Player Matchup

Merlin
Merlin
GrtDoNitrogenio
Merlin
Level 7
God Stats
2W - 0L
1,354 SR
Queue Stats
4W - 5L
1,423 Elo+
Solo
Persephone
Persephone
NEDie
Persephone
Level 11
God Stats
178W - 194L
1,442 SR
Queue Stats
365W - 397L
1,445 Elo+
Solo
Kukulkan
Kukulkan
TKShinigami
Kukulkan
Level 23
God Stats
2W - 0L
1,745 SR
Queue Stats
2W - 0L
1,674 Elo+
Solo
Tiamat
Tiamat
blukorin
Tiamat
Level 107
God Stats
1W - 3L
1,173 SR
Queue Stats
96W - 95L
1,542 Elo+
Party 1
Ymir
Ymir
whofawt
Ymir
Level 6
God Stats
5W - 1L
1,692 SR
Queue Stats
20W - 24L
1,644 Elo+
Party 1
Team Averages
Level 31
1,481 SR
1,546 Elo+

VS

Team Averages
Level 12
1,511 SR
1,452 Elo+
Neith
Neith
BLUESONTHEGREEN
Neith
Level 4
God Stats
16W - 30L
1,458 SR
Queue Stats
22W - 39L
1,458 Elo+
Solo
Heimdallr
Heimdallr
Hrodgeirr9
Heimdallr
Level 8
God Stats
27W - 23L
1,590 SR
Queue Stats
72W - 75L
1,443 Elo+
Solo
Merlin
Merlin
MoleG0d
Merlin
Level 26
God Stats
4W - 6L
1,457 SR
Queue Stats
213W - 214L
1,436 Elo+
Solo
Ra
Ra
hsiaojan
Ra
Level 7
God Stats
2W - 2L
1,607 SR
Queue Stats
5W - 6L
1,445 Elo+
Solo
Fafnir
Fafnir
九里庆安
Fafnir
Level 16
God Stats
1W - 3L
1,441 SR
Queue Stats
16W - 16L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 2 / 12
13,380
1,115
12,724
9,498
3,412
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Persephone
NEDie
Persephone
19
3 / 2 / 14
12,120
1,010
10,062
9,507
2,818
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
TKShinigami
Kukulkan
19
7 / 6 / 13
12,891
1,074
15,291
13,463
4,262
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
blukorin
Tiamat
20
15 / 4 / 17
15,991
1,333
32,664
20,184
13,821
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ymir
whofawt
Ymir
20
5 / 7 / 24
14,104
1,175
16,859
19,766
25,271
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Team 1 Tickets

165

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 5 / 9
10,506
876
4,563
12,342
5,150
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heimdallr
Hrodgeirr9
Heimdallr
18
9 / 13 / 8
13,765
1,147
19,960
23,870
9,185
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Merlin
MoleG0d
Merlin
19
6 / 8 / 13
13,384
1,115
24,197
14,649
5,636
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
5 / 8 / 10
12,453
1,038
11,088
17,086
7,756
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fafnir
19
1 / 5 / 14
13,076
1,090
6,824
25,416
29,652
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
75
39
Kills
21
21
Deaths
39
80
Assists
54
Player
Kills
Deaths
Assists
KDA
L
0
5
9
0.9
W
9
2
12
7.5
L
Heimdallr
Hrodgeirr9
Heimdallr
9
13
8
1
L
Merlin
MoleG0d
Merlin
6
8
13
1.56
W
Persephone
NEDie
Persephone
3
2
14
5
W
Kukulkan
TKShinigami
Kukulkan
7
6
13
2.25
W
Tiamat
blukorin
Tiamat
15
4
17
5.88
L
5
8
10
1.25
W
Ymir
whofawt
Ymir
5
7
24
2.43
L
Fafnir
1
5
14
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,600
Damage
66,632
72,418
Taken
93,363
49,584
Mitigated
57,379
11,649
Healing
4,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,563
2,554
0
248
12,342
5,150
0
11,551
716
0
15,285
W
12,724
910
0
80
9,498
3,412
0
5,873
3,625
25,497
0
L
Heimdallr
Hrodgeirr9
Heimdallr
19,960
8,184
0
0
23,870
9,185
0
22,521
1,155
0
40,050
L
Merlin
MoleG0d
Merlin
24,197
2,459
0
0
14,649
5,636
0
12,857
1,708
61,938
0
W
Persephone
NEDie
Persephone
10,062
400
102
1,250
9,507
2,818
0
4,997
4,508
47,461
0
W
Kukulkan
TKShinigami
Kukulkan
15,291
1,606
543
677
13,463
4,262
0
8,669
4,793
38,283
0
W
Tiamat
blukorin
Tiamat
32,664
3,774
0
8,097
20,184
13,821
0
10,510
9,674
59,066
0
L
11,088
186
1,829
1,941
17,086
7,756
0
16,300
629
33,567
0
W
Ymir
whofawt
Ymir
16,859
3,254
0
900
19,766
25,271
0
12,059
7,707
24,411
0
L
Fafnir
6,824
1,966
0
557
25,416
29,652
0
23,488
1,555
12,815
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,486
Gold Earned
63,184
241
Minions Killed
216
6
Camps Cleared
5
1,109,918
Distance Traveled
974,241
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,506
876
22
2
0
194,338
0
W
Merlin
13,380
1,115
31
3
4
201,889
0
L
Heimdallr
13,765
1,147
40
3
0
161,469
0
L
Merlin
13,384
1,115
78
7
2
175,578
0
W
Persephone
12,120
1,010
79
7
0
235,569
0
W
Kukulkan
12,891
1,074
57
5
0
214,152
0
W
Tiamat
15,991
1,333
53
4
0
290,135
1
L
Ra
12,453
1,038
64
5
3
252,692
0
W
Ymir
14,104
1,175
21
2
2
168,173
0
L
Fafnir
13,076
1,090
12
1
0
190,164
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role