Player Matchup

Anubis
Anubis
Mk-yacine
Anubis
Level 24
God Stats
7W - 7L
1,496 SR
Queue Stats
135W - 140L
1,516 Elo+
Solo
Ares
Ares
PastPossesion
Ares
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,647 Elo+
Party 2
Scylla
Scylla
SaddVibezz_
Scylla
Level 29
God Stats
8W - 3L
1,712 SR
Queue Stats
56W - 44L
1,535 Elo+
Solo
Xbalanque
Xbalanque
Serediel
Xbalanque
Level 30
God Stats
25W - 24L
1,541 SR
Queue Stats
316W - 347L
1,419 Elo+
Solo
Fenrir
Fenrir
WhyAmISoRaw9289
Fenrir
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,647 Elo+
Party 2
Team Averages
Level 22
1,550 SR
1,553 Elo+

VS

Team Averages
Level 20
1,546 SR
1,454 Elo+
Chang'e
Chang'e
Ducknesz
Chang'e
Level 26
God Stats
18W - 18L
1,546 SR
Queue Stats
144W - 159L
1,538 Elo+
Party 1
Ymir
Ymir
Mezzay88
Ymir
Level 26
God Stats
19W - 12L
1,685 SR
Queue Stats
146W - 175L
1,542 Elo+
Party 1
Neith
Neith
Pangsz
Neith
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Rxlya
Arachne
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
297W - 255L
1,541 Elo+
Solo
Thor
Thor
siriluck_2908
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,151 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Mk-yacine
Anubis
20
5 / 7 / 8
16,596
553
30,370
25,350
16,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
0 / 11 / 6
11,488
383
4,970
24,459
14,732
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Scylla
20
13 / 8 / 3
18,377
613
35,954
17,938
7,940
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Xbalanque
Serediel
Xbalanque
20
1 / 3 / 3
15,136
505
4,720
21,560
9,693
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

19
4 / 10 / 3
13,963
465
5,988
19,973
9,618
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Ducknesz
Chang'e
20
18 / 7 / 11
15,655
522
28,890
28,390
16,237
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ymir
20
0 / 6 / 9
12,833
428
5,560
36,927
23,877
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Neith
Pangsz
Neith
18
0 / 7 / 12
11,914
397
4,995
16,366
4,666
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
Rxlya
Arachne
20
21 / 2 / 5
17,178
573
24,580
23,482
9,535
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

2
0 / 1 / 0
7,467
249
0
570
150

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
76
23
Kills
39
39
Deaths
23
23
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Ducknesz
Chang'e
18
7
11
3.36
L
Ymir
0
6
9
0.75
W
Anubis
Mk-yacine
Anubis
5
7
8
1.29
L
Neith
Pangsz
Neith
0
7
12
0.86
W
0
11
6
0.27
L
Arachne
Rxlya
Arachne
21
2
5
11.75
W
Scylla
13
8
3
1.81
W
Xbalanque
Serediel
Xbalanque
1
3
3
0.83
W
4
10
3
0.55
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,002
Damage
64,025
109,280
Taken
105,735
58,884
Mitigated
54,465
30,043
Healing
29,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Ducknesz
Chang'e
28,890
2,395
3,371
11,688
28,390
16,237
2,776
17,152
11,113
97,781
0
L
Ymir
5,560
409
210
5,832
36,927
23,877
44
27,887
8,933
67,464
0
W
Anubis
Mk-yacine
Anubis
30,370
762
0
11,955
25,350
16,901
1,835
8,665
16,393
126,761
0
L
Neith
Pangsz
Neith
4,995
1,567
0
1,711
16,366
4,666
1,328
12,175
3,773
0
47,278
W
4,970
552
0
1,282
24,459
14,732
1,755
7,553
16,553
29,324
0
L
Arachne
Rxlya
Arachne
24,580
18,222
0
6,195
23,482
9,535
3,431
12,874
10,484
0
146,627
W
Scylla
35,954
1,946
0
5,144
17,938
7,940
1,709
3,526
14,214
151,759
0
W
Xbalanque
Serediel
Xbalanque
4,720
2,240
0
9,760
21,560
9,693
5,144
5,837
15,467
0
164,168
W
5,988
1,580
0
1,902
19,973
9,618
3,862
7,500
12,203
0
61,542
L
0
0
0
0
570
150
0
398
138
0
92

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,560
Gold Earned
65,047
708
Minions Killed
551
0
Camps Cleared
0
2,421,649
Distance Traveled
2,064,892
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
15,655
522
161
5
0
481,295
2
L
Ymir
12,833
428
112
4
0
477,685
4
W
Anubis
16,596
553
186
6
0
429,131
0
L
Neith
11,914
397
76
3
0
505,518
0
W
Ares
11,488
383
31
1
0
495,403
1
L
Arachne
17,178
573
202
7
0
587,362
0
W
Scylla
18,377
613
201
7
0
521,030
1
W
Xbalanque
15,136
505
189
6
0
503,240
3
W
Fenrir
13,963
465
101
3
0
472,845
0
L
Thor
7,467
249
0
0
0
13,032
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role