Player Matchup

Yemoja
Yemoja
ItaIgorot
Yemoja
Level 47
God Stats
9W - 10L
1,563 SR
Queue Stats
142W - 141L
1,500 Elo+
Solo
Fenrir
Fenrir
Lusia90
Fenrir
Level 54
God Stats
56W - 81L
1,429 SR
Queue Stats
561W - 624L
1,405 Elo+
Party 3
Rama
Rama
RincewindEMS
Rama
Level 127
God Stats
6W - 5L
1,327 SR
Queue Stats
477W - 498L
1,418 Elo+
Party 3
Sylvanus
Sylvanus
ashbro1503
Sylvanus
Level 83
God Stats
9W - 4L
1,224 SR
Queue Stats
687W - 693L
1,429 Elo+
Party 2
Ah Puch
Ah Puch
wyzclau
Ah Puch
Level 16
God Stats
2W - 1L
1,542 SR
Queue Stats
129W - 143L
1,587 Elo+
Party 2
Team Averages
Level 65
1,417 SR
1,468 Elo+

VS

Team Averages
Level 73
1,560 SR
1,500 Elo+
Xbalanque
Xbalanque
Fitri112
Xbalanque
Level 100
God Stats
7W - 4L
1,709 SR
Queue Stats
66W - 58L
1,554 Elo+
Party 1
Bacchus
Bacchus
LuxraiZ
Bacchus
Level 59
God Stats
13W - 9L
1,500 SR
Queue Stats
271W - 281L
1,386 Elo+
Solo
Thanatos
Thanatos
Magtri
Thanatos
Level 28
God Stats
3W - 5L
1,362 SR
Queue Stats
136W - 145L
1,494 Elo+
Party 1
Sun Wukong
Sun Wukong
ToenailMuncher94
Sun Wukong
Level 115
God Stats
31W - 23L
1,725 SR
Queue Stats
86W - 76L
1,568 Elo+
Party 1
Anubis
Anubis
XDragonEmperorX
Anubis
Level 61
God Stats
6W - 3L
1,502 SR
Queue Stats
31W - 31L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
ItaIgorot
Yemoja
19
5 / 4 / 13
13,666
414
11,964
21,354
21,775
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
Lusia90
Fenrir
20
7 / 12 / 11
14,793
448
14,845
29,211
14,869
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
9 / 8 / 4
16,975
514
28,264
35,022
15,452
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
ashbro1503
Sylvanus
20
7 / 8 / 2
15,890
482
22,348
37,064
29,145
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Puch
wyzclau
Ah Puch
20
2 / 13 / 7
14,292
433
23,071
26,004
10,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Fitri112
Xbalanque
20
16 / 4 / 6
19,801
600
35,107
32,456
12,273
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
LuxraiZ
Bacchus
20
2 / 5 / 25
16,394
497
15,425
31,523
47,617
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thanatos
Magtri
Thanatos
20
8 / 12 / 14
17,272
523
18,121
30,007
12,609
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
ToenailMuncher94
Sun Wukong
20
2 / 5 / 11
18,658
565
22,682
28,089
19,319
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
17 / 4 / 6
20,875
633
26,334
25,149
12,904
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
107
30
Kills
45
45
Deaths
30
37
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
Fitri112
Xbalanque
16
4
6
4.75
L
Yemoja
ItaIgorot
Yemoja
5
4
13
2.88
L
Fenrir
Lusia90
Fenrir
7
12
11
1.04
W
Bacchus
LuxraiZ
Bacchus
2
5
25
2.9
W
Thanatos
Magtri
Thanatos
8
12
14
1.25
L
9
8
4
1.38
W
Sun Wukong
ToenailMuncher94
Sun Wukong
2
5
11
1.5
W
17
4
6
5
L
Sylvanus
ashbro1503
Sylvanus
7
8
2
1
L
Ah Puch
wyzclau
Ah Puch
2
13
7
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,492
Damage
117,669
148,655
Taken
147,224
91,916
Mitigated
104,722
44,021
Healing
70,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
Fitri112
Xbalanque
35,107
24,913
0
15,659
32,456
12,273
3,188
10,555
21,901
0
170,348
L
Yemoja
ItaIgorot
Yemoja
11,964
2,030
4,571
4,102
21,354
21,775
0
8,934
12,332
34,059
0
L
Fenrir
Lusia90
Fenrir
14,845
2,894
0
1,405
29,211
14,869
0
8,765
20,286
0
86,981
W
Bacchus
LuxraiZ
Bacchus
15,425
1,668
0
7,325
31,523
47,617
423
12,812
18,711
46,864
0
W
Thanatos
Magtri
Thanatos
18,121
6,248
0
19,042
30,007
12,609
189
10,758
19,249
0
104,537
L
28,264
25,500
0
15,500
35,022
15,452
200
5,725
29,297
0
166,164
W
Sun Wukong
ToenailMuncher94
Sun Wukong
22,682
4,416
0
12,697
28,089
19,319
891
13,193
14,896
0
160,299
W
26,334
1,496
0
16,171
25,149
12,904
8,609
10,722
14,427
158,666
0
L
Sylvanus
ashbro1503
Sylvanus
22,348
7,266
1,200
13,242
37,064
29,145
753
6,911
30,073
109,703
0
L
Ah Puch
wyzclau
Ah Puch
23,071
619
0
4,001
26,004
10,675
0
11,424
14,580
112,228
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,616
Gold Earned
93,000
737
Minions Killed
867
0
Camps Cleared
0
2,614,780
Distance Traveled
3,169,445
35
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
19,801
600
163
5
0
626,866
4
L
Yemoja
13,666
414
45
1
0
637,702
9
L
Fenrir
14,793
448
107
3
0
526,470
7
W
Bacchus
16,394
497
45
1
0
660,095
9
W
Thanatos
17,272
523
138
4
0
623,551
0
L
Rama
16,975
514
234
7
0
535,371
5
W
Sun Wukong
18,658
565
273
8
0
704,270
6
W
Anubis
20,875
633
248
8
0
554,663
4
L
Sylvanus
15,890
482
187
6
0
412,635
2
L
Ah Puch
14,292
433
164
5
0
502,602
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role