Player Matchup

Sylvanus
Sylvanus
Gold V
FOOOOOOOOOOOOOD
Sylvanus
Gold V
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Awilix
Awilix
Gold II
LadyTona
Awilix
Gold II
Level 149
God Stats
4W - 2L
1,898 SR
Queue Stats
207W - 209L
1,486 MMR
Solo
Janus
Janus
Gold IV
MoneyGram
Janus
Gold IV
Level 127
God Stats
5W - 6L
1,916 SR
Queue Stats
102W - 79L
1,496 MMR
Solo
Neith
Neith
Gold II
YuriCANNOTdie
Neith
Gold II
Level 75
God Stats
4W - 5L
1,170 SR
Queue Stats
206W - 216L
1,494 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold IV
lSiosl
Cu Chulainn
Gold IV
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 110
1,597 SR
1,495 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 109
1,408 SR
1,494 MMR
Aphrodite
Aphrodite
Gold II
Cristale11
Aphrodite
Gold II
Level 68
God Stats
2W - 6L
1,383 SR
Queue Stats
108W - 112L
1,475 MMR
Solo
Ymir
Ymir
Bronze III
DarkTimm
Ymir
Bronze III
Level 48
God Stats
0W - 1L
1,432 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Skadi
Skadi
Gold IV
DragonBallZee
Skadi
Gold IV
Level 108
God Stats
0W - 2L
1,355 SR
Queue Stats
22W - 22L
1,505 MMR
Solo
Serqet
Serqet
Gold III
MoonMoonRawr
Serqet
Gold III
Level 159
God Stats
0W - 2L
1,500 SR
Queue Stats
232W - 236L
1,643 MMR
Party 1
Tiamat
Tiamat
Gold IV
noobalak
Tiamat
Gold IV
Level 160
God Stats
0W - 2L
1,370 SR
Queue Stats
195W - 200L
1,346 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
20
0 / 1 / 12
12,968
499
10,951
27,307
27,002
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Awilix
LadyTona
Awilix
20
10 / 4 / 7
15,930
613
15,897
21,631
12,199
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Janus
MoneyGram
Janus
20
9 / 3 / 5
16,902
650
19,666
10,170
3,878
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
3 / 3 / 6
14,649
563
11,026
14,978
5,973
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
lSiosl
Cu Chulainn
20
2 / 1 / 9
15,013
577
9,835
21,163
25,999
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
SetTsukuyomiDanzaburouApolloAthena

VS

Bans
NemesisIzanamiFenrirCupidSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Cristale11
Aphrodite
20
5 / 6 / 3
13,604
523
12,397
25,868
17,629
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ymir
15
0 / 3 / 3
9,780
376
1,443
9,959
8,350
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
1 / 5 / 4
11,422
439
8,453
14,977
5,522
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Serqet
19
5 / 7 / 6
12,237
471
12,463
20,763
7,816
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tiamat
noobalak
Tiamat
20
1 / 3 / 0
13,216
508
11,518
17,248
23,268
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
28
24
Kills
12
12
Deaths
24
39
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Cristale11
Aphrodite
5
6
3
1.08
L
Ymir
0
3
3
0.5
L
1
5
4
0.6
W
Sylvanus
0
1
12
6
W
Awilix
LadyTona
Awilix
10
4
7
3.38
W
Janus
MoneyGram
Janus
9
3
5
3.83
L
Serqet
5
7
6
1.14
W
3
3
6
2
W
Cu Chulainn
lSiosl
Cu Chulainn
2
1
9
6.5
L
Tiamat
noobalak
Tiamat
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,375
Damage
46,274
95,249
Taken
88,815
75,051
Mitigated
62,585
35,069
Healing
31,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Cristale11
Aphrodite
12,397
1,636
4,448
14,779
25,868
17,629
104
11,924
13,604
114,608
0
L
Ymir
1,443
77
0
1,322
9,959
8,350
0
3,610
6,337
31,471
0
L
8,453
4,245
0
1,493
14,977
5,522
278
3,796
11,101
0
70,425
W
Sylvanus
10,951
3,087
5,304
12,419
27,307
27,002
1,849
6,529
20,262
62,635
16,318
W
Awilix
LadyTona
Awilix
15,897
6,775
0
2,458
21,631
12,199
2,901
6,175
15,040
0
130,572
W
Janus
MoneyGram
Janus
19,666
836
0
1,586
10,170
3,878
1,056
4,085
5,657
130,160
0
L
Serqet
12,463
3,264
0
4,880
20,763
7,816
0
6,258
14,313
0
72,165
W
11,026
3,991
0
4,714
14,978
5,973
1,944
3,823
10,882
0
117,501
W
Cu Chulainn
lSiosl
Cu Chulainn
9,835
1,071
0
8,588
21,163
25,999
2,570
7,380
13,213
0
94,107
L
Tiamat
noobalak
Tiamat
11,518
1,892
0
4,777
17,248
23,268
2,132
3,801
13,412
99,077
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,462
Gold Earned
60,259
875
Minions Killed
654
0
Camps Cleared
0
2,568,842
Distance Traveled
2,477,302
26
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
13,604
523
190
7
0
494,026
4
L
Ymir
9,780
376
71
3
0
522,355
4
L
Skadi
11,422
439
110
4
0
470,670
9
W
Sylvanus
12,968
499
84
3
0
439,477
7
W
Awilix
15,930
613
152
6
0
566,119
12
W
Janus
16,902
650
231
9
0
520,236
1
L
Serqet
12,237
471
102
4
0
505,028
10
W
Neith
14,649
563
201
8
0
473,687
2
W
Cu Chulainn
15,013
577
207
8
0
569,323
4
L
Tiamat
13,216
508
181
7
0
485,223
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role