Player Matchup

Ullr
Ullr
IceTea453
Ullr
Level 85
God Stats
21W - 14L
1,612 SR
Queue Stats
122W - 95L
1,486 Elo+
Party 4
Chang'e
Chang'e
OsamaElTronco_R6
Chang'e
Level 18
God Stats
3W - 3L
1,767 SR
Queue Stats
145W - 78L
1,826 Elo+
Party 1
Erlang Shen
Erlang Shen
POWW3R_CRW
Erlang Shen
Level 107
God Stats
1W - 3L
1,226 SR
Queue Stats
422W - 358L
1,612 Elo+
Party 1
Kali
Kali
Thunder_King1917
Kali
Level 113
God Stats
1W - 1L
1,500 SR
Queue Stats
429W - 390L
1,616 Elo+
Party 1
Thoth
Thoth
rzrmark
Thoth
Level 88
God Stats
8W - 4L
1,543 SR
Queue Stats
141W - 130L
1,419 Elo+
Party 4
Team Averages
Level 82
1,529 SR
1,592 Elo+

VS

Team Averages
Level 57
1,476 SR
1,437 Elo+
Skadi
Skadi
Bethanyrules97
Skadi
Level 28
God Stats
2W - 5L
1,046 SR
Queue Stats
2W - 7L
1,086 Elo+
Party 3
Thanatos
Thanatos
Dillanrules1998
Thanatos
Level 67
God Stats
7W - 12L
1,379 SR
Queue Stats
184W - 180L
1,310 Elo+
Party 3
Ymir
Ymir
Gingerito-
Ymir
Level 148
God Stats
5W - 4L
1,670 SR
Queue Stats
101W - 59L
1,715 Elo+
Party 2
Merlin
Merlin
MrStealYoKillsss
Merlin
Level 23
God Stats
40W - 15L
1,840 SR
Queue Stats
126W - 70L
1,651 Elo+
Party 2
Bellona
Bellona
katierules97
Bellona
Level 17
God Stats
2W - 4L
1,447 SR
Queue Stats
8W - 13L
1,421 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
18
12 / 2 / 5
11,768
692
15,116
8,751
3,747
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

16
2 / 2 / 8
9,658
568
7,414
11,597
9,402
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
POWW3R_CRW
Erlang Shen
15
6 / 1 / 12
10,754
633
9,342
15,686
11,313
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

16
6 / 1 / 9
10,339
608
6,179
14,686
5,996
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thoth
rzrmark
Thoth
16
2 / 1 / 9
9,663
568
5,603
6,148
2,092
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 1
6,675
393
2,679
9,351
2,511
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
13
0 / 6 / 1
7,759
456
4,626
15,200
4,797
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
3 / 6 / 2
7,906
465
7,851
14,646
12,420
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
3 / 2 / 1
8,880
522
9,983
7,437
3,478
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
katierules97
Bellona
10
1 / 7 / 0
6,622
390
3,818
9,907
5,772
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
12
28
Kills
7
7
Deaths
28
43
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
7
1
0.07
L
Thanatos
0
6
1
0.08
L
3
6
2
0.67
W
Ullr
12
2
5
7.25
L
3
2
1
1.75
W
2
2
8
3
W
Erlang Shen
POWW3R_CRW
Erlang Shen
6
1
12
12
W
6
1
9
10.5
L
Bellona
katierules97
Bellona
1
7
0
0.14
W
Thoth
rzrmark
Thoth
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,654
Damage
28,957
56,868
Taken
56,541
32,550
Mitigated
28,978
20,407
Healing
11,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,679
1,197
0
0
9,351
2,511
0
639
8,712
0
25,222
L
Thanatos
4,626
710
0
8,726
15,200
4,797
0
2,822
12,328
0
47,171
L
7,851
2,180
0
1,777
14,646
12,420
0
5,985
8,277
38,688
0
W
Ullr
15,116
6,841
0
3,225
8,751
3,747
3,325
1,741
7,010
0
81,467
L
9,983
605
0
500
7,437
3,478
0
2,040
5,326
64,441
0
W
7,414
930
1,693
5,992
11,597
9,402
709
6,215
5,382
53,270
0
W
Erlang Shen
POWW3R_CRW
Erlang Shen
9,342
4,423
0
3,850
15,686
11,313
0
5,044
10,642
0
41,040
W
6,179
3,124
0
5,159
14,686
5,996
1,898
2,746
11,940
0
58,699
L
Bellona
katierules97
Bellona
3,818
1,084
0
78
9,907
5,772
0
1,001
8,881
0
13,994
W
Thoth
rzrmark
Thoth
5,603
351
0
488
6,148
2,092
1,758
2,088
4,060
64,499
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,182
Gold Earned
37,842
542
Minions Killed
371
0
Camps Cleared
0
1,617,402
Distance Traveled
1,364,028
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
6,675
393
49
3
0
261,487
1
L
Thanatos
7,759
456
101
6
0
320,429
1
L
Ymir
7,906
465
64
4
0
214,302
6
W
Ullr
11,768
692
151
9
0
294,519
1
L
Merlin
8,880
522
122
7
0
265,734
6
W
Chang'e
9,658
568
112
7
0
330,112
4
W
Erlang Shen
10,754
633
44
3
0
360,244
2
W
Kali
10,339
608
107
6
0
322,280
3
L
Bellona
6,622
390
35
2
0
302,076
0
W
Thoth
9,663
568
128
8
0
310,247
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role