Player Matchup

Arachne
Arachne
CarryOrFeed1
Arachne
Level 23
God Stats
8W - 4L
1,123 SR
Queue Stats
77W - 72L
1,597 Elo+
Solo
Danzaburou
Danzaburou
CherryPoppins07
Danzaburou
Level 25
God Stats
7W - 7L
1,712 SR
Queue Stats
606W - 581L
1,591 Elo+
Solo
Xbalanque
Xbalanque
Chillexin22
Xbalanque
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 38L
1,314 Elo+
Solo
Tiamat
Tiamat
conner4realz
Tiamat
Level 7
God Stats
4W - 3L
1,500 SR
Queue Stats
35W - 27L
1,693 Elo+
Solo
Ymir
Ymir
vFanous
Ymir
Level 16
God Stats
7W - 15L
1,498 SR
Queue Stats
163W - 350L
1,473 Elo+
Solo
Team Averages
Level 20
1,467 SR
1,534 Elo+

VS

Team Averages
Level 17
1,524 SR
1,543 Elo+
Cu Chulainn
Cu Chulainn
BarsikLRU
Cu Chulainn
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 131L
1,514 Elo+
Solo
Xing Tian
Xing Tian
BigBootyLowry
Xing Tian
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
237W - 135L
1,743 Elo+
Solo
Bellona
Bellona
RDKING
Bellona
Level 4
God Stats
0W - 2L
1,373 SR
Queue Stats
1W - 3L
1,403 Elo+
Solo
Tiamat
Tiamat
Spookfried
Tiamat
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,500 Elo+
Solo
Skadi
Skadi
onostepbro
Skadi
Level 25
God Stats
2W - 1L
1,745 SR
Queue Stats
107W - 109L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
CarryOrFeed1
Arachne
18
11 / 2 / 8
12,423
565
17,049
18,912
6,715
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Danzaburou
CherryPoppins07
Danzaburou
16
3 / 5 / 6
10,525
478
8,393
10,839
3,667
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xbalanque
Chillexin22
Xbalanque
18
4 / 4 / 5
11,454
521
6,707
10,100
3,540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
20
10 / 3 / 10
12,907
587
26,064
16,519
18,221
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
vFanous
Ymir
13
0 / 11 / 9
9,002
409
4,528
16,535
12,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BarsikLRU
Cu Chulainn
19
4 / 5 / 6
11,818
537
8,817
22,991
15,007
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Xing Tian
BigBootyLowry
Xing Tian
14
4 / 3 / 9
10,843
493
11,357
24,272
30,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bellona
RDKING
Bellona
15
2 / 6 / 7
10,248
466
5,198
15,082
12,365
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
Spookfried
Tiamat
13
1 / 10 / 4
8,321
378
4,086
12,717
7,751
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Skadi
18
13 / 4 / 4
12,793
582
19,682
17,199
7,516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
54
28
Kills
24
25
Deaths
28
38
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
BarsikLRU
Cu Chulainn
4
5
6
1.4
L
Xing Tian
BigBootyLowry
Xing Tian
4
3
9
2.83
W
Arachne
CarryOrFeed1
Arachne
11
2
8
7.5
W
Danzaburou
CherryPoppins07
Danzaburou
3
5
6
1.2
W
Xbalanque
Chillexin22
Xbalanque
4
4
5
1.63
L
Bellona
RDKING
Bellona
2
6
7
0.92
L
Tiamat
Spookfried
Tiamat
1
10
4
0.3
W
Tiamat
10
3
10
5
L
Skadi
13
4
4
3.75
W
Ymir
vFanous
Ymir
0
11
9
0.41

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,741
Damage
49,140
72,905
Taken
92,261
44,904
Mitigated
72,904
25,017
Healing
19,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
BarsikLRU
Cu Chulainn
8,817
2,916
0
6,416
22,991
15,007
0
6,498
16,493
0
99,507
L
Xing Tian
BigBootyLowry
Xing Tian
11,357
1,195
0
5,287
24,272
30,265
0
9,118
15,154
43,213
0
W
Arachne
CarryOrFeed1
Arachne
17,049
10,340
0
8,819
18,912
6,715
0
4,589
14,323
0
58,993
W
Danzaburou
CherryPoppins07
Danzaburou
8,393
4,593
0
2,593
10,839
3,667
2,176
1,600
9,239
0
55,875
W
Xbalanque
Chillexin22
Xbalanque
6,707
3,877
0
2,800
10,100
3,540
870
798
9,302
0
49,515
L
Bellona
RDKING
Bellona
5,198
727
0
535
15,082
12,365
634
3,328
11,754
0
38,408
L
Tiamat
Spookfried
Tiamat
4,086
673
0
1,242
12,717
7,751
136
7,061
5,656
19,293
0
W
Tiamat
26,064
3,926
0
9,948
16,519
18,221
1,089
2,713
13,806
92,015
0
L
Skadi
19,682
9,381
0
5,723
17,199
7,516
2,282
4,587
12,612
0
112,886
W
Ymir
vFanous
Ymir
4,528
741
0
857
16,535
12,761
288
5,743
10,792
22,096
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,311
Gold Earned
54,023
438
Minions Killed
512
0
Camps Cleared
0
2,008,381
Distance Traveled
1,882,813
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
11,818
537
164
7
0
406,403
2
L
Xing Tian
10,843
493
67
3
0
405,532
4
W
Arachne
12,423
565
86
4
0
493,823
2
W
Danzaburou
10,525
478
71
3
0
381,554
3
W
Xbalanque
11,454
521
121
6
0
338,383
0
L
Bellona
10,248
466
61
3
0
389,161
2
L
Tiamat
8,321
378
43
2
0
316,665
0
W
Tiamat
12,907
587
137
6
0
418,964
9
L
Skadi
12,793
582
177
8
0
365,052
9
W
Ymir
9,002
409
23
1
0
375,657
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role