMiou27
Guan Yu
Level 28
God Stats
1W - 3L
1,734 SR
Queue Stats
51W - 61L
1,540 Elo+
Solo
Anubis
Anubis
Cellularityz
Anubis
Level 12
God Stats
4W - 4L
1,822 SR
Queue Stats
71W - 57L
1,842 Elo+
Solo
Kumbhakarna
Kumbhakarna
DylanLea
Kumbhakarna
Level 22
God Stats
14W - 19L
1,580 SR
Queue Stats
69W - 69L
1,501 Elo+
Solo
Fenrir
Fenrir
cHut_lmn
Fenrir
Level 27
God Stats
2W - 5L
1,500 SR
Queue Stats
29W - 30L
1,815 Elo+
Solo
Neith
Neith
umbraurora
Neith
Level 13
God Stats
3W - 4L
1,526 SR
Queue Stats
31W - 29L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
12
8 / 0 / 2
7,784
556
9,928
7,045
4,740
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cerberus
13
5 / 1 / 3
7,993
571
5,393
10,889
8,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
0 / 4 / 1
6,253
447
2,913
8,346
2,219
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
ouaarida
King Arthur
14
3 / 1 / 1
8,339
596
8,125
11,880
6,116
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Kukulkan
pulpo-pirata9
Kukulkan
13
4 / 1 / 6
8,228
588
9,204
5,333
1,811
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
ApoMiou27
Guan Yu
12
0 / 4 / 1
6,591
471
5,049
12,994
6,002
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Anubis
14
4 / 1 / 0
8,100
579
7,074
7,843
4,102
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kumbhakarna
DylanLea
Kumbhakarna
10
1 / 3 / 1
6,275
448
2,120
12,349
5,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
cHut_lmn
Fenrir
10
1 / 8 / 2
6,116
437
6,110
13,229
4,046
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
10
1 / 4 / 1
6,212
444
3,860
7,888
2,413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
12
20
Kills
7
7
Deaths
20
13
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
ApoMiou27
Guan Yu
0
4
1
0.13
L
Anubis
4
1
0
4
L
Kumbhakarna
DylanLea
Kumbhakarna
1
3
1
0.5
W
Susano
8
0
2
9
W
Cerberus
5
1
3
6.5
L
Fenrir
cHut_lmn
Fenrir
1
8
2
0.25
W
0
4
1
0.13
W
King Arthur
ouaarida
King Arthur
3
1
1
3.5
W
Kukulkan
pulpo-pirata9
Kukulkan
4
1
6
7
L
Neith
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,563
Damage
24,213
43,493
Taken
54,303
23,304
Mitigated
21,625
16,583
Healing
17,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
ApoMiou27
Guan Yu
5,049
1,116
223
3,340
12,994
6,002
0
1,253
11,729
0
35,690
L
Anubis
7,074
848
0
4,047
7,843
4,102
0
3,593
4,188
56,832
0
L
Kumbhakarna
DylanLea
Kumbhakarna
2,120
269
98
3,960
12,349
5,062
82
4,278
7,740
18,353
0
W
Susano
9,928
2,791
0
3,734
7,045
4,740
168
884
6,161
0
34,926
W
Cerberus
5,393
757
0
3,988
10,889
8,418
0
1,211
9,678
47,214
0
L
Fenrir
cHut_lmn
Fenrir
6,110
1,559
0
3,138
13,229
4,046
0
5,358
7,753
0
26,044
W
2,913
784
0
2,694
8,346
2,219
0
4,687
3,659
31,059
0
W
King Arthur
ouaarida
King Arthur
8,125
1,295
0
3,783
11,880
6,116
140
1,174
10,706
0
54,123
W
Kukulkan
pulpo-pirata9
Kukulkan
9,204
1,209
0
2,384
5,333
1,811
368
1,238
4,095
48,356
0
L
Neith
3,860
1,182
0
2,387
7,888
2,413
0
2,349
5,383
0
32,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,597
Gold Earned
33,294
418
Minions Killed
350
0
Camps Cleared
0
1,318,756
Distance Traveled
1,232,751
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
6,591
471
85
6
0
243,969
8
L
Anubis
8,100
579
125
9
0
245,072
3
L
Kumbhakarna
6,275
448
27
2
0
226,827
3
W
Susano
7,784
556
37
3
0
295,833
2
W
Cerberus
7,993
571
92
7
0
293,963
5
L
Fenrir
6,116
437
50
4
0
279,939
0
W
Nu Wa
6,253
447
53
4
0
243,326
2
W
King Arthur
8,339
596
123
9
0
219,072
4
W
Kukulkan
8,228
588
113
8
0
266,562
1
L
Neith
6,212
444
63
5
0
236,944
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role