Player Matchup

Heimdallr
Heimdallr
Platinum I
Ariesmoon
Heimdallr
Platinum I
Level 148
God Stats
19W - 4L
2,006 SR
Queue Stats
35W - 9L
2,339 MMR
Party 2
Sobek
Sobek
Diamond II
C0ns0le b0t
Sobek
Diamond II
Level 148
God Stats
8W - 13L
1,330 SR
Queue Stats
614W - 590L
2,248 MMR
Party 1
Ah Puch
Ah Puch
Diamond V
II Hanzo
Ah Puch
Diamond V
Level 158
God Stats
12W - 11L
1,913 SR
Queue Stats
363W - 340L
2,021 MMR
Party 1
Thanatos
Thanatos
Platinum I
MarcsDom
Thanatos
Platinum I
Level 48
God Stats
29W - 4L
2,005 SR
Queue Stats
140W - 58L
2,339 MMR
Party 2
Cerberus
Cerberus
Platinum I
Misanthroptomist
Cerberus
Platinum I
Level 143
God Stats
20W - 23L
1,657 SR
Queue Stats
362W - 348L
2,108 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 129
1,782 SR
2,211 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 145
1,722 SR
2,213 MMR
Zhong Kui
Zhong Kui
Platinum II
BAD-AZZ_BAMM
Zhong Kui
Platinum II
Level 157
God Stats
70W - 37L
1,699 SR
Queue Stats
426W - 416L
1,987 MMR
Solo
Ravana
Ravana
Masters
LTHP_Frenzystarz
Ravana
Masters
Level 149
God Stats
15W - 9L
1,946 SR
Queue Stats
336W - 299L
2,871 MMR
Solo
King Arthur
King Arthur
Platinum I
NotaSmurf7936
King Arthur
Platinum I
Level 100
God Stats
3W - 6L
1,500 SR
Queue Stats
270W - 276L
1,997 MMR
Solo
Izanami
Izanami
Diamond V
YourMacaroon156
Izanami
Diamond V
Level 160
God Stats
11W - 4L
1,966 SR
Queue Stats
66W - 59L
2,009 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Masters
iRoxxxie
Ah Muzen Cab
Masters
Level 160
God Stats
0W - 2L
1,500 SR
Queue Stats
205W - 188L
2,199 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Ariesmoon
Heimdallr
17
2 / 2 / 6
10,703
563
6,950
12,015
6,945
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
3 / 2 / 6
10,209
537
3,770
15,249
16,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Puch
II Hanzo
Ah Puch
17
1 / 1 / 6
10,409
548
5,250
8,251
4,819
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thanatos
MarcsDom
Thanatos
19
21 / 3 / 3
13,154
692
25,757
21,821
15,910
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
4 / 1 / 7
12,527
659
8,469
16,743
16,404
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bans
AphroditeSetAthenaApolloGuan Yu

VS

Bans
TiamatScyllaBaba YagaChang'eGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BAD-AZZ_BAMM
Zhong Kui
7
2 / 4 / 1
6,664
351
2,555
6,078
2,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 7 / 2
8,020
422
5,634
10,810
2,682
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

King Arthur
NotaSmurf7936
King Arthur
15
2 / 7 / 0
8,881
467
10,374
17,474
10,587
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
3 / 6 / 2
11,229
591
13,715
15,790
3,906
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ah Muzen Cab
iRoxxxie
Ah Muzen Cab
16
1 / 7 / 3
9,651
508
8,344
14,528
4,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
17
31
Kills
9
9
Deaths
31
28
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Ariesmoon
Heimdallr
2
2
6
2.5
L
Zhong Kui
BAD-AZZ_BAMM
Zhong Kui
2
4
1
0.63
W
3
2
6
3
W
Ah Puch
II Hanzo
Ah Puch
1
1
6
4
L
1
7
2
0.29
W
Thanatos
MarcsDom
Thanatos
21
3
3
7.5
W
4
1
7
7.5
L
King Arthur
NotaSmurf7936
King Arthur
2
7
0
0.29
L
3
6
2
0.67
L
Ah Muzen Cab
iRoxxxie
Ah Muzen Cab
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,196
Damage
40,622
74,079
Taken
64,680
60,790
Mitigated
24,013
37,951
Healing
11,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Ariesmoon
Heimdallr
6,950
2,909
0
3,902
12,015
6,945
3,855
379
11,611
0
88,788
L
Zhong Kui
BAD-AZZ_BAMM
Zhong Kui
2,555
333
0
859
6,078
2,699
0
1,300
4,753
9,756
0
W
3,770
182
0
5,348
15,249
16,712
1,287
278
14,921
23,943
0
W
Ah Puch
II Hanzo
Ah Puch
5,250
313
0
2,795
8,251
4,819
2,037
575
7,676
61,318
0
L
5,634
1,601
0
2,068
10,810
2,682
0
1,599
9,114
0
41,918
W
Thanatos
MarcsDom
Thanatos
25,757
10,477
0
18,364
21,821
15,910
3,197
1,323
20,390
0
88,325
W
8,469
860
0
7,542
16,743
16,404
948
0
16,143
75,893
0
L
King Arthur
NotaSmurf7936
King Arthur
10,374
1,075
0
976
17,474
10,587
0
6,622
10,827
0
44,388
L
13,715
8,471
0
4,123
15,790
3,906
117
4,214
11,401
0
87,965
L
Ah Muzen Cab
iRoxxxie
Ah Muzen Cab
8,344
3,704
0
3,606
14,528
4,139
1,157
3,382
11,096
0
67,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,002
Gold Earned
44,445
617
Minions Killed
493
0
Camps Cleared
0
1,805,042
Distance Traveled
1,436,982
21
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
10,703
563
153
8
0
357,911
4
L
Zhong Kui
6,664
351
13
1
0
199,988
2
W
Sobek
10,209
537
48
3
0
363,867
7
W
Ah Puch
10,409
548
101
5
0
329,293
4
L
Ravana
8,020
422
88
5
0
273,232
4
W
Thanatos
13,154
692
126
7
0
403,081
2
W
Cerberus
12,527
659
189
10
0
350,890
4
L
King Arthur
8,881
467
67
4
0
327,191
4
L
Izanami
11,229
591
192
10
0
299,580
1
L
Ah Muzen Cab
9,651
508
133
7
0
336,991
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role