Player Matchup

Neith
Neith
Nitro_S_
Neith
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 51L
1,539 Elo+
Solo
King Arthur
King Arthur
Skywer0819
King Arthur
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,514 Elo+
Solo
Da Ji
Da Ji
YoGotti687
Da Ji
Level 39
God Stats
4W - 6L
1,445 SR
Queue Stats
78W - 109L
1,377 Elo+
Solo
Scylla
Scylla
debeste215
Scylla
Level 37
God Stats
2W - 6L
1,382 SR
Queue Stats
140W - 136L
1,366 Elo+
Party 1
Cerberus
Cerberus
waynevangeel25
Cerberus
Level 28
God Stats
1W - 5L
1,265 SR
Queue Stats
65W - 66L
1,382 Elo+
Party 1
Team Averages
Level 34
1,418 SR
1,436 Elo+

VS

Team Averages
Level 71
1,558 SR
1,433 Elo+
Kukulkan
Kukulkan
AFNeeox-
Kukulkan
Level 44
God Stats
4W - 5L
1,318 SR
Queue Stats
143W - 188L
1,315 Elo+
Party 3
Guan Yu
Guan Yu
CC_JayJay
Guan Yu
Level 109
God Stats
4W - 1L
1,646 SR
Queue Stats
393W - 334L
1,587 Elo+
Party 2
Medusa
Medusa
darkma2902
Medusa
Level 28
God Stats
24W - 16L
1,471 SR
Queue Stats
155W - 176L
1,349 Elo+
Party 3
Scylla
Scylla
xBloodcollector
Scylla
Level 160
God Stats
28W - 19L
1,710 SR
Queue Stats
744W - 523L
1,587 Elo+
Party 2
Nemesis
Nemesis
xTheYahiiiko
Nemesis
Level 14
God Stats
8W - 3L
1,644 SR
Queue Stats
16W - 23L
1,327 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Nitro_S_
Neith
18
1 / 3 / 4
11,436
440
10,802
17,813
6,496
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
Skywer0819
King Arthur
19
1 / 5 / 0
11,407
439
7,336
16,331
8,425
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Da Ji
20
2 / 5 / 1
12,412
477
7,724
19,321
8,284
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
debeste215
Scylla
19
3 / 4 / 3
11,963
460
11,559
21,126
7,548
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
13
1 / 6 / 1
9,570
368
4,483
19,162
15,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AFNeeox-
Kukulkan
17
3 / 3 / 5
10,906
419
13,653
10,124
3,759
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Guan Yu
CC_JayJay
Guan Yu
20
8 / 2 / 3
14,622
562
15,796
19,748
30,576
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
darkma2902
Medusa
20
4 / 1 / 8
12,794
492
11,744
14,916
4,644
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
8 / 0 / 4
16,302
627
20,380
17,930
7,105
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
xTheYahiiiko
Nemesis
19
0 / 2 / 0
11,647
448
1,560
15,042
6,890
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
43
8
Kills
23
23
Deaths
8
9
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
AFNeeox-
Kukulkan
3
3
5
1.83
W
Guan Yu
CC_JayJay
Guan Yu
8
2
3
4.75
L
Neith
Nitro_S_
Neith
1
3
4
1
L
King Arthur
Skywer0819
King Arthur
1
5
0
0.2
L
Da Ji
2
5
1
0.5
W
Medusa
darkma2902
Medusa
4
1
8
8
L
Scylla
debeste215
Scylla
3
4
3
1.13
L
Cerberus
1
6
1
0.25
W
8
0
4
10
W
Nemesis
xTheYahiiiko
Nemesis
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,904
Damage
63,133
93,753
Taken
77,760
46,503
Mitigated
52,974
30,321
Healing
38,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
AFNeeox-
Kukulkan
13,653
605
1,555
1,458
10,124
3,759
359
3,456
6,562
54,860
0
W
Guan Yu
CC_JayJay
Guan Yu
15,796
2,384
1,277
9,357
19,748
30,576
72
1,964
17,648
0
91,544
L
Neith
Nitro_S_
Neith
10,802
3,550
279
8,130
17,813
6,496
1,088
6,892
10,673
0
88,975
L
King Arthur
Skywer0819
King Arthur
7,336
350
0
3,518
16,331
8,425
1,632
4,009
11,790
0
68,726
L
Da Ji
7,724
1,508
0
5,825
19,321
8,284
0
4,377
14,349
0
95,866
W
Medusa
darkma2902
Medusa
11,744
4,160
1,133
5,908
14,916
4,644
3,307
5,158
9,652
0
90,820
L
Scylla
debeste215
Scylla
11,559
731
0
7,484
21,126
7,548
0
9,897
10,440
85,688
0
L
Cerberus
4,483
49
0
5,085
19,162
15,750
0
8,321
10,701
38,141
0
W
20,380
1,160
0
7,690
17,930
7,105
1,977
4,360
13,234
152,490
0
W
Nemesis
xTheYahiiiko
Nemesis
1,560
379
0
9,958
15,042
6,890
0
380
14,412
0
99,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,788
Gold Earned
66,271
690
Minions Killed
819
0
Camps Cleared
0
2,312,998
Distance Traveled
2,669,364
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,906
419
88
3
0
494,047
3
W
Guan Yu
14,622
562
155
6
0
532,182
3
L
Neith
11,436
440
168
6
0
454,741
4
L
King Arthur
11,407
439
135
5
0
467,006
2
L
Da Ji
12,412
477
162
6
0
480,349
4
W
Medusa
12,794
492
163
6
0
529,020
6
L
Scylla
11,963
460
144
6
0
473,457
1
L
Cerberus
9,570
368
81
3
0
437,445
5
W
Scylla
16,302
627
261
10
0
536,498
4
W
Nemesis
11,647
448
152
6
0
577,617
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role