Player Matchup

Jing Wei
Jing Wei
AmIDepressed
Jing Wei
Level 140
God Stats
9W - 2L
1,872 SR
Queue Stats
328W - 321L
1,520 Elo+
Party 1
Thor
Thor
AmINervous
Thor
Level 109
God Stats
19W - 11L
1,597 SR
Queue Stats
261W - 244L
1,549 Elo+
Party 1
Ra
Ra
ONI ANTONIO
Ra
Level 103
God Stats
12W - 13L
1,488 SR
Queue Stats
428W - 526L
1,445 Elo+
Solo
Yemoja
Yemoja
uwu Gunner
Yemoja
Level 63
God Stats
4W - 0L
1,682 SR
Queue Stats
20W - 8L
1,552 Elo+
Party 1
Achilles
Achilles
uwu Shawtyyy
Achilles
Level 119
God Stats
2W - 2L
1,500 SR
Queue Stats
80W - 88L
1,637 Elo+
Party 1
Team Averages
Level 107
1,628 SR
1,541 Elo+

VS

Team Averages
Level 103
1,562 SR
1,473 Elo+
Chernobog
Chernobog
A6peppo
Chernobog
Level 45
God Stats
154W - 167L
1,415 SR
Queue Stats
185W - 202L
1,364 Elo+
Solo
Nu Wa
Nu Wa
Brink06
Nu Wa
Level 127
God Stats
0W - 2L
1,715 SR
Queue Stats
3W - 10L
1,500 Elo+
Solo
Jing Wei
Jing Wei
ThdClick
Jing Wei
Level 106
God Stats
2W - 4L
1,326 SR
Queue Stats
459W - 434L
1,535 Elo+
Solo
Arachne
Arachne
Torben-16_8
Arachne
Level 88
God Stats
6W - 5L
1,743 SR
Queue Stats
77W - 70L
1,409 Elo+
Solo
Sun Wukong
Sun Wukong
WittyFoal846135
Sun Wukong
Level 148
God Stats
0W - 1L
1,612 SR
Queue Stats
71W - 79L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AmIDepressed
Jing Wei
19
6 / 1 / 6
12,398
590
13,242
18,247
6,920
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
11 / 5 / 7
12,430
592
10,812
17,721
12,056
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

15
4 / 7 / 9
10,837
516
10,889
14,381
5,083
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
uwu Gunner
Yemoja
15
5 / 2 / 10
10,814
515
6,654
21,008
19,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Achilles
uwu Shawtyyy
Achilles
20
12 / 0 / 7
13,096
624
20,096
23,136
23,554
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
A6peppo
Chernobog
16
1 / 8 / 0
9,256
441
5,523
15,130
4,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
Brink06
Nu Wa
16
6 / 4 / 3
10,101
481
25,223
12,388
4,330
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jing Wei
ThdClick
Jing Wei
15
0 / 5 / 1
8,690
414
7,975
13,684
4,442
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arachne
Torben-16_8
Arachne
14
6 / 12 / 3
9,649
459
10,953
21,161
7,921
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
WittyFoal846135
Sun Wukong
13
2 / 9 / 5
8,514
405
8,539
15,971
9,035
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
27
38
Kills
15
15
Deaths
38
39
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Chernobog
A6peppo
Chernobog
1
8
0
0.13
W
Jing Wei
AmIDepressed
Jing Wei
6
1
6
9
W
11
5
7
2.9
L
Nu Wa
Brink06
Nu Wa
6
4
3
1.88
W
4
7
9
1.21
L
Jing Wei
ThdClick
Jing Wei
0
5
1
0.1
L
Arachne
Torben-16_8
Arachne
6
12
3
0.63
L
Sun Wukong
WittyFoal846135
Sun Wukong
2
9
5
0.5
W
Yemoja
uwu Gunner
Yemoja
5
2
10
5
W
Achilles
uwu Shawtyyy
Achilles
12
0
7
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,693
Damage
58,213
94,493
Taken
78,334
66,710
Mitigated
30,191
38,548
Healing
16,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
A6peppo
Chernobog
5,523
3,483
0
3,248
15,130
4,463
0
84
14,588
0
56,455
W
Jing Wei
AmIDepressed
Jing Wei
13,242
10,736
0
9,564
18,247
6,920
3,216
3,728
14,258
0
112,826
W
10,812
3,403
0
5,629
17,721
12,056
0
3,804
13,715
0
86,560
L
Nu Wa
Brink06
Nu Wa
25,223
7,652
0
352
12,388
4,330
242
4,151
7,839
73,247
0
W
10,889
281
1,223
4,018
14,381
5,083
828
6,397
7,476
68,015
0
L
Jing Wei
ThdClick
Jing Wei
7,975
5,995
0
5,630
13,684
4,442
0
789
12,870
0
58,581
L
Arachne
Torben-16_8
Arachne
10,953
7,107
297
4,188
21,161
7,921
0
7,697
12,972
0
33,786
L
Sun Wukong
WittyFoal846135
Sun Wukong
8,539
1,510
272
2,270
15,971
9,035
0
4,192
11,647
0
27,322
W
Yemoja
uwu Gunner
Yemoja
6,654
953
2,562
4,980
21,008
19,097
675
6,400
14,164
30,947
0
W
Achilles
uwu Shawtyyy
Achilles
20,096
4,728
0
10,572
23,136
23,554
2,056
5,209
17,580
0
96,924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,575
Gold Earned
46,210
634
Minions Killed
385
0
Camps Cleared
0
1,912,455
Distance Traveled
1,712,330
10
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
9,256
441
109
5
0
332,948
0
W
Jing Wei
12,398
590
160
8
0
387,550
2
W
Thor
12,430
592
134
6
0
368,198
3
L
Nu Wa
10,101
481
80
4
0
346,446
7
W
Ra
10,837
516
140
7
0
357,846
3
L
Jing Wei
8,690
414
106
5
0
311,863
11
L
Arachne
9,649
459
53
3
0
380,959
2
L
Sun Wukong
8,514
405
37
2
0
340,114
2
W
Yemoja
10,814
515
30
1
0
356,687
0
W
Achilles
13,096
624
170
8
0
442,174
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role