Player Matchup

Aphrodite
Aphrodite
Diamond IV
Dercoati
Aphrodite
Diamond IV
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
581W - 290L
1,817 MMR
Solo
Cthulhu
Cthulhu
Gold III
Didimaister
Cthulhu
Gold III
Level 158
God Stats
40W - 64L
1,405 SR
Queue Stats
312W - 391L
1,623 MMR
Solo
Cupid
Cupid
Gold III
Nadive
Cupid
Gold III
Level 155
God Stats
3W - 3L
1,296 SR
Queue Stats
46W - 57L
1,593 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 147
1,400 SR
1,678 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 145
1,410 SR
1,487 MMR
Medusa
Medusa
Bronze III
EliteSPECIAL
Medusa
Bronze III
Level 129
God Stats
0W - 1L
1,158 SR
Queue Stats
0W - 2L
1,500 MMR
Party 1
Khepri
Khepri
Silver IV
heidekaps
Khepri
Silver IV
Level 160
God Stats
1W - 4L
1,502 SR
Queue Stats
1W - 6L
787 MMR
Party 1
Ah Puch
Ah Puch
Platinum I
rollaisbuis35
Ah Puch
Platinum I
Level 146
God Stats
4W - 5L
1,569 SR
Queue Stats
204W - 246L
2,173 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Dercoati
Aphrodite
20
3 / 10 / 6
15,403
616
14,416
24,838
18,486
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cthulhu
Didimaister
Cthulhu
18
2 / 5 / 7
16,059
642
20,755
40,127
48,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cupid
Nadive
Cupid
20
7 / 2 / 5
16,699
668
20,724
27,336
11,749
Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bans
PersephoneThothTiamatCu Chulainn

VS

Bans
SobekGuan YuOdinAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
19
3 / 5 / 10
15,584
623
19,269
21,704
10,644
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Khepri
heidekaps
Khepri
17
2 / 4 / 13
14,497
580
10,494
21,431
28,979
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ah Puch
20
12 / 4 / 4
16,838
674
45,311
23,658
11,784
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
44
12
Kills
17
17
Deaths
13
18
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Dercoati
Aphrodite
3
10
6
0.6
W
Cthulhu
Didimaister
Cthulhu
2
5
7
1.1
L
Medusa
3
5
10
1.6
W
Cupid
Nadive
Cupid
7
2
5
4.75
L
Khepri
heidekaps
Khepri
2
4
13
2.13
L
Ah Puch
12
4
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,895
Damage
75,074
92,301
Taken
66,793
78,489
Mitigated
51,407
37,250
Healing
20,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Dercoati
Aphrodite
14,416
781
11,065
11,343
24,838
18,486
333
15,511
9,327
86,679
0
W
Cthulhu
Didimaister
Cthulhu
20,755
1,379
1,700
2,588
40,127
48,254
475
23,565
16,562
64,285
0
L
Medusa
19,269
11,142
0
6,614
21,704
10,644
2,502
12,529
8,884
0
103,471
W
Cupid
Nadive
Cupid
20,724
10,026
1,826
8,728
27,336
11,749
3,099
16,797
10,539
0
99,501
L
Khepri
heidekaps
Khepri
10,494
150
0
1,642
21,431
28,979
0
9,027
11,741
19,734
0
L
Ah Puch
45,311
2,498
0
12,079
23,658
11,784
658
12,814
10,642
145,139
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,161
Gold Earned
46,919
308
Minions Killed
283
0
Camps Cleared
0
1,371,514
Distance Traveled
1,281,020
21
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
15,403
616
123
5
0
417,676
1
W
Cthulhu
16,059
642
61
2
0
498,927
16
L
Medusa
15,584
623
138
6
0
382,491
0
W
Cupid
16,699
668
124
5
0
454,911
4
L
Khepri
14,497
580
11
0
0
472,411
4
L
Ah Puch
16,838
674
134
5
0
426,118
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role