Player Matchup

Chaac
Chaac
DanielWenzhi
Chaac
Level 18
God Stats
2W - 3L
1,300 SR
Queue Stats
16W - 23L
1,334 Elo+
Solo
Zeus
Zeus
DonMatsche
Zeus
Level 6
God Stats
7W - 5L
1,528 SR
Queue Stats
109W - 97L
1,254 Elo+
Party 1
Cupid
Cupid
KermitHatesElmo
Cupid
Level 6
God Stats
2W - 7L
1,238 SR
Queue Stats
237W - 215L
1,442 Elo+
Solo
Cabrakan
Cabrakan
Skeizor
Cabrakan
Level 8
God Stats
3W - 3L
1,500 SR
Queue Stats
61W - 75L
1,467 Elo+
Party 1
Kali
Kali
xRedCrystal
Kali
Level 29
God Stats
1W - 0L
1,276 SR
Queue Stats
30W - 24L
1,379 Elo+
Solo
Team Averages
Level 13
1,368 SR
1,375 Elo+

VS

Team Averages
Level 16
1,479 SR
1,427 Elo+
Ullr
Ullr
EthanRai879
Ullr
Level 29
God Stats
3W - 9L
1,280 SR
Queue Stats
117W - 131L
1,463 Elo+
Solo
Cthulhu
Cthulhu
KrEnModel
Cthulhu
Level 25
God Stats
2W - 1L
1,563 SR
Queue Stats
27W - 27L
1,403 Elo+
Party 2
Set
Set
LAMAbooty
Set
Level 10
God Stats
8W - 7L
1,553 SR
Queue Stats
12W - 12L
1,482 Elo+
Party 2
Sun Wukong
Sun Wukong
LuciferDennitz
Sun Wukong
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,203 Elo+
Solo
Scylla
Scylla
charlee89
Scylla
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 44L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 2
6,075
552
2,706
5,565
3,126
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

12
4 / 3 / 5
6,895
627
4,800
3,898
1,235
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
6 / 0 / 2
6,854
623
4,114
3,795
1,193
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cabrakan
Skeizor
Cabrakan
9
2 / 2 / 5
6,075
552
2,520
4,960
2,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
2 / 0 / 5
6,244
568
2,749
4,752
1,973
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 4 / 1
4,834
439
2,400
5,746
1,548
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
KrEnModel
Cthulhu
9
0 / 2 / 2
4,877
443
2,173
3,902
1,890
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
1 / 5 / 0
5,032
457
1,509
7,378
2,443
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Sun Wukong
LuciferDennitz
Sun Wukong
8
1 / 3 / 0
5,204
473
2,175
6,317
2,606
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
charlee89
Scylla
12
3 / 2 / 0
7,137
649
2,370
4,162
1,226
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
9
16
Kills
6
6
Deaths
16
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
2
1
2
3
W
4
3
5
2.17
L
1
4
1
0.38
W
6
0
2
7
L
Cthulhu
KrEnModel
Cthulhu
0
2
2
0.5
L
1
5
0
0.2
L
Sun Wukong
LuciferDennitz
Sun Wukong
1
3
0
0.33
W
Cabrakan
Skeizor
Cabrakan
2
2
5
2.25
L
Scylla
charlee89
Scylla
3
2
0
1.5
W
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,889
Damage
10,627
22,970
Taken
27,505
10,340
Mitigated
9,713
9,572
Healing
4,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,706
150
0
2,564
5,565
3,126
1,757
906
4,659
0
23,173
W
4,800
561
0
917
3,898
1,235
650
1,286
2,612
33,805
0
L
2,400
863
0
742
5,746
1,548
75
1,281
4,461
0
20,882
W
4,114
2,198
0
2,242
3,795
1,193
392
916
2,779
0
37,515
L
Cthulhu
KrEnModel
Cthulhu
2,173
218
0
488
3,902
1,890
0
994
2,864
20,412
0
L
1,509
589
0
1,912
7,378
2,443
304
1,925
5,349
0
19,786
L
Sun Wukong
LuciferDennitz
Sun Wukong
2,175
290
0
131
6,317
2,606
0
750
5,262
0
18,064
W
Cabrakan
Skeizor
Cabrakan
2,520
139
0
1,237
4,960
2,813
0
965
3,803
10,585
0
L
Scylla
charlee89
Scylla
2,370
472
0
1,000
4,162
1,226
346
1,926
2,024
44,862
0
W
2,749
1,070
0
2,612
4,752
1,973
1,033
178
4,574
0
29,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,143
Gold Earned
27,084
291
Minions Killed
266
0
Camps Cleared
0
1,000,616
Distance Traveled
977,708
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,075
552
62
6
0
201,746
2
W
Zeus
6,895
627
72
7
0
211,822
0
L
Ullr
4,834
439
32
3
0
167,825
0
W
Cupid
6,854
623
72
7
0
191,071
4
L
Cthulhu
4,877
443
41
4
0
225,395
1
L
Set
5,032
457
51
5
0
186,490
0
L
Sun Wukong
5,204
473
39
4
0
218,343
0
W
Cabrakan
6,075
552
25
2
0
180,579
3
L
Scylla
7,137
649
103
9
0
179,655
4
W
Kali
6,244
568
60
5
0
215,398
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role