Player Matchup

Nemesis
Nemesis
SeasonedCabbages
Nemesis
Level 5
God Stats
4W - 7L
1,342 SR
Queue Stats
103W - 162L
1,171 Elo+
Party 3
Nu Wa
Nu Wa
agelazer
Nu Wa
Level 14
God Stats
0W - 2L
1,428 SR
Queue Stats
1W - 4L
1,304 Elo+
Solo
Ares
Ares
chaz1412
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 13L
1,500 Elo+
Party 3
Hades
Hades
raiyed07707
Hades
Level 19
God Stats
4W - 5L
1,495 SR
Queue Stats
12W - 16L
1,287 Elo+
Party 2
Susano
Susano
tbascoo1331
Susano
Level 15
God Stats
4W - 3L
1,341 SR
Queue Stats
12W - 14L
1,317 Elo+
Party 2
Team Averages
Level 11
1,421 SR
1,316 Elo+

VS

Team Averages
Level 29
1,482 SR
1,347 Elo+
Sol
Sol
ActualGonzo
Sol
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 7L
1,454 Elo+
Party 1
Hades
Hades
Death_Mania75
Hades
Level 13
God Stats
2W - 1L
1,777 SR
Queue Stats
22W - 25L
1,360 Elo+
Solo
Bellona
Bellona
MindlessApe8
Bellona
Level 5
God Stats
5W - 9L
1,411 SR
Queue Stats
22W - 31L
1,362 Elo+
Party 1
Cthulhu
Cthulhu
lttzDeep
Cthulhu
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 29L
1,192 Elo+
Party 1
Bakasura
Bakasura
vitzFanta
Bakasura
Level 17
God Stats
5W - 11L
1,224 SR
Queue Stats
223W - 238L
1,366 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 10 / 1
5,906
369
3,154
9,930
2,809
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
agelazer
Nu Wa
12
3 / 5 / 3
7,103
444
4,844
8,925
2,420
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

Ares
8
1 / 9 / 0
6,046
378
2,273
11,226
6,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
5 / 10 / 0
7,887
493
5,917
12,810
5,525
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Susano
10
0 / 7 / 5
6,454
403
5,186
10,080
3,021
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Boots

Boots

+6%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
10 / 2 / 3
9,585
599
10,189
11,323
4,822
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
4 / 4 / 8
8,156
510
4,634
8,727
3,465
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
MindlessApe8
Bellona
17
9 / 0 / 0
10,559
660
7,858
9,476
8,515
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cthulhu
lttzDeep
Cthulhu
12
4 / 2 / 8
7,749
484
4,065
8,477
6,879
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bakasura
vitzFanta
Bakasura
15
13 / 1 / 4
9,512
595
11,153
10,931
3,913
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
63
9
Kills
40
41
Deaths
9
9
Assists
23
Player
Kills
Deaths
Assists
KDA
W
10
2
3
5.75
W
4
4
8
2
W
Bellona
MindlessApe8
Bellona
9
0
0
9
L
0
10
1
0.05
L
Nu Wa
agelazer
Nu Wa
3
5
3
0.9
L
Ares
1
9
0
0.11
W
Cthulhu
lttzDeep
Cthulhu
4
2
8
4
L
5
10
0
0.5
L
Susano
0
7
5
0.36
W
Bakasura
vitzFanta
Bakasura
13
1
4
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,374
Damage
37,899
52,971
Taken
48,934
20,534
Mitigated
27,594
4,325
Healing
10,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,189
3,443
0
5,983
11,323
4,822
2,231
2,851
8,368
54,651
4,921
W
4,634
1,284
0
862
8,727
3,465
2,599
4,323
4,099
25,451
0
W
Bellona
MindlessApe8
Bellona
7,858
3,373
0
1,840
9,476
8,515
4,115
920
8,452
0
69,563
L
3,154
1,339
0
427
9,930
2,809
33
1,348
8,270
0
19,587
L
Nu Wa
agelazer
Nu Wa
4,844
1,395
0
500
8,925
2,420
225
2,927
5,753
27,375
0
L
Ares
2,273
585
0
324
11,226
6,759
0
3,200
7,696
11,855
0
W
Cthulhu
lttzDeep
Cthulhu
4,065
170
0
617
8,477
6,879
978
2,179
6,062
20,179
0
L
5,917
772
272
1,946
12,810
5,525
0
7,275
5,055
25,831
0
L
Susano
5,186
795
0
856
10,080
3,021
0
3,417
6,060
0
20,708
W
Bakasura
vitzFanta
Bakasura
11,153
7,675
0
1,685
10,931
3,913
1,653
1,876
8,919
0
49,292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,396
Gold Earned
45,561
161
Minions Killed
426
0
Camps Cleared
0
1,297,095
Distance Traveled
1,391,892
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,585
599
83
5
0
275,599
2
W
Hades
8,156
510
52
3
0
183,944
0
W
Bellona
10,559
660
152
10
0
269,704
0
L
Nemesis
5,906
369
43
3
0
246,934
0
L
Nu Wa
7,103
444
29
2
0
230,736
0
L
Ares
6,046
378
14
1
0
271,999
1
W
Cthulhu
7,749
484
41
3
0
306,569
0
L
Hades
7,887
493
41
3
0
251,061
0
L
Susano
6,454
403
34
2
0
296,365
1
W
Bakasura
9,512
595
98
6
0
356,076
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role