Player Matchup

Heimdallr
Heimdallr
Gamerdox
Heimdallr
Level 89
God Stats
6W - 10L
1,385 SR
Queue Stats
187W - 174L
1,554 Elo+
Solo
Merlin
Merlin
MASTERFEED
Merlin
Level 62
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 11L
1,396 Elo+
Party 2
Jormungandr
Jormungandr
spitchesandhoes
Jormungandr
Level 32
God Stats
4W - 8L
1,259 SR
Queue Stats
57W - 58L
1,458 Elo+
Solo
Aphrodite
Aphrodite
usnkw
Aphrodite
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,473 Elo+
Party 2
Fenrir
Fenrir
СлизневыйМедведь
Fenrir
Level 45
God Stats
5W - 3L
1,675 SR
Queue Stats
74W - 70L
1,561 Elo+
Solo
Team Averages
Level 54
1,464 SR
1,488 Elo+

VS

Team Averages
Level 102
1,525 SR
1,498 Elo+
Sol
Sol
AUTOMATICALLY
Sol
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 65L
1,320 Elo+
Solo
Rama
Rama
Archilele
Rama
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
LOLLLLLLLLka
Hera
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
ManyakMeland
Ymir
Level 77
God Stats
31W - 26L
1,623 SR
Queue Stats
82W - 67L
1,633 Elo+
Party 1
Pele
Pele
vichtrle
Pele
Level 78
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 25L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Gamerdox
Heimdallr
16
4 / 7 / 6
11,193
933
17,089
16,351
7,551
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
MASTERFEED
Merlin
17
0 / 7 / 8
10,784
899
12,030
12,069
5,221
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jormungandr
spitchesandhoes
Jormungandr
16
3 / 4 / 6
10,657
888
10,988
12,064
4,814
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Aphrodite
usnkw
Aphrodite
17
0 / 3 / 10
10,769
897
7,550
13,010
8,107
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

17
6 / 8 / 6
13,191
1,099
10,358
26,302
28,690
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Team 1 Tickets

108

VS

Team 2 Tickets

219

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 1 / 13
11,951
996
15,565
11,440
4,236
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Rama
19
15 / 5 / 8
13,618
1,135
22,608
19,123
7,908
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
3 / 3 / 16
11,821
985
16,464
9,207
3,644
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
1 / 3 / 22
11,433
953
10,429
13,439
13,181
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Pele
17
6 / 1 / 10
12,041
1,003
8,320
8,986
8,371
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
98
13
Kills
29
29
Deaths
13
36
Assists
69
Player
Kills
Deaths
Assists
KDA
W
4
1
13
10.5
W
Rama
15
5
8
3.8
L
Heimdallr
Gamerdox
Heimdallr
4
7
6
1
W
3
3
16
3.67
L
Merlin
MASTERFEED
Merlin
0
7
8
0.57
W
1
3
22
4
L
Jormungandr
spitchesandhoes
Jormungandr
3
4
6
1.5
L
Aphrodite
usnkw
Aphrodite
0
3
10
1.67
W
Pele
6
1
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,015
Damage
73,386
79,796
Taken
62,195
54,383
Mitigated
37,340
18,128
Healing
14,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,565
5,852
0
3,422
11,440
4,236
0
5,728
5,712
38,551
0
W
Rama
22,608
20,044
0
7,077
19,123
7,908
0
6,672
11,337
0
46,439
L
Heimdallr
Gamerdox
Heimdallr
17,089
5,454
0
1,191
16,351
7,551
0
6,883
9,468
0
31,708
W
16,464
3,960
0
560
9,207
3,644
0
4,666
4,541
45,172
0
L
Merlin
MASTERFEED
Merlin
12,030
753
0
20
12,069
5,221
0
5,618
6,451
50,710
0
W
10,429
2,509
628
768
13,439
13,181
0
7,172
6,267
13,947
0
L
Jormungandr
spitchesandhoes
Jormungandr
10,988
1,966
0
1,075
12,064
4,814
0
7,905
4,159
29,622
0
L
Aphrodite
usnkw
Aphrodite
7,550
837
7,590
5,706
13,010
8,107
0
6,678
6,332
30,695
0
W
Pele
8,320
1,040
900
785
8,986
8,371
0
6,330
2,656
0
24,265
L
10,358
3,723
0
2,546
26,302
28,690
0
15,374
10,928
0
15,843

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,594
Gold Earned
60,864
205
Minions Killed
226
5
Camps Cleared
12
1,064,132
Distance Traveled
1,126,492
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,951
996
43
4
2
223,227
0
W
Rama
13,618
1,135
60
5
4
234,552
0
L
Heimdallr
11,193
933
22
2
0
221,804
0
W
Hera
11,821
985
86
7
1
219,281
3
L
Merlin
10,784
899
90
8
3
199,174
0
W
Ymir
11,433
953
10
1
0
213,239
0
L
Jormungandr
10,657
888
31
3
0
182,358
0
L
Aphrodite
10,769
897
51
4
1
246,454
0
W
Pele
12,041
1,003
27
2
5
236,193
0
L
Fenrir
13,191
1,099
11
1
1
214,342
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role