Player Matchup

Nemesis
Nemesis
Shmugly1
Nemesis
Level 6
God Stats
8W - 5L
1,354 SR
Queue Stats
12W - 17L
1,211 Elo+
Party 2
Zeus
Zeus
TheMadJoker63
Zeus
Level 22
God Stats
5W - 5L
1,470 SR
Queue Stats
8W - 9L
1,432 Elo+
Solo
Cabrakan
Cabrakan
Wiron76
Cabrakan
Level 17
God Stats
5W - 6L
1,298 SR
Queue Stats
75W - 94L
1,364 Elo+
Party 1
Ares
Ares
beasty blundell
Ares
Level 8
God Stats
10W - 9L
1,251 SR
Queue Stats
15W - 26L
1,190 Elo+
Party 2
Odin
Odin
gerenval07
Odin
Level 13
God Stats
2W - 4L
1,064 SR
Queue Stats
3W - 5L
1,067 Elo+
Party 1
Team Averages
Level 13
1,288 SR
1,253 Elo+

VS

Team Averages
Level 10
1,525 SR
1,275 Elo+
Ra
Ra
Alone-_-rainwob7
Ra
Level 4
God Stats
0W - 4L
1,254 SR
Queue Stats
39W - 42L
1,030 Elo+
Party 3
Fenrir
Fenrir
Gambit_nexiz
Fenrir
Level 6
God Stats
1W - 1L
1,553 SR
Queue Stats
2W - 3L
1,465 Elo+
Solo
Hel
Hel
antoiaz05
Hel
Level 27
God Stats
7W - 7L
1,817 SR
Queue Stats
134W - 108L
1,494 Elo+
Solo
Ares
Ares
nanidu31
Ares
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 7L
1,310 Elo+
Solo
Yemoja
Yemoja
oliver140508
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 22L
1,076 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Shmugly1
Nemesis
17
3 / 1 / 8
11,616
830
6,509
5,973
2,958
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
19 / 3 / 20
16,253
1,161
49,639
11,182
5,054
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cabrakan
Wiron76
Cabrakan
20
13 / 6 / 23
15,109
1,079
35,897
21,057
24,927
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

20
6 / 6 / 29
13,704
979
13,631
17,446
11,648
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
8 / 3 / 28
14,269
1,019
24,407
17,815
20,185
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

237

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 8 / 9
13,464
962
17,782
24,518
12,813
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Fenrir
17
4 / 12 / 3
12,306
879
8,562
21,460
14,602
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
9 / 8 / 7
15,020
1,073
22,922
34,597
19,169
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ares
19
0 / 9 / 10
12,138
867
5,422
23,029
24,544
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Yemoja
20
0 / 12 / 13
12,507
893
6,132
33,151
15,783

Match Insights

Player Kills, Deaths, and Assists

157
Kill Participation
60
49
Kills
18
19
Deaths
49
108
Assists
42
Player
Kills
Deaths
Assists
KDA
L
5
8
9
1.19
L
Fenrir
4
12
3
0.46
W
Nemesis
Shmugly1
Nemesis
3
1
8
7
W
19
3
20
9.67
W
Cabrakan
Wiron76
Cabrakan
13
6
23
4.08
L
9
8
7
1.56
W
6
6
29
3.42
W
8
3
28
7.33
L
Ares
0
9
10
0.56
L
Yemoja
0
12
13
0.54

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

130,083
Damage
60,820
73,473
Taken
136,755
64,772
Mitigated
86,911
13,018
Healing
21,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,782
2,406
1,426
1,425
24,518
12,813
0
18,528
5,915
33,162
0
L
Fenrir
8,562
2,412
0
586
21,460
14,602
0
14,392
6,918
0
12,024
W
Nemesis
Shmugly1
Nemesis
6,509
2,680
0
241
5,973
2,958
0
3,698
2,275
0
11,690
W
49,639
5,366
0
2,029
11,182
5,054
0
7,236
3,946
80,949
0
W
Cabrakan
Wiron76
Cabrakan
35,897
4,257
803
5,407
21,057
24,927
0
13,865
4,606
55,597
0
L
22,922
2,599
7,212
7,076
34,597
19,169
0
26,468
7,979
51,931
0
W
13,631
1,047
629
1,864
17,446
11,648
0
14,935
2,511
14,725
0
W
24,407
7,971
513
1,532
17,815
20,185
0
12,524
2,783
0
33,907
L
Ares
5,422
670
0
0
23,029
24,544
0
14,212
8,617
17,170
0
L
Yemoja
6,132
2,396
3,637
411
33,151
15,783
0
25,567
7,259
14,086
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,951
Gold Earned
65,435
144
Minions Killed
136
0
Camps Cleared
3
949,487
Distance Traveled
1,055,992
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
13,464
962
35
3
0
231,756
2
L
Fenrir
12,306
879
10
1
0
155,410
0
W
Nemesis
11,616
830
3
0
0
124,724
0
W
Zeus
16,253
1,161
74
5
0
236,556
1
W
Cabrakan
15,109
1,079
37
3
0
171,067
0
L
Hel
15,020
1,073
69
5
0
264,509
0
W
Ares
13,704
979
5
0
0
169,325
1
W
Odin
14,269
1,019
25
2
0
247,815
2
L
Ares
12,138
867
7
1
3
217,774
1
L
Yemoja
12,507
893
15
1
0
186,543
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role