Player Matchup

Sun Wukong
Sun Wukong
FluchtZw3rg
Sun Wukong
Level 160
God Stats
2W - 0L
1,866 SR
Queue Stats
49W - 51L
1,602 Elo+
Solo
Fenrir
Fenrir
IIKittyII
Fenrir
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 81L
1,596 Elo+
Party 1
Baron Samedi
Baron Samedi
Lille
Baron Samedi
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 20L
1,681 Elo+
Party 1
Geb
Geb
MiMOSA
Geb
Level 154
God Stats
1W - 0L
1,713 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Pele
Pele
MistaChocolata
Pele
Level 123
God Stats
3W - 1L
1,845 SR
Queue Stats
187W - 157L
1,636 Elo+
Solo
Team Averages
Level 151
1,685 SR
1,603 Elo+

VS

Team Averages
Level 156
1,435 SR
1,559 Elo+
Baron Samedi
Baron Samedi
Carapaced
Baron Samedi
Level 154
God Stats
14W - 6L
1,479 SR
Queue Stats
537W - 523L
1,616 Elo+
Solo
Tiamat
Tiamat
Dene10
Tiamat
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 51L
1,509 Elo+
Solo
Ymir
Ymir
Dr_Castellano
Ymir
Level 160
God Stats
30W - 31L
1,499 SR
Queue Stats
1,302W - 1,357L
1,606 Elo+
Solo
Awilix
Awilix
Jalles
Awilix
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
NaciCHEF
Kali
Level 160
God Stats
5W - 11L
1,196 SR
Queue Stats
1,029W - 1,067L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
FluchtZw3rg
Sun Wukong
20
6 / 3 / 18
12,469
779
18,753
20,437
27,489
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Fenrir
IIKittyII
Fenrir
20
4 / 6 / 13
11,896
744
12,456
21,551
21,774
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
Lille
Baron Samedi
18
3 / 6 / 19
11,508
719
28,909
15,508
10,980
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Geb
MiMOSA
Geb
19
2 / 3 / 21
11,059
691
17,426
36,029
29,809
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

19
11 / 6 / 12
13,022
814
22,635
19,504
9,976
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Carapaced
Baron Samedi
20
6 / 6 / 15
12,785
799
28,235
19,728
15,368
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
Dene10
Tiamat
19
4 / 5 / 17
11,628
727
22,332
22,926
19,146
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
1 / 4 / 14
11,951
747
8,438
25,661
23,484
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Awilix
Jalles
Awilix
19
9 / 5 / 13
12,073
755
21,994
21,678
14,119
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kali
17
4 / 8 / 12
12,585
787
15,421
22,090
12,370
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
95
26
Kills
24
24
Deaths
28
83
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Carapaced
Baron Samedi
6
6
15
2.25
L
Tiamat
Dene10
Tiamat
4
5
17
2.5
L
1
4
14
2
W
Sun Wukong
FluchtZw3rg
Sun Wukong
6
3
18
5
W
Fenrir
IIKittyII
Fenrir
4
6
13
1.75
L
Awilix
Jalles
Awilix
9
5
13
3.1
W
Baron Samedi
Lille
Baron Samedi
3
6
19
2.08
W
Geb
MiMOSA
Geb
2
3
21
4.17
W
11
6
12
2.83
L
Kali
4
8
12
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,179
Damage
96,420
113,029
Taken
112,083
100,028
Mitigated
84,487
53,592
Healing
38,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Carapaced
Baron Samedi
28,235
1,982
11,508
6,163
19,728
15,368
1,011
8,840
10,676
45,558
0
L
Tiamat
Dene10
Tiamat
22,332
2,751
1,532
4,364
22,926
19,146
590
7,865
14,673
44,050
0
L
8,438
1,736
2,572
3,190
25,661
23,484
250
14,170
11,178
17,531
0
W
Sun Wukong
FluchtZw3rg
Sun Wukong
18,753
3,029
3,176
3,829
20,437
27,489
708
10,125
10,312
0
43,924
W
Fenrir
IIKittyII
Fenrir
12,456
3,701
1,483
3,735
21,551
21,774
930
11,459
10,092
0
21,899
L
Awilix
Jalles
Awilix
21,994
9,301
1,418
3,807
21,678
14,119
1,235
8,859
12,527
0
36,203
W
Baron Samedi
Lille
Baron Samedi
28,909
2,240
10,148
4,967
15,508
10,980
1,424
9,572
5,936
47,270
0
W
Geb
MiMOSA
Geb
17,426
664
3,742
13,009
36,029
29,809
532
19,184
16,845
26,523
0
W
22,635
4,552
3,197
6,306
19,504
9,976
1,771
8,665
10,839
0
43,257
L
Kali
15,421
4,970
0
3,776
22,090
12,370
2,129
6,601
15,170
0
22,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,954
Gold Earned
61,022
179
Minions Killed
144
0
Camps Cleared
0
1,475,511
Distance Traveled
1,356,859
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
12,785
799
44
3
0
263,274
1
L
Tiamat
11,628
727
33
2
0
272,242
0
L
Ymir
11,951
747
23
1
0
269,081
0
W
Sun Wukong
12,469
779
57
4
0
311,257
5
W
Fenrir
11,896
744
25
2
0
284,542
0
L
Awilix
12,073
755
23
1
0
278,387
2
W
Baron Samedi
11,508
719
50
3
0
273,186
0
W
Geb
11,059
691
14
1
0
301,573
4
W
Pele
13,022
814
33
2
0
304,953
1
L
Kali
12,585
787
21
1
0
273,875
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role