Player Matchup

Raijin
Raijin
Eniru
Raijin
Level 17
God Stats
3W - 2L
1,668 SR
Queue Stats
7W - 6L
1,308 Elo+
Solo
Odin
Odin
So___Dope
Odin
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 76L
1,394 Elo+
Party 2
Merlin
Merlin
YungJoane
Merlin
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,509 Elo+
Solo
Zeus
Zeus
anaclax
Zeus
Level 16
God Stats
4W - 0L
1,693 SR
Queue Stats
19W - 19L
1,381 Elo+
Party 2
Baron Samedi
Baron Samedi
dgraymen
Baron Samedi
Level 16
God Stats
10W - 6L
1,827 SR
Queue Stats
25W - 36L
1,314 Elo+
Solo
Team Averages
Level 15
1,638 SR
1,381 Elo+

VS

Team Averages
Level 9
1,476 SR
1,234 Elo+
Olorun
Olorun
Chieington
Olorun
Level 3
God Stats
12W - 9L
1,500 SR
Queue Stats
14W - 15L
1,190 Elo+
Party 1
Sol
Sol
GoogleUFO
Sol
Level 21
God Stats
3W - 2L
1,675 SR
Queue Stats
20W - 21L
1,345 Elo+
Party 1
Thor
Thor
Jencsik21
Thor
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
81W - 101L
1,176 Elo+
Solo
Fenrir
Fenrir
issadevyy
Fenrir
Level 3
God Stats
2W - 6L
1,328 SR
Queue Stats
2W - 8L
1,200 Elo+
Party 1
Hachiman
Hachiman
vlpvcv
Hachiman
Level 8
God Stats
12W - 16L
1,375 SR
Queue Stats
23W - 32L
1,261 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Eniru
Raijin
20
13 / 9 / 20
16,648
1,110
32,917
21,381
9,594
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Odin
20
7 / 7 / 21
15,614
1,041
12,041
22,991
24,039
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
YungJoane
Merlin
20
4 / 8 / 23
14,257
950
12,005
16,542
7,424
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Zeus
anaclax
Zeus
20
13 / 6 / 18
16,792
1,119
17,533
15,128
6,357
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
dgraymen
Baron Samedi
20
5 / 5 / 21
14,452
963
14,493
18,736
16,120
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Team 1 Tickets

69

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Chieington
Olorun
20
10 / 7 / 10
16,311
1,087
21,654
22,996
10,362
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

20
6 / 5 / 13
14,858
991
17,909
18,117
7,759
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thor
19
2 / 8 / 8
12,728
849
5,035
16,566
6,088
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fenrir
issadevyy
Fenrir
20
9 / 13 / 11
15,626
1,042
22,261
24,749
11,714
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hachiman
vlpvcv
Hachiman
20
8 / 9 / 14
15,806
1,054
22,960
21,421
8,551
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
91
42
Kills
35
35
Deaths
42
103
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Olorun
Chieington
Olorun
10
7
10
2.14
W
Raijin
Eniru
Raijin
13
9
20
2.56
L
6
5
13
2.5
L
Thor
2
8
8
0.75
W
Odin
7
7
21
2.5
W
Merlin
YungJoane
Merlin
4
8
23
1.94
W
Zeus
anaclax
Zeus
13
6
18
3.67
W
Baron Samedi
dgraymen
Baron Samedi
5
5
21
3.1
L
Fenrir
issadevyy
Fenrir
9
13
11
1.12
L
Hachiman
vlpvcv
Hachiman
8
9
14
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,989
Damage
89,819
94,778
Taken
103,849
63,534
Mitigated
44,474
5,577
Healing
11,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Chieington
Olorun
21,654
14,845
1,975
7,184
22,996
10,362
0
15,537
7,459
62,871
0
W
Raijin
Eniru
Raijin
32,917
2,506
1,661
1,179
21,381
9,594
0
8,251
13,130
55,861
0
L
17,909
5,853
0
2,241
18,117
7,759
0
13,126
4,991
33,234
0
L
Thor
5,035
1,401
0
73
16,566
6,088
0
12,374
3,294
0
12,016
W
Odin
12,041
3,883
0
0
22,991
24,039
0
12,190
10,801
0
23,496
W
Merlin
YungJoane
Merlin
12,005
2,456
0
0
16,542
7,424
0
7,836
8,706
30,918
0
W
Zeus
anaclax
Zeus
17,533
2,953
0
742
15,128
6,357
0
3,057
12,071
43,532
0
W
Baron Samedi
dgraymen
Baron Samedi
14,493
3,496
1,108
887
18,736
16,120
0
8,229
10,507
34,613
0
L
Fenrir
issadevyy
Fenrir
22,261
8,909
0
414
24,749
11,714
0
17,753
6,996
0
25,554
L
Hachiman
vlpvcv
Hachiman
22,960
15,074
0
0
21,421
8,551
0
18,158
3,263
0
55,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,763
Gold Earned
75,329
216
Minions Killed
173
8
Camps Cleared
6
1,037,905
Distance Traveled
1,303,166
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
16,311
1,087
73
5
4
255,170
1
W
Raijin
16,648
1,110
57
4
5
177,566
1
L
Sol
14,858
991
32
2
1
292,564
0
L
Thor
12,728
849
14
1
0
225,337
0
W
Odin
15,614
1,041
14
1
2
253,897
0
W
Merlin
14,257
950
37
2
0
192,843
0
W
Zeus
16,792
1,119
61
4
0
210,848
2
W
Baron Samedi
14,452
963
47
3
1
202,751
1
L
Fenrir
15,626
1,042
5
0
0
260,841
0
L
Hachiman
15,806
1,054
49
3
1
269,254
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role