Player Matchup

Mulan
Mulan
Silver II
Akhetate
Mulan
Silver II
Level 146
God Stats
1W - 0L
1,670 SR
Queue Stats
10W - 15L
1,504 MMR
Party 1
Izanami
Izanami
Gold II
EpicNoobRager
Izanami
Gold II
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Silver I
McD0NALDTRUMP
Agni
Silver I
Level 58
God Stats
3W - 2L
1,708 SR
Queue Stats
24W - 43L
1,516 MMR
Solo
Artio
Artio
Silver II
fmate97
Artio
Silver II
Level 155
God Stats
1W - 2L
1,500 SR
Queue Stats
16W - 23L
1,504 MMR
Party 1
Ao Kuang
Ao Kuang
Gold IV
masinemasina
Ao Kuang
Gold IV
Level 116
God Stats
10W - 5L
1,304 SR
Queue Stats
284W - 266L
1,530 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 116
1,536 SR
1,511 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 115
1,549 SR
1,516 MMR
Ganesha
Ganesha
Bronze III
HotGirlWithBalls
Ganesha
Bronze III
Level 158
God Stats
3W - 3L
1,527 SR
Queue Stats
58W - 55L
1,512 MMR
Solo
Nemesis
Nemesis
Gold III
MoonMoonRawr
Nemesis
Gold III
Level 159
God Stats
6W - 8L
1,574 SR
Queue Stats
232W - 236L
1,681 MMR
Party 2
Neith
Neith
Bronze III
NVerma5
Neith
Bronze III
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Bronze III
Toooeeee
Sun Wukong
Bronze III
Level 53
God Stats
10W - 8L
1,524 SR
Queue Stats
91W - 105L
1,500 MMR
Solo
Scylla
Scylla
Gold IV
noobalak
Scylla
Gold IV
Level 160
God Stats
16W - 12L
1,622 SR
Queue Stats
195W - 200L
1,385 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Akhetate
Mulan
10
1 / 2 / 1
5,696
570
2,943
6,380
2,620
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Izanami
11
2 / 0 / 1
6,329
633
3,334
3,453
916
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
0 / 0 / 0
5,826
583
1,509
1,834
490
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Artio
fmate97
Artio
9
1 / 1 / 2
5,518
552
1,870
6,657
2,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ao Kuang
masinemasina
Ao Kuang
11
1 / 0 / 0
6,254
625
5,851
5,042
2,137
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Bans
SetApolloDanzaburouTsukuyomiTiamat

VS

Bans
Guan YuAthenaTyrJanusHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 2
4,932
493
2,213
4,871
1,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
MoonMoonRawr
Nemesis
8
1 / 0 / 0
4,824
482
1,641
6,956
1,846
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Neith
NVerma5
Neith
3
0 / 2 / 1
3,600
360
1,213
1,818
283
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sun Wukong
Toooeeee
Sun Wukong
9
0 / 1 / 0
5,118
512
1,179
7,033
2,665
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Scylla
noobalak
Scylla
10
1 / 1 / 0
4,982
498
936
3,403
930
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
6
5
Kills
3
3
Deaths
5
4
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Mulan
Akhetate
Mulan
1
2
1
0.75
W
Izanami
2
0
1
2.5
L
1
1
2
2
W
0
0
0
0
L
Nemesis
MoonMoonRawr
Nemesis
1
0
0
1
L
Neith
NVerma5
Neith
0
2
1
0.25
L
Sun Wukong
Toooeeee
Sun Wukong
0
1
0
0
W
Artio
fmate97
Artio
1
1
2
2
W
Ao Kuang
masinemasina
Ao Kuang
1
0
0
1
L
Scylla
noobalak
Scylla
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,507
Damage
7,182
23,366
Taken
24,081
9,098
Mitigated
7,621
11,995
Healing
7,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
Akhetate
Mulan
2,943
776
0
3,040
6,380
2,620
0
1,195
5,147
0
30,470
W
Izanami
3,334
2,674
0
1,905
3,453
916
3,114
435
3,018
0
44,352
L
2,213
280
0
1,956
4,871
1,897
0
1,448
3,423
14,230
0
W
1,509
192
0
300
1,834
490
0
34
1,800
35,975
0
L
Nemesis
MoonMoonRawr
Nemesis
1,641
532
0
975
6,956
1,846
0
1,049
5,907
0
21,967
L
Neith
NVerma5
Neith
1,213
674
0
510
1,818
283
0
349
1,469
0
6,131
L
Sun Wukong
Toooeeee
Sun Wukong
1,179
225
0
2,497
7,033
2,665
0
5,393
1,640
0
27,568
W
Artio
fmate97
Artio
1,870
298
202
2,388
6,657
2,935
0
1,405
5,210
12,440
0
W
Ao Kuang
masinemasina
Ao Kuang
5,851
1,660
0
4,160
5,042
2,137
0
0
5,042
36,277
0
L
Scylla
noobalak
Scylla
936
147
0
1,184
3,403
930
0
991
2,412
26,429
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,623
Gold Earned
23,456
335
Minions Killed
209
0
Camps Cleared
0
932,144
Distance Traveled
825,726
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
5,696
570
71
7
0
184,037
3
W
Izanami
6,329
633
99
10
0
156,051
0
L
Ganesha
4,932
493
15
2
0
188,978
3
W
Agni
5,826
583
75
8
0
184,248
2
L
Nemesis
4,824
482
55
6
0
213,124
3
L
Neith
3,600
360
18
2
0
62,493
0
L
Sun Wukong
5,118
512
73
7
0
187,620
0
W
Artio
5,518
552
21
2
0
210,161
6
W
Ao Kuang
6,254
625
69
7
0
197,647
2
L
Scylla
4,982
498
48
5
0
173,511
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role