Player Matchup

Danzaburou
Danzaburou
Henr0ck
Danzaburou
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,432 Elo+
Party 3
Loki
Loki
Velnys
Loki
Level 17
God Stats
23W - 17L
1,579 SR
Queue Stats
25W - 22L
1,473 Elo+
Party 2
Odin
Odin
Wanted95
Odin
Level 65
God Stats
1W - 4L
1,321 SR
Queue Stats
46W - 50L
1,357 Elo+
Party 2
Bacchus
Bacchus
Zoorback26
Bacchus
Level 65
God Stats
21W - 20L
1,511 SR
Queue Stats
58W - 54L
1,425 Elo+
Party 2
Tiamat
Tiamat
raptorjebus
Tiamat
Level 25
God Stats
1W - 2L
1,492 SR
Queue Stats
1W - 4L
1,432 Elo+
Party 3
Team Averages
Level 51
1,481 SR
1,424 Elo+

VS

Team Averages
Level 64
1,538 SR
1,445 Elo+
Guan Yu
Guan Yu
DethroneTyranny
Guan Yu
Level 58
God Stats
4W - 4L
1,500 SR
Queue Stats
254W - 240L
1,458 Elo+
Party 1
Izanami
Izanami
Juvilia
Izanami
Level 29
God Stats
23W - 21L
1,493 SR
Queue Stats
139W - 146L
1,368 Elo+
Party 1
Thanatos
Thanatos
TREMBALAFUNK
Thanatos
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Therionfall
Sol
Level 47
God Stats
20W - 13L
1,411 SR
Queue Stats
173W - 185L
1,409 Elo+
Party 1
Kuzenbo
Kuzenbo
ultra777pl
Kuzenbo
Level 63
God Stats
4W - 1L
1,785 SR
Queue Stats
193W - 187L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Henr0ck
Danzaburou
12
5 / 7 / 2
8,419
443
11,133
13,799
4,039
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Loki
Velnys
Loki
16
4 / 7 / 4
9,761
514
11,897
14,668
4,836
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Odin
13
1 / 7 / 0
8,017
422
6,763
15,385
6,546
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bacchus
Zoorback26
Bacchus
12
2 / 4 / 7
8,398
442
6,692
16,049
17,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tiamat
13
4 / 7 / 4
8,666
456
10,427
13,036
8,096
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 0 / 6
10,764
567
13,650
15,789
12,145
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Izanami
Juvilia
Izanami
14
2 / 3 / 9
8,807
464
12,391
10,493
3,342
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thanatos
TREMBALAFUNK
Thanatos
17
9 / 3 / 4
10,771
567
5,317
9,569
3,481
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
7 / 6 / 7
10,390
547
14,834
20,946
7,045
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Kuzenbo
ultra777pl
Kuzenbo
14
5 / 4 / 5
9,251
487
7,184
13,230
9,523
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
63
16
Kills
32
32
Deaths
16
17
Assists
31
Player
Kills
Deaths
Assists
KDA
W
9
0
6
12
L
Danzaburou
Henr0ck
Danzaburou
5
7
2
0.86
W
Izanami
Juvilia
Izanami
2
3
9
2.17
W
Thanatos
TREMBALAFUNK
Thanatos
9
3
4
3.67
W
7
6
7
1.75
L
Loki
Velnys
Loki
4
7
4
0.86
L
Odin
1
7
0
0.14
L
Bacchus
Zoorback26
Bacchus
2
4
7
1.38
L
Tiamat
4
7
4
0.86
W
Kuzenbo
ultra777pl
Kuzenbo
5
4
5
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,912
Damage
53,376
72,937
Taken
70,027
40,529
Mitigated
35,536
16,574
Healing
31,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,650
3,698
1,173
3,465
15,789
12,145
297
975
14,758
0
63,912
L
Danzaburou
Henr0ck
Danzaburou
11,133
7,239
0
2,981
13,799
4,039
86
5,255
8,544
0
45,787
W
Izanami
Juvilia
Izanami
12,391
8,768
0
3,699
10,493
3,342
2,206
3,155
7,194
0
55,193
W
Thanatos
TREMBALAFUNK
Thanatos
5,317
1,157
0
9,108
9,569
3,481
576
1,990
7,471
0
50,491
W
14,834
7,038
0
11,094
20,946
7,045
2,789
6,264
14,272
58,313
0
L
Loki
Velnys
Loki
11,897
3,604
0
3,669
14,668
4,836
0
5,259
9,409
0
67,913
L
Odin
6,763
4,279
0
2,500
15,385
6,546
120
876
14,509
0
40,824
L
Bacchus
Zoorback26
Bacchus
6,692
837
711
4,553
16,049
17,012
0
3,688
12,361
20,067
0
L
Tiamat
10,427
787
0
2,160
13,036
8,096
0
6,940
6,096
42,985
0
W
Kuzenbo
ultra777pl
Kuzenbo
7,184
2,609
0
3,250
13,230
9,523
0
3,900
9,213
29,822
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,261
Gold Earned
49,983
362
Minions Killed
460
0
Camps Cleared
0
1,658,825
Distance Traveled
1,818,788
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
10,764
567
120
6
0
422,404
3
L
Danzaburou
8,419
443
76
4
0
293,460
0
W
Izanami
8,807
464
109
6
0
353,245
2
W
Thanatos
10,771
567
103
5
0
408,042
6
W
Sol
10,390
547
106
6
0
280,811
0
L
Loki
9,761
514
106
6
0
352,912
3
L
Odin
8,017
422
81
4
0
322,301
5
L
Bacchus
8,398
442
27
1
0
374,192
3
L
Tiamat
8,666
456
72
4
0
315,960
2
W
Kuzenbo
9,251
487
22
1
0
354,286
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role