Player Matchup

Discordia
Discordia
Kiyu777
Discordia
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 3L
1,713 Elo+
Party 1
Jormungandr
Jormungandr
Screnah
Jormungandr
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,713 Elo+
Party 1
Jing Wei
Jing Wei
TheRayzenHD
Jing Wei
Level 12
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
iIScHocKIi
Cabrakan
Level 12
God Stats
10W - 9L
1,470 SR
Queue Stats
25W - 34L
1,437 Elo+
Solo
Pele
Pele
kykvendi
Pele
Level 25
God Stats
0W - 1L
1,319 SR
Queue Stats
3W - 3L
1,713 Elo+
Party 1
Team Averages
Level 11
1,458 SR
1,615 Elo+

VS

Team Averages
Level 16
1,590 SR
1,552 Elo+
Rama
Rama
Ifidas
Rama
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 8L
1,448 Elo+
Solo
Sun Wukong
Sun Wukong
Kaeilios
Sun Wukong
Level 29
God Stats
5W - 0L
1,694 SR
Queue Stats
63W - 62L
1,547 Elo+
Party 2
Sylvanus
Sylvanus
Leeeeroyeuh
Sylvanus
Level 14
God Stats
4W - 1L
1,265 SR
Queue Stats
33W - 25L
1,578 Elo+
Party 2
Vulcan
Vulcan
Qroooow
Vulcan
Level 7
God Stats
12W - 5L
1,993 SR
Queue Stats
266W - 215L
1,733 Elo+
Solo
Nemesis
Nemesis
年轻人不讲武德哈
Nemesis
Level 27
God Stats
2W - 3L
1,500 SR
Queue Stats
77W - 67L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Kiyu777
Discordia
16
8 / 7 / 7
11,510
480
13,304
12,132
4,722
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jormungandr
Screnah
Jormungandr
17
5 / 10 / 10
11,483
478
16,379
19,938
18,915
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Jing Wei
TheRayzenHD
Jing Wei
15
4 / 11 / 6
9,656
402
9,668
16,543
5,947
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cabrakan
iIScHocKIi
Cabrakan
16
5 / 8 / 6
10,791
450
19,066
24,157
16,388
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Pele
15
2 / 7 / 6
10,222
426
6,692
23,915
8,645
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Ifidas
Rama
14
1 / 10 / 4
9,792
408
5,097
14,925
5,595
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sun Wukong
Kaeilios
Sun Wukong
20
14 / 5 / 7
14,310
596
20,611
26,743
20,675
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sylvanus
Leeeeroyeuh
Sylvanus
17
5 / 4 / 13
11,340
473
9,186
16,443
14,076
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Vulcan
Qroooow
Vulcan
20
15 / 2 / 6
14,717
613
23,769
13,331
5,877
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

20
8 / 3 / 13
13,170
549
14,805
17,030
8,529
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
86
24
Kills
43
43
Deaths
24
35
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Rama
Ifidas
Rama
1
10
4
0.3
W
Sun Wukong
Kaeilios
Sun Wukong
14
5
7
3.5
L
Discordia
Kiyu777
Discordia
8
7
7
1.64
W
Sylvanus
Leeeeroyeuh
Sylvanus
5
4
13
2.88
W
Vulcan
Qroooow
Vulcan
15
2
6
9
L
Jormungandr
Screnah
Jormungandr
5
10
10
1
L
Jing Wei
TheRayzenHD
Jing Wei
4
11
6
0.64
L
Cabrakan
iIScHocKIi
Cabrakan
5
8
6
1
L
Pele
2
7
6
0.71
W
8
3
13
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,109
Damage
73,468
96,685
Taken
88,472
54,617
Mitigated
54,752
20,085
Healing
22,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
Ifidas
Rama
5,097
3,492
0
876
14,925
5,595
2,708
7,723
7,162
0
35,867
W
Sun Wukong
Kaeilios
Sun Wukong
20,611
5,114
0
11,381
26,743
20,675
1,674
15,898
10,791
0
94,499
L
Discordia
Kiyu777
Discordia
13,304
1,450
0
1,022
12,132
4,722
0
4,978
7,038
50,037
0
W
Sylvanus
Leeeeroyeuh
Sylvanus
9,186
2,684
1,142
2,752
16,443
14,076
23
10,787
5,455
26,371
3,155
W
Vulcan
Qroooow
Vulcan
23,769
8,775
0
5,464
13,331
5,877
2,336
7,753
5,444
103,639
0
L
Jormungandr
Screnah
Jormungandr
16,379
4,505
0
1,112
19,938
18,915
40
5,410
14,385
61,591
0
L
Jing Wei
TheRayzenHD
Jing Wei
9,668
8,097
0
2,037
16,543
5,947
816
6,049
10,376
0
37,589
L
Cabrakan
iIScHocKIi
Cabrakan
19,066
2,321
913
6,582
24,157
16,388
1,909
7,335
16,603
58,034
0
L
Pele
6,692
954
0
8,419
23,915
8,645
0
7,935
15,806
0
71,115
W
14,805
9,132
0
1,239
17,030
8,529
304
6,334
10,696
0
108,161

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,662
Gold Earned
63,329
419
Minions Killed
572
0
Camps Cleared
0
1,951,378
Distance Traveled
2,076,515
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
9,792
408
59
2
0
297,040
0
W
Sun Wukong
14,310
596
167
7
0
437,366
2
L
Discordia
11,510
480
94
4
0
371,253
1
W
Sylvanus
11,340
473
48
2
0
410,443
0
W
Vulcan
14,717
613
167
7
0
448,638
1
L
Jormungandr
11,483
478
88
4
0
399,674
1
L
Jing Wei
9,656
402
55
2
0
399,662
3
L
Cabrakan
10,791
450
95
4
0
383,941
0
L
Pele
10,222
426
87
4
0
396,848
0
W
Nemesis
13,170
549
131
5
0
483,028
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role