Player Matchup

Arachne
Arachne
H7HL
Arachne
Level 34
God Stats
4W - 9L
1,380 SR
Queue Stats
410W - 387L
1,619 Elo+
Solo
Hachiman
Hachiman
KAGETUNA
Hachiman
Level 14
God Stats
2W - 7L
1,500 SR
Queue Stats
394W - 415L
1,412 Elo+
Party 1
Ra
Ra
perocandy
Ra
Level 86
God Stats
27W - 23L
1,473 SR
Queue Stats
704W - 693L
1,401 Elo+
Party 1
Bellona
Bellona
saku017
Bellona
Level 11
God Stats
57W - 54L
1,400 SR
Queue Stats
60W - 63L
1,379 Elo+
Party 1
Yemoja
Yemoja
timosuke
Yemoja
Level 98
God Stats
8W - 9L
1,311 SR
Queue Stats
43W - 48L
1,419 Elo+
Party 1
Team Averages
Level 49
1,413 SR
1,446 Elo+

VS

Team Averages
Level 76
1,535 SR
1,493 Elo+
Ra
Ra
ItaIgorot
Ra
Level 47
God Stats
3W - 6L
1,371 SR
Queue Stats
142W - 141L
1,479 Elo+
Solo
Tiamat
Tiamat
KGStrike
Tiamat
Level 109
God Stats
33W - 25L
1,548 SR
Queue Stats
245W - 264L
1,496 Elo+
Solo
Set
Set
Kaos162001
Set
Level 82
God Stats
5W - 4L
1,319 SR
Queue Stats
345W - 333L
1,446 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Newbfire
Ah Muzen Cab
Level 109
God Stats
1W - 4L
1,720 SR
Queue Stats
161W - 161L
1,464 Elo+
Solo
Skadi
Skadi
iZanity
Skadi
Level 34
God Stats
25W - 13L
1,717 SR
Queue Stats
261W - 240L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
H7HL
Arachne
11
2 / 4 / 0
6,427
536
4,291
9,898
3,863
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hachiman
KAGETUNA
Hachiman
10
1 / 5 / 2
5,879
490
1,987
5,369
1,304
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
3 / 5 / 0
6,602
550
4,283
7,621
2,424
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Bellona
saku017
Bellona
7
0 / 2 / 0
4,704
392
1,102
6,798
4,027
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yemoja
timosuke
Yemoja
7
0 / 3 / 2
5,139
428
1,716
6,972
3,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 0
6,403
534
3,001
4,895
1,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
KGStrike
Tiamat
13
4 / 2 / 4
7,538
628
7,827
6,858
6,010
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

13
6 / 0 / 1
7,778
648
4,189
6,264
2,469
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ah Muzen Cab
Newbfire
Ah Muzen Cab
12
4 / 0 / 5
7,401
617
5,639
5,628
1,952
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Skadi
iZanity
Skadi
12
2 / 3 / 3
6,948
579
4,525
8,264
2,570
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
32
6
Kills
19
19
Deaths
6
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Arachne
H7HL
Arachne
2
4
0
0.5
W
3
1
0
3
L
Hachiman
KAGETUNA
Hachiman
1
5
2
0.4
W
Tiamat
KGStrike
Tiamat
4
2
4
3
W
6
0
1
6.5
W
Ah Muzen Cab
Newbfire
Ah Muzen Cab
4
0
5
6.5
W
Skadi
iZanity
Skadi
2
3
3
1.17
L
3
5
0
0.6
L
Bellona
saku017
Bellona
0
2
0
0
L
Yemoja
timosuke
Yemoja
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,379
Damage
25,181
36,658
Taken
31,909
15,170
Mitigated
14,629
8,513
Healing
14,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
H7HL
Arachne
4,291
2,748
0
3,096
9,898
3,863
0
1,455
8,368
0
43,411
W
3,001
266
1,073
1,760
4,895
1,628
212
648
4,207
31,756
0
L
Hachiman
KAGETUNA
Hachiman
1,987
1,267
0
0
5,369
1,304
0
1,064
4,305
0
22,810
W
Tiamat
KGStrike
Tiamat
7,827
1,834
0
3,248
6,858
6,010
1,711
1,196
5,494
39,408
0
W
4,189
2,392
0
3,356
6,264
2,469
0
671
5,487
0
39,864
W
Ah Muzen Cab
Newbfire
Ah Muzen Cab
5,639
1,267
0
2,267
5,628
1,952
1,489
1,239
4,235
0
37,355
W
Skadi
iZanity
Skadi
4,525
2,400
0
3,151
8,264
2,570
1,082
1,866
6,352
0
43,089
L
4,283
522
285
1,420
7,621
2,424
0
1,849
5,697
35,992
0
L
Bellona
saku017
Bellona
1,102
324
0
1,563
6,798
4,027
0
3,715
2,783
0
11,495
L
Yemoja
timosuke
Yemoja
1,716
781
539
1,610
6,972
3,552
0
2,220
4,677
9,630
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,751
Gold Earned
36,068
279
Minions Killed
366
0
Camps Cleared
0
1,071,706
Distance Traveled
1,147,083
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,427
536
83
7
0
257,906
3
W
Ra
6,403
534
61
5
0
238,539
3
L
Hachiman
5,879
490
44
4
0
181,013
0
W
Tiamat
7,538
628
75
6
0
191,782
5
W
Set
7,778
648
84
7
0
258,906
4
W
Ah Muzen Cab
7,401
617
63
5
0
250,769
3
W
Skadi
6,948
579
83
7
0
207,087
3
L
Ra
6,602
550
97
8
0
237,671
5
L
Bellona
4,704
392
35
3
0
201,159
1
L
Yemoja
5,139
428
20
2
0
193,957
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role