Player Matchup

Ymir
Ymir
AnubisDB
Ymir
Level 86
God Stats
87W - 105L
1,468 SR
Queue Stats
919W - 1,069L
1,422 Elo+
Solo
Zhong Kui
Zhong Kui
GladiatorG123
Zhong Kui
Level 89
God Stats
11W - 4L
1,817 SR
Queue Stats
38W - 29L
1,544 Elo+
Solo
He Bo
He Bo
Kanye_Tatsumi
He Bo
Level 69
God Stats
1W - 1L
1,200 SR
Queue Stats
152W - 163L
1,383 Elo+
Solo
Hera
Hera
Korzone
Hera
Level 99
God Stats
56W - 49L
1,535 SR
Queue Stats
730W - 704L
1,441 Elo+
Solo
Zeus
Zeus
agusbat10
Zeus
Level 126
God Stats
119W - 78L
1,519 SR
Queue Stats
290W - 302L
1,388 Elo+
Solo
Team Averages
Level 94
1,508 SR
1,436 Elo+

VS

Team Averages
Level 81
1,554 SR
1,400 Elo+
Fenrir
Fenrir
Angelus Di Nex
Fenrir
Level 96
God Stats
21W - 20L
1,689 SR
Queue Stats
399W - 473L
1,357 Elo+
Solo
He Bo
He Bo
Hasnaweed
He Bo
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 31L
1,490 Elo+
Solo
Amaterasu
Amaterasu
Ossa_Magi_Rex
Amaterasu
Level 91
God Stats
2W - 5L
1,815 SR
Queue Stats
539W - 527L
1,497 Elo+
Solo
Neith
Neith
el-Nooxi
Neith
Level 45
God Stats
93W - 85L
1,437 SR
Queue Stats
120W - 141L
1,289 Elo+
Solo
Ra
Ra
islandboy400
Ra
Level 88
God Stats
18W - 18L
1,327 SR
Queue Stats
688W - 695L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
2 / 5 / 5
9,408
470
5,024
17,995
13,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Zhong Kui
GladiatorG123
Zhong Kui
18
1 / 0 / 6
10,874
544
10,280
9,078
6,888
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
8 / 5 / 5
11,081
554
13,310
14,253
4,578
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hera
Korzone
Hera
18
11 / 2 / 3
11,456
573
14,637
10,621
4,375
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Zeus
16
4 / 2 / 2
10,350
518
12,934
9,290
4,065
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 5
8,253
413
6,056
15,593
5,781
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

He Bo
Hasnaweed
He Bo
11
0 / 8 / 2
7,463
373
4,676
9,637
2,830
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Amaterasu
Ossa_Magi_Rex
Amaterasu
17
3 / 2 / 1
10,282
514
8,210
25,554
32,064
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
el-Nooxi
Neith
15
6 / 5 / 6
9,883
494
12,293
14,169
4,774
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
4 / 6 / 6
8,955
448
8,638
12,003
4,098
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
34
26
Kills
14
14
Deaths
27
21
Assists
20
Player
Kills
Deaths
Assists
KDA
L
1
6
5
0.58
W
Ymir
2
5
5
0.9
W
Zhong Kui
GladiatorG123
Zhong Kui
1
0
6
4
L
He Bo
Hasnaweed
He Bo
0
8
2
0.13
W
8
5
5
2.1
W
Hera
Korzone
Hera
11
2
3
6.25
L
Amaterasu
Ossa_Magi_Rex
Amaterasu
3
2
1
1.75
W
Zeus
4
2
2
2.5
L
Neith
el-Nooxi
Neith
6
5
6
1.8
L
4
6
6
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,185
Damage
39,873
61,237
Taken
76,956
33,131
Mitigated
49,547
20,601
Healing
26,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,056
1,225
0
3,826
15,593
5,781
0
10,285
5,140
0
37,581
W
Ymir
5,024
1,179
0
4,168
17,995
13,225
363
5,813
11,775
39,985
0
W
Zhong Kui
GladiatorG123
Zhong Kui
10,280
1,811
0
5,804
9,078
6,888
1,317
379
8,663
67,482
0
L
He Bo
Hasnaweed
He Bo
4,676
103
0
1,106
9,637
2,830
624
6,031
3,390
31,866
0
W
13,310
1,082
0
5,578
14,253
4,578
0
1,870
12,221
70,754
0
W
Hera
Korzone
Hera
14,637
4,869
0
1,661
10,621
4,375
468
2,529
7,925
78,360
0
L
Amaterasu
Ossa_Magi_Rex
Amaterasu
8,210
3,163
0
15,206
25,554
32,064
0
17,283
8,105
0
58,260
W
Zeus
12,934
693
0
3,390
9,290
4,065
1,736
1,834
7,339
61,739
0
L
Neith
el-Nooxi
Neith
12,293
6,935
0
3,408
14,169
4,774
330
11,869
2,048
0
52,145
L
8,638
794
744
1,829
12,003
4,098
0
9,769
2,088
35,175
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,169
Gold Earned
44,836
522
Minions Killed
409
0
Camps Cleared
0
1,751,832
Distance Traveled
1,651,086
22
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,253
413
67
3
0
363,301
3
W
Ymir
9,408
470
45
2
0
355,054
6
W
Zhong Kui
10,874
544
143
7
0
343,779
6
L
He Bo
7,463
373
62
3
0
226,161
5
W
He Bo
11,081
554
99
5
0
359,830
4
W
Hera
11,456
573
123
6
0
373,869
4
L
Amaterasu
10,282
514
123
6
0
366,760
3
W
Zeus
10,350
518
112
6
0
319,300
2
L
Neith
9,883
494
85
4
0
336,470
4
L
Ra
8,955
448
72
4
0
358,394
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role