Player Matchup

Fenrir
Fenrir
BouncingFrog
Fenrir
Level 62
God Stats
4W - 3L
1,481 SR
Queue Stats
45W - 54L
1,413 Elo+
Party 1
Persephone
Persephone
Lorddaltontalbot
Persephone
Level 121
God Stats
2W - 2L
1,500 SR
Queue Stats
60W - 70L
1,482 Elo+
Party 1
Tiamat
Tiamat
benbach
Tiamat
Level 64
God Stats
8W - 7L
1,612 SR
Queue Stats
142W - 150L
1,524 Elo+
Party 3
Cernunnos
Cernunnos
smurrfer03
Cernunnos
Level 61
God Stats
49W - 27L
1,688 SR
Queue Stats
307W - 298L
1,503 Elo+
Party 3
Baron Samedi
Baron Samedi
twitch_roberhdez
Baron Samedi
Level 83
God Stats
3W - 1L
1,609 SR
Queue Stats
91W - 87L
1,484 Elo+
Solo
Team Averages
Level 78
1,578 SR
1,481 Elo+

VS

Team Averages
Level 99
1,530 SR
1,502 Elo+
Tiamat
Tiamat
Champy111
Tiamat
Level 112
God Stats
25W - 24L
1,613 SR
Queue Stats
128W - 139L
1,509 Elo+
Solo
Kumbhakarna
Kumbhakarna
UnSapiens
Kumbhakarna
Level 123
God Stats
0W - 1L
1,251 SR
Queue Stats
584W - 558L
1,483 Elo+
Solo
King Arthur
King Arthur
Veljo
King Arthur
Level 104
God Stats
11W - 17L
1,436 SR
Queue Stats
660W - 629L
1,499 Elo+
Party 2
Xbalanque
Xbalanque
matija57
Xbalanque
Level 67
God Stats
7W - 5L
1,688 SR
Queue Stats
359W - 327L
1,491 Elo+
Party 2
Arachne
Arachne
mrk0s
Arachne
Level 87
God Stats
25W - 15L
1,660 SR
Queue Stats
358W - 314L
1,529 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
5 / 9 / 7
9,520
529
8,586
18,939
8,918
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Persephone
Lorddaltontalbot
Persephone
15
4 / 6 / 8
9,177
510
12,305
8,867
3,593
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tiamat
benbach
Tiamat
14
5 / 3 / 9
9,498
528
6,085
12,845
18,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cernunnos
smurrfer03
Cernunnos
16
5 / 2 / 2
9,605
534
14,765
12,702
4,480
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
twitch_roberhdez
Baron Samedi
16
3 / 2 / 10
9,773
543
7,240
15,520
16,031
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Champy111
Tiamat
15
2 / 3 / 8
8,890
494
11,538
12,301
10,354
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
UnSapiens
Kumbhakarna
12
1 / 3 / 7
7,662
426
4,949
16,729
11,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

King Arthur
Veljo
King Arthur
15
7 / 5 / 2
9,428
524
15,520
18,509
16,762
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xbalanque
matija57
Xbalanque
12
1 / 6 / 5
7,287
405
8,251
10,931
3,573
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
mrk0s
Arachne
15
11 / 5 / 2
9,863
548
6,868
12,996
6,598
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
46
22
Kills
22
22
Deaths
22
36
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Fenrir
5
9
7
0.94
L
Tiamat
Champy111
Tiamat
2
3
8
2
W
Persephone
Lorddaltontalbot
Persephone
4
6
8
1.33
L
Kumbhakarna
UnSapiens
Kumbhakarna
1
3
7
1.5
L
King Arthur
Veljo
King Arthur
7
5
2
1.6
W
Tiamat
benbach
Tiamat
5
3
9
3.17
L
Xbalanque
matija57
Xbalanque
1
6
5
0.58
L
Arachne
mrk0s
Arachne
11
5
2
2.4
W
Cernunnos
smurrfer03
Cernunnos
5
2
2
3
W
Baron Samedi
twitch_roberhdez
Baron Samedi
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,981
Damage
47,126
68,873
Taken
71,466
51,747
Mitigated
48,625
27,727
Healing
18,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
8,586
1,341
0
4,892
18,939
8,918
0
3,261
15,391
0
52,832
L
Tiamat
Champy111
Tiamat
11,538
1,357
0
4,678
12,301
10,354
500
6,386
5,546
55,859
0
W
Persephone
Lorddaltontalbot
Persephone
12,305
1,462
540
1,522
8,867
3,593
215
5,564
3,041
47,151
0
L
Kumbhakarna
UnSapiens
Kumbhakarna
4,949
110
0
3,824
16,729
11,338
0
5,452
11,144
23,729
0
L
King Arthur
Veljo
King Arthur
15,520
1,997
0
5,375
18,509
16,762
0
8,217
10,143
182
51,041
W
Tiamat
benbach
Tiamat
6,085
886
0
3,847
12,845
18,725
115
3,494
8,910
25,069
0
L
Xbalanque
matija57
Xbalanque
8,251
4,235
0
2,228
10,931
3,573
0
1,687
9,232
0
38,876
L
Arachne
mrk0s
Arachne
6,868
4,971
0
2,434
12,996
6,598
0
3,179
9,771
0
64,836
W
Cernunnos
smurrfer03
Cernunnos
14,765
7,923
0
7,150
12,702
4,480
1,646
2,138
10,467
0
81,176
W
Baron Samedi
twitch_roberhdez
Baron Samedi
7,240
743
1,440
8,336
15,520
16,031
58
1,546
13,476
55,268
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,573
Gold Earned
43,130
488
Minions Killed
398
0
Camps Cleared
0
1,546,360
Distance Traveled
1,548,178
20
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,520
529
87
5
0
311,098
3
L
Tiamat
8,890
494
115
6
0
308,073
4
W
Persephone
9,177
510
117
7
0
291,074
0
L
Kumbhakarna
7,662
426
34
2
0
280,000
4
L
King Arthur
9,428
524
83
5
0
306,584
2
W
Tiamat
9,498
528
45
3
0
335,262
3
L
Xbalanque
7,287
405
69
4
0
284,173
4
L
Arachne
9,863
548
97
5
0
369,348
1
W
Cernunnos
9,605
534
147
8
0
311,713
13
W
Baron Samedi
9,773
543
92
5
0
297,213
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role