Player Matchup

Arachne
Arachne
DiReEaRtHh
Arachne
Level 16
God Stats
15W - 8L
1,629 SR
Queue Stats
36W - 25L
1,552 Elo+
Party 1
Scylla
Scylla
MattNeek
Scylla
Level 26
God Stats
4W - 1L
1,516 SR
Queue Stats
118W - 101L
1,532 Elo+
Solo
Cernunnos
Cernunnos
SneerfulTuna
Cernunnos
Level 7
God Stats
5W - 4L
1,468 SR
Queue Stats
224W - 232L
1,502 Elo+
Party 3
Sylvanus
Sylvanus
WhittyT
Sylvanus
Level 13
God Stats
46W - 48L
1,535 SR
Queue Stats
222W - 214L
1,441 Elo+
Party 3
Nemesis
Nemesis
parguelio93
Nemesis
Level 23
God Stats
1W - 2L
1,500 SR
Queue Stats
30W - 19L
1,672 Elo+
Party 1
Team Averages
Level 17
1,530 SR
1,540 Elo+

VS

Team Averages
Level 14
1,527 SR
1,592 Elo+
King Arthur
King Arthur
CheersMATE21
King Arthur
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,664 Elo+
Solo
Chronos
Chronos
NoT1hinG
Chronos
Level 29
God Stats
10W - 5L
1,589 SR
Queue Stats
129W - 107L
1,575 Elo+
Solo
Neith
Neith
OnakoCookie
Neith
Level 14
God Stats
5W - 12L
1,470 SR
Queue Stats
100W - 97L
1,605 Elo+
Solo
Mercury
Mercury
leasophie
Mercury
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,597 Elo+
Party 2
Yemoja
Yemoja
lrittge
Yemoja
Level 16
God Stats
9W - 6L
1,573 SR
Queue Stats
21W - 13L
1,516 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DiReEaRtHh
Arachne
18
8 / 4 / 4
11,319
666
11,314
15,367
6,474
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Scylla
MattNeek
Scylla
17
4 / 5 / 5
10,603
624
9,811
10,592
3,861
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
SneerfulTuna
Cernunnos
15
4 / 2 / 9
9,373
551
11,666
12,523
6,426
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sylvanus
WhittyT
Sylvanus
15
8 / 1 / 7
9,670
569
7,531
13,813
13,602
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nemesis
parguelio93
Nemesis
16
5 / 4 / 4
10,049
591
10,862
15,098
5,845
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CheersMATE21
King Arthur
13
1 / 5 / 2
7,796
459
7,377
12,196
8,165
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Chronos
NoT1hinG
Chronos
15
5 / 5 / 2
9,207
542
12,674
16,527
6,340
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

12
0 / 6 / 1
7,201
424
5,075
10,856
3,173
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
leasophie
Mercury
19
10 / 5 / 1
11,253
662
13,680
14,792
7,157
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
lrittge
Yemoja
11
0 / 8 / 1
7,117
419
4,431
11,979
6,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
23
29
Kills
16
16
Deaths
29
29
Assists
7
Player
Kills
Deaths
Assists
KDA
L
King Arthur
CheersMATE21
King Arthur
1
5
2
0.4
W
Arachne
DiReEaRtHh
Arachne
8
4
4
2.5
W
Scylla
MattNeek
Scylla
4
5
5
1.3
L
Chronos
NoT1hinG
Chronos
5
5
2
1.2
L
0
6
1
0.08
W
Cernunnos
SneerfulTuna
Cernunnos
4
2
9
4.25
W
Sylvanus
WhittyT
Sylvanus
8
1
7
11.5
L
Mercury
leasophie
Mercury
10
5
1
2.1
L
Yemoja
lrittge
Yemoja
0
8
1
0.06
W
Nemesis
parguelio93
Nemesis
5
4
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,184
Damage
43,237
67,393
Taken
66,350
36,208
Mitigated
31,698
26,881
Healing
10,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
CheersMATE21
King Arthur
7,377
1,540
0
755
12,196
8,165
198
1,789
10,365
0
30,805
W
Arachne
DiReEaRtHh
Arachne
11,314
8,727
171
7,237
15,367
6,474
0
4,018
11,349
0
52,551
W
Scylla
MattNeek
Scylla
9,811
1,034
0
1,771
10,592
3,861
0
2,749
7,818
62,752
0
L
Chronos
NoT1hinG
Chronos
12,674
4,589
0
4,366
16,527
6,340
1,005
4,682
11,703
61,884
0
L
5,075
2,227
0
3,551
10,856
3,173
720
2,476
8,340
0
38,460
W
Cernunnos
SneerfulTuna
Cernunnos
11,666
5,579
0
2,873
12,523
6,426
334
3,272
9,251
0
74,325
W
Sylvanus
WhittyT
Sylvanus
7,531
2,011
4,481
5,232
13,813
13,602
395
4,908
8,880
30,615
0
L
Mercury
leasophie
Mercury
13,680
7,427
0
371
14,792
7,157
0
3,830
10,848
0
92,242
L
Yemoja
lrittge
Yemoja
4,431
601
590
410
11,979
6,863
0
4,364
7,523
26,601
0
W
Nemesis
parguelio93
Nemesis
10,862
4,206
0
5,116
15,098
5,845
2,492
2,158
12,490
283
47,773

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,014
Gold Earned
42,574
416
Minions Killed
448
0
Camps Cleared
0
1,537,143
Distance Traveled
1,561,529
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,796
459
59
3
0
337,295
1
W
Arachne
11,319
666
102
6
0
346,769
0
W
Scylla
10,603
624
108
6
0
327,844
3
L
Chronos
9,207
542
131
8
0
289,979
4
L
Neith
7,201
424
75
4
0
328,922
2
W
Cernunnos
9,373
551
93
5
0
284,729
2
W
Sylvanus
9,670
569
29
2
0
280,068
3
L
Mercury
11,253
662
147
9
0
322,642
0
L
Yemoja
7,117
419
36
2
0
282,691
0
W
Nemesis
10,049
591
84
5
0
297,733
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role