Player Matchup

Fenrir
Fenrir
BlueEzOwnedU
Fenrir
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 5L
1,273 Elo+
Party 1
Sylvanus
Sylvanus
PeterRhea
Sylvanus
Level 122
God Stats
1W - 1L
1,817 SR
Queue Stats
13W - 13L
1,407 Elo+
Party 1
Aphrodite
Aphrodite
Prideeee
Aphrodite
Level 7
God Stats
0W - 1L
1,762 SR
Queue Stats
4W - 3L
1,494 Elo+
Party 1
Neith
Neith
Turtilla
Neith
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 11L
1,407 Elo+
Party 1
Tsukuyomi
Tsukuyomi
johan123halo
Tsukuyomi
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 11L
1,518 Elo+
Party 1
Team Averages
Level 45
1,616 SR
1,420 Elo+

VS

Team Averages
Level 22
1,599 SR
1,470 Elo+
Izanami
Izanami
LGZs
Izanami
Level 17
God Stats
2W - 0L
1,715 SR
Queue Stats
11W - 12L
1,412 Elo+
Solo
Fenrir
Fenrir
Mokca
Fenrir
Level 28
God Stats
6W - 3L
1,737 SR
Queue Stats
44W - 45L
1,474 Elo+
Solo
Mulan
Mulan
Moustik08
Mulan
Level 17
God Stats
10W - 7L
1,449 SR
Queue Stats
69W - 60L
1,487 Elo+
Party 2
Anubis
Anubis
ZertoX01
Anubis
Level 27
God Stats
16W - 15L
1,508 SR
Queue Stats
50W - 61L
1,467 Elo+
Solo
Ao Kuang
Ao Kuang
Zetatsu
Ao Kuang
Level 21
God Stats
23W - 14L
1,585 SR
Queue Stats
81W - 64L
1,513 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
19
4 / 11 / 8
13,460
518
8,921
24,209
10,375
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sylvanus
PeterRhea
Sylvanus
16
1 / 12 / 9
10,908
420
9,748
27,456
24,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Aphrodite
Prideeee
Aphrodite
20
6 / 11 / 11
13,662
525
13,703
26,262
18,607
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
Turtilla
Neith
19
4 / 10 / 8
11,649
448
7,895
17,126
5,173
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tsukuyomi
johan123halo
Tsukuyomi
19
7 / 13 / 7
13,352
514
26,838
27,755
19,479
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
LGZs
Izanami
20
7 / 2 / 19
16,171
622
19,056
15,936
9,953
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
Mokca
Fenrir
20
19 / 5 / 16
16,089
619
28,716
23,870
29,285
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mulan
Moustik08
Mulan
19
2 / 6 / 15
13,635
524
7,514
22,781
25,444
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Anubis
ZertoX01
Anubis
20
13 / 4 / 11
16,297
627
27,459
22,277
13,475
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ao Kuang
Zetatsu
Ao Kuang
20
16 / 5 / 3
17,079
657
19,856
24,898
11,554
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
121
22
Kills
57
57
Deaths
22
43
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Fenrir
4
11
8
0.73
W
Izanami
LGZs
Izanami
7
2
19
8.25
W
Fenrir
Mokca
Fenrir
19
5
16
5.4
W
Mulan
Moustik08
Mulan
2
6
15
1.58
L
Sylvanus
PeterRhea
Sylvanus
1
12
9
0.46
L
Aphrodite
Prideeee
Aphrodite
6
11
11
1.05
L
Neith
Turtilla
Neith
4
10
8
0.8
W
Anubis
ZertoX01
Anubis
13
4
11
4.63
W
Ao Kuang
Zetatsu
Ao Kuang
16
5
3
3.5
L
Tsukuyomi
johan123halo
Tsukuyomi
7
13
7
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,105
Damage
102,601
122,808
Taken
109,762
78,008
Mitigated
89,711
31,133
Healing
42,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
8,921
3,719
0
5,312
24,209
10,375
360
6,582
17,627
0
69,379
W
Izanami
LGZs
Izanami
19,056
12,234
0
5,490
15,936
9,953
10,740
2,440
13,436
0
122,644
W
Fenrir
Mokca
Fenrir
28,716
10,938
0
7,240
23,870
29,285
100
7,055
16,601
0
92,021
W
Mulan
Moustik08
Mulan
7,514
1,566
539
7,497
22,781
25,444
2,177
4,120
17,164
0
47,524
L
Sylvanus
PeterRhea
Sylvanus
9,748
1,852
2,912
5,634
27,456
24,374
0
11,226
16,230
37,089
0
L
Aphrodite
Prideeee
Aphrodite
13,703
3,616
2,076
8,994
26,262
18,607
108
11,780
14,482
69,855
0
L
Neith
Turtilla
Neith
7,895
3,357
0
1,513
17,126
5,173
0
6,097
11,029
0
40,011
W
Anubis
ZertoX01
Anubis
27,459
1,879
0
13,927
22,277
13,475
2,507
7,065
15,024
104,381
0
W
Ao Kuang
Zetatsu
Ao Kuang
19,856
4,968
1,401
6,097
24,898
11,554
1,859
3,825
20,304
144,734
0
L
Tsukuyomi
johan123halo
Tsukuyomi
26,838
8,739
486
4,206
27,755
19,479
0
11,630
16,125
0
74,292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,031
Gold Earned
79,271
479
Minions Killed
670
0
Camps Cleared
0
2,022,058
Distance Traveled
2,297,058
17
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
13,460
518
115
4
0
388,634
3
W
Izanami
16,171
622
181
7
0
463,125
0
W
Fenrir
16,089
619
83
3
0
470,880
2
W
Mulan
13,635
524
71
3
0
442,842
1
L
Sylvanus
10,908
420
46
2
0
403,440
7
L
Aphrodite
13,662
525
138
5
0
360,184
1
L
Neith
11,649
448
59
2
0
423,027
1
W
Anubis
16,297
627
152
6
0
421,945
0
W
Ao Kuang
17,079
657
183
7
0
498,266
2
L
Tsukuyomi
13,352
514
121
5
0
446,773
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role