Player Matchup

Anubis
Anubis
Funky_Froze
Anubis
Level 68
God Stats
1W - 1L
1,690 SR
Queue Stats
62W - 75L
1,382 Elo+
Solo
Cthulhu
Cthulhu
XCommanderFlexX
Cthulhu
Level 63
God Stats
2W - 4L
1,724 SR
Queue Stats
180W - 148L
1,623 Elo+
Solo
Freya
Freya
furisman96
Freya
Level 65
God Stats
0W - 2L
1,310 SR
Queue Stats
194W - 194L
1,504 Elo+
Solo
Mercury
Mercury
jukimura
Mercury
Level 96
God Stats
2W - 1L
1,847 SR
Queue Stats
10W - 12L
1,496 Elo+
Solo
Rama
Rama
pepenorth
Rama
Level 68
God Stats
1W - 2L
1,387 SR
Queue Stats
135W - 129L
1,490 Elo+
Solo
Team Averages
Level 72
1,592 SR
1,499 Elo+

VS

Team Averages
Level 70
1,513 SR
1,402 Elo+
Medusa
Medusa
Christotophe
Medusa
Level 67
God Stats
24W - 13L
1,497 SR
Queue Stats
487W - 529L
1,384 Elo+
Solo
Baron Samedi
Baron Samedi
ExpertBasti_YT
Baron Samedi
Level 67
God Stats
3W - 1L
1,680 SR
Queue Stats
27W - 42L
1,390 Elo+
Solo
Ao Kuang
Ao Kuang
Gyuki_9001
Ao Kuang
Level 45
God Stats
8W - 4L
1,627 SR
Queue Stats
17W - 26L
1,311 Elo+
Solo
Sun Wukong
Sun Wukong
SrKingLeo
Sun Wukong
Level 69
God Stats
3W - 2L
1,489 SR
Queue Stats
130W - 135L
1,426 Elo+
Solo
Sobek
Sobek
Sr_Heredia
Sobek
Level 104
God Stats
5W - 4L
1,270 SR
Queue Stats
686W - 672L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
8
0 / 4 / 1
4,952
495
1,438
4,871
2,245
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

7
0 / 2 / 2
4,567
457
2,698
6,337
2,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Freya
11
1 / 0 / 0
6,065
607
4,030
7,990
2,560
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mercury
jukimura
Mercury
10
5 / 1 / 1
6,165
617
3,838
6,766
2,244
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Rama
8
1 / 2 / 1
4,840
484
2,634
4,822
1,419
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
9
1 / 2 / 0
5,092
509
4,032
5,677
1,709
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baron Samedi
ExpertBasti_YT
Baron Samedi
10
3 / 2 / 1
6,026
603
4,577
5,183
1,733
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ao Kuang
Gyuki_9001
Ao Kuang
10
4 / 1 / 1
5,837
584
4,670
6,076
1,657
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sun Wukong
SrKingLeo
Sun Wukong
10
0 / 1 / 0
5,739
574
5,042
6,808
2,897
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Sobek
9
1 / 1 / 3
5,884
588
2,080
5,743
2,676
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
14
7
Kills
9
9
Deaths
7
5
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Medusa
1
2
0
0.5
W
Baron Samedi
ExpertBasti_YT
Baron Samedi
3
2
1
1.75
L
Anubis
0
4
1
0.13
W
Ao Kuang
Gyuki_9001
Ao Kuang
4
1
1
4.5
W
Sun Wukong
SrKingLeo
Sun Wukong
0
1
0
0
W
Sobek
1
1
3
2.5
L
0
2
2
0.5
L
Freya
1
0
0
1
L
Mercury
jukimura
Mercury
5
1
1
5.5
L
Rama
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,638
Damage
20,401
30,786
Taken
29,487
10,922
Mitigated
10,672
12,343
Healing
14,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
4,032
1,768
99
2,820
5,677
1,709
87
1,776
3,901
0
26,103
W
Baron Samedi
ExpertBasti_YT
Baron Samedi
4,577
357
87
1,960
5,183
1,733
473
1,022
4,161
27,350
0
L
Anubis
1,438
0
0
898
4,871
2,245
0
4,451
152
17,658
0
W
Ao Kuang
Gyuki_9001
Ao Kuang
4,670
2,157
0
3,941
6,076
1,657
0
892
5,184
26,305
0
W
Sun Wukong
SrKingLeo
Sun Wukong
5,042
909
0
2,413
6,808
2,897
0
3,793
3,015
0
31,422
W
Sobek
2,080
32
0
3,545
5,743
2,676
0
683
5,060
17,642
0
L
2,698
67
0
2,078
6,337
2,454
0
2,922
3,345
13,403
0
L
Freya
4,030
1,346
0
6,324
7,990
2,560
0
94
7,896
33,513
0
L
Mercury
jukimura
Mercury
3,838
2,416
0
2,276
6,766
2,244
0
2,001
4,677
0
28,039
L
Rama
2,634
2,248
0
767
4,822
1,419
387
1,433
3,389
0
17,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,589
Gold Earned
28,578
219
Minions Killed
253
0
Camps Cleared
0
932,506
Distance Traveled
962,850
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
5,092
509
42
4
0
176,970
2
W
Baron Samedi
6,026
603
56
6
0
187,124
3
L
Anubis
4,952
495
40
4
0
167,558
6
W
Ao Kuang
5,837
584
59
6
0
209,985
1
W
Sun Wukong
5,739
574
62
6
0
199,896
1
W
Sobek
5,884
588
34
3
0
188,875
4
L
Cthulhu
4,567
457
13
1
0
205,993
0
L
Freya
6,065
607
80
8
0
154,151
0
L
Mercury
6,165
617
52
5
0
221,716
3
L
Rama
4,840
484
34
3
0
183,088
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role