Player Matchup

Hercules
Hercules
HerrNoodle
Hercules
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
SanderdeJong
Danzaburou
Level 108
God Stats
4W - 8L
1,616 SR
Queue Stats
30W - 33L
1,456 Elo+
Party 1
Tyr
Tyr
SlaJoker
Tyr
Level 148
God Stats
2W - 4L
1,232 SR
Queue Stats
149W - 114L
1,579 Elo+
Party 1
Aphrodite
Aphrodite
Yeeey
Aphrodite
Level 68
God Stats
6W - 4L
1,634 SR
Queue Stats
62W - 55L
1,438 Elo+
Party 1
Merlin
Merlin
fire88
Merlin
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 119
1,496 SR
1,495 Elo+

VS

Team Averages
Level 110
1,557 SR
1,545 Elo+
Bellona
Bellona
Alkhyah
Bellona
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Frostfour
Merlin
Level 117
God Stats
4W - 4L
1,444 SR
Queue Stats
51W - 41L
1,561 Elo+
Solo
Bacchus
Bacchus
JayRafiei
Bacchus
Level 86
God Stats
2W - 1L
1,500 SR
Queue Stats
85W - 76L
1,603 Elo+
Solo
Medusa
Medusa
UltravioIence
Medusa
Level 129
God Stats
22W - 17L
1,842 SR
Queue Stats
194W - 182L
1,560 Elo+
Solo
Zhong Kui
Zhong Kui
ZiPogow
Zhong Kui
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
HerrNoodle
Hercules
12
0 / 7 / 3
6,865
624
4,711
16,202
11,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
SanderdeJong
Danzaburou
14
1 / 5 / 1
7,442
677
2,419
7,832
3,294
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 5 / 2
7,787
708
3,728
10,828
5,546
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Aphrodite
Yeeey
Aphrodite
12
0 / 6 / 3
6,427
584
3,042
9,633
4,938
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
fire88
Merlin
14
1 / 2 / 0
7,351
668
6,490
5,272
2,143
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Alkhyah
Bellona
14
1 / 2 / 14
8,084
735
3,743
7,622
5,556
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Merlin
Frostfour
Merlin
14
1 / 1 / 14
8,302
755
7,822
4,592
1,958
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
JayRafiei
Bacchus
14
3 / 1 / 17
8,537
776
6,059
7,642
10,478
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
14 / 0 / 9
11,737
1,067
15,317
6,085
3,215
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Zhong Kui
ZiPogow
Zhong Kui
16
6 / 1 / 12
9,945
904
9,986
7,557
6,851
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
91
4
Kills
25
25
Deaths
5
9
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Bellona
Alkhyah
Bellona
1
2
14
4
W
Merlin
Frostfour
Merlin
1
1
14
8
L
Hercules
HerrNoodle
Hercules
0
7
3
0.21
W
Bacchus
JayRafiei
Bacchus
3
1
17
11.5
L
Danzaburou
SanderdeJong
Danzaburou
1
5
1
0.3
L
2
5
2
0.6
W
14
0
9
18.5
L
Aphrodite
Yeeey
Aphrodite
0
6
3
0.25
W
Zhong Kui
ZiPogow
Zhong Kui
6
1
12
12
L
Merlin
fire88
Merlin
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,390
Damage
42,927
49,767
Taken
33,498
26,930
Mitigated
28,058
13,533
Healing
4,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Alkhyah
Bellona
3,743
920
0
1,052
7,622
5,556
466
2,599
5,023
0
18,911
W
Merlin
Frostfour
Merlin
7,822
664
0
375
4,592
1,958
316
1,907
2,685
31,229
0
L
Hercules
HerrNoodle
Hercules
4,711
832
0
2,988
16,202
11,009
0
7,872
8,055
0
11,711
W
Bacchus
JayRafiei
Bacchus
6,059
371
0
390
7,642
10,478
568
1,521
6,121
12,120
0
L
Danzaburou
SanderdeJong
Danzaburou
2,419
446
0
803
7,832
3,294
0
3,063
4,744
0
27,934
L
3,728
513
249
1,371
10,828
5,546
0
5,766
4,987
0
16,190
W
15,317
6,174
0
307
6,085
3,215
2,841
2,166
3,919
0
57,750
L
Aphrodite
Yeeey
Aphrodite
3,042
299
4,134
2,604
9,633
4,938
0
4,417
5,166
10,906
0
W
Zhong Kui
ZiPogow
Zhong Kui
9,986
872
0
2,324
7,557
6,851
1,677
2,041
5,516
37,173
0
L
Merlin
fire88
Merlin
6,490
28
0
1,384
5,272
2,143
0
2,489
2,708
34,315
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,872
Gold Earned
46,605
233
Minions Killed
295
4
Camps Cleared
12
960,912
Distance Traveled
1,079,759
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,084
735
33
3
4
201,059
2
W
Merlin
8,302
755
65
6
4
212,155
1
L
Hercules
6,865
624
18
2
0
190,660
2
W
Bacchus
8,537
776
14
1
1
233,159
3
L
Danzaburou
7,442
677
64
6
2
188,573
3
L
Tyr
7,787
708
39
4
1
208,221
3
W
Medusa
11,737
1,067
108
10
2
219,065
3
L
Aphrodite
6,427
584
25
2
0
177,272
2
W
Zhong Kui
9,945
904
75
7
1
214,321
2
L
Merlin
7,351
668
87
8
1
196,186
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role