Player Matchup

Chaac
Chaac
 
Chaac
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
IamBeerkulez
Scylla
Level 29
God Stats
18W - 12L
1,725 SR
Queue Stats
79W - 67L
1,683 Elo+
Party 2
Cabrakan
Cabrakan
Jeg er danskftw
Cabrakan
Level 36
God Stats
4W - 5L
1,279 SR
Queue Stats
34W - 44L
1,441 Elo+
Solo
Bakasura
Bakasura
L2RzzY
Bakasura
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 10L
1,686 Elo+
Party 2
Ao Kuang
Ao Kuang
xImAmazinq
Ao Kuang
Level 63
God Stats
19W - 11L
1,783 SR
Queue Stats
77W - 83L
1,684 Elo+
Party 2
Team Averages
Level 53
1,557 SR
1,599 Elo+

VS

Team Averages
Level 50
1,475 SR
1,506 Elo+
Nu Wa
Nu Wa
Hungster01
Nu Wa
Level 29
God Stats
18W - 21L
1,452 SR
Queue Stats
439W - 366L
1,548 Elo+
Party 1
Ra
Ra
adriseal30united
Ra
Level 70
God Stats
5W - 3L
1,750 SR
Queue Stats
110W - 113L
1,540 Elo+
Solo
Tiamat
Tiamat
bulanthedog
Tiamat
Level 68
God Stats
1W - 2L
1,514 SR
Queue Stats
28W - 26L
1,566 Elo+
Solo
Izanami
Izanami
floddertje95
Izanami
Level 36
God Stats
2W - 8L
1,343 SR
Queue Stats
391W - 407L
1,346 Elo+
Solo
Da Ji
Da Ji
neptune92upbeat
Da Ji
Level 45
God Stats
17W - 37L
1,313 SR
Queue Stats
473W - 413L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
2 / 1 / 3
7,812
1,116
2,844
5,605
4,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Scylla
13
2 / 1 / 6
7,346
1,049
5,669
3,575
1,150
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
13
1 / 0 / 6
7,067
1,010
3,562
3,916
3,261
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bakasura
L2RzzY
Bakasura
14
3 / 2 / 7
7,856
1,122
1,352
5,949
2,137
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ao Kuang
xImAmazinq
Ao Kuang
13
4 / 2 / 6
7,938
1,134
8,194
6,277
1,915
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Team 1 Tickets

349

VS

Team 2 Tickets

308

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
11
0 / 2 / 2
6,124
875
1,812
2,418
847
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

13
2 / 4 / 3
7,766
1,109
8,182
6,684
2,685
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiamat
12
2 / 3 / 1
7,125
1,018
5,374
6,433
3,846
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
floddertje95
Izanami
12
1 / 2 / 2
6,929
990
4,113
6,454
2,465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
1 / 1 / 1
6,286
898
1,003
1,242
408
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
15
12
Kills
6
6
Deaths
12
28
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
2
1
3
3.5
L
Nu Wa
0
2
2
0.5
W
Scylla
2
1
6
5
W
Cabrakan
1
0
6
4
W
Bakasura
L2RzzY
Bakasura
3
2
7
3.25
L
2
4
3
0.88
L
Tiamat
2
3
1
0.83
L
Izanami
floddertje95
Izanami
1
2
2
1
L
1
1
1
1.5
W
Ao Kuang
xImAmazinq
Ao Kuang
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,621
Damage
20,484
25,322
Taken
23,231
13,284
Mitigated
10,251
5,043
Healing
2,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
2,844
139
0
1,962
5,605
4,821
0
3,220
2,385
809
28,123
L
Nu Wa
1,812
858
0
131
2,418
847
0
2,107
311
5,010
0
W
Scylla
5,669
157
123
123
3,575
1,150
0
2,661
914
14,172
0
W
Cabrakan
3,562
680
187
378
3,916
3,261
0
1,796
2,120
10,936
0
W
Bakasura
L2RzzY
Bakasura
1,352
753
74
597
5,949
2,137
0
4,292
1,657
0
5,321
L
8,182
639
281
1,258
6,684
2,685
0
4,862
1,822
28,190
0
L
Tiamat
5,374
605
0
270
6,433
3,846
0
5,264
1,169
18,950
0
L
Izanami
floddertje95
Izanami
4,113
2,048
0
415
6,454
2,465
0
4,712
1,742
0
10,141
L
1,003
50
0
0
1,242
408
0
629
573
0
3,926
W
Ao Kuang
xImAmazinq
Ao Kuang
8,194
2,946
0
1,599
6,277
1,915
0
3,399
2,878
12,615
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,019
Gold Earned
34,230
108
Minions Killed
101
6
Camps Cleared
3
647,805
Distance Traveled
499,333
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,812
1,116
47
7
1
127,697
0
L
Nu Wa
6,124
875
6
1
0
61,717
0
W
Scylla
7,346
1,049
20
3
1
129,460
1
W
Cabrakan
7,067
1,010
19
3
1
109,799
1
W
Bakasura
7,856
1,122
18
3
1
153,075
1
L
Ra
7,766
1,109
51
7
2
141,947
2
L
Tiamat
7,125
1,018
22
3
0
121,949
0
L
Izanami
6,929
990
17
2
1
128,442
2
L
Da Ji
6,286
898
5
1
0
45,278
1
W
Ao Kuang
7,938
1,134
4
1
2
127,774
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role